| --- | Log | opened Thu Mar 20 00:00:21 2008 |
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| 01:35 | <ln> | gd mrnng! |
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| 01:41 | <Rubidium> | oo oi! |
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| 03:37 | <Trond> | Anyone noticed this one: http://bugs.openttd.org/task/1867 |
| 03:41 | <Patrick`> | it's just a picture, there'[s nothing we can do (right?) |
| 03:42 | <Trond> | what you mean? I azume its a bug, and now its reported. Just wondered if anyone had experienced the same thing... |
| 03:43 | <ln> | you *azume*? |
| 03:44 | <Gekz> | ln: Ja |
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| 03:44 | <Trond> | yeah, since I have a few patches installed on this game, I couldnt know if its caused by one of those, right? |
| 03:45 | <Trond> | and in that case it isnt a OTTD bug |
| 03:45 | <Trond> | kindoff :D |
| 03:52 | <Patrick`> | yeah, try to reproduce it, then try to reproduce it without any patches or GRFs |
| 03:54 | <Trond> | I just did... and it didnt show up like that in 0.6.0.beta5, so I guess its one of the patches that bugs things up... |
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| 04:05 | <@peter1138> | Verily. |
| 04:05 | <Gekz> | peter1138: do you still love me |
| 04:06 | <@peter1138> | Of course not. |
| 04:06 | <Gekz> | So that steamy night meant nothhing to you |
| 04:08 | <@peter1138> | Sure it did, but that wasn't you... |
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| 05:47 | <Celestar> | back |
| 05:48 | <Celestar> | morning |
| 05:48 | <keyweed_> | good morning |
| 05:49 | <Maedhros> | morning Celestar |
| 05:49 | <Celestar> | what's new? |
| 05:49 | <keyweed_> | the american economy is crashing |
| 05:50 | <Celestar> | it has been for the past 6 months, hasn't it? |
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| 05:51 | <keyweed_> | yes. new is relative. |
| 05:53 | <Celestar> | whoa |
| 05:54 | <Celestar> | smatz fixed 1841? |
| 05:54 | <Celestar> | @bugs |
| 05:54 | <@DorpsGek> | Celestar: Error: The command "bugs" is available in the OpenTTD and WT2 plugins. Please specify the plugin whose command you wish to call by using its name as a command before "bugs". |
| 05:54 | <Celestar> | :S |
| 05:54 | <@DorpsGek> | Celestar: Open Bugs: 19; Not assigned: 13; Closed this week: 16; Opened this week: 10 |
| 05:55 | <Celestar> | (_fractcoords_enter[dir] >> 4) <= didn't we decide to do divisions properly? ;) |
| 05:57 | <Maedhros> | ooh, only 3 of the 6 assigned bugs are Bjarni's ;) |
| 05:58 | <Celestar> | lol |
| 06:02 | <Celestar> | what is everyone's idea on the patch for 1793? |
| 06:12 | <Noldo> | Celestar: http://bugs.openttd.org/task/1149 |
| 06:13 | * | Celestar disagrees with Truelight on this one. |
| 06:13 | <Celestar> | what's peter1138'S opinion on this? |
| 06:15 | <Noldo> | well my motivation was to get away with not impletenting >> operator for the overflowsafe type template |
| 06:16 | <Celestar> | divisions should be done by the / operator, not the >> operator imho |
| 06:21 | <Noldo> | >> does make reading more difficult |
| 06:21 | <blathijs> | There was some functional difference between / and >> IIRC |
| 06:21 | * | Maedhros agrees with Celestar |
| 06:21 | <blathijs> | At least for signed values, but also for unsigned I think |
| 06:22 | <Celestar> | if we're accessing a bitfield, >> should be used. Thus we can clarify whether we're trying to access bits or actually do a division |
| 06:26 | <blathijs> | Hmm, I seem to remember wrong, gcc spits out the same code for >> and / using unsigned int and -O2 |
| 06:27 | <Noldo> | truelight does have a point with the possible performance issue |
| 06:28 | <Celestar> | blathijs: I afaik gcc spits out the same code for >> and / for any ints and -O0 |
| 06:29 | <Celestar> | unsigned int, sorry |
| 06:30 | <blathijs> | The code is subtly different without -O (which is -O0 I think?) |
| 06:30 | <blathijs> | ie, shrl vs shr and some difference in the use of registers and stack etc. |
| 06:30 | <blathijs> | and the unsigned part is critical in that statement, yes :-) |
| 06:34 | <blathijs> | Celestar: I've read 1793, now writing a comment |
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| 06:37 | <Celestar> | blathijs: ok |
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| 06:44 | <blathijs> | Hmm, firefox threw away my comment... Bugger |
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| 06:52 | <Celestar> | lol |
| 06:52 | <Celestar> | after Apollo 13: |
| 06:53 | <Celestar> | Aerospace Corporation, the builder of the LM, issued an invoice [13] for $312,421.24 to North American Rockwell, the builder of the CM module, for "towing" the crippled ship most of the way to the Moon and back. |
| 06:53 | <Celestar> | North American politely declined payment, citing that they had ferried Grumman LM's to the Moon on two previous occasions with no such reciprocal charges. |
| 06:53 | <Celestar> | :P |
| 06:54 | <keyweed_> | let's keep our kapitalism planet side please |
| 06:54 | <Celestar> | well. neither side regarded this as entirely serious. |
| 06:54 | <Celestar> | there was no payment and no lawsuit :P |
| 06:54 | <keyweed_> | we don't want to end up like the ferengi |
| 06:54 | <Celestar> | I think the Ferengi are better than we are. |
| 06:54 | <Noldo> | who we? |
| 06:55 | <keyweed_> | in a country where lawyers think you should warn your customers not to dry their dog in the microwave there is little room for humor. |
| 06:55 | <Celestar> | At least that have an open, clear and universal code of conduct. |
| 06:55 | <Celestar> | Noldo: we == terrans |
| 06:55 | <Celestar> | keyweed_: it wasn't like that in the 60s I think. |
| 06:56 | <keyweed_> | Celestar: erh ..good point, and erh.. i don't know. |
| 06:56 | <Celestar> | The problem with America is stupidity. I'm not saying there should be a capital punishment for stupidity, but why don't we just take the safety labels off of everything and let the problem solve itself? |
| 06:56 | <keyweed_> | when exactly did the american justice system go haywire? it started out pretty okay. |
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| 06:57 | <Celestar> | keyweed_: I think it happened once people discovered they could make a shitload by acting stupid. |
| 06:57 | <pavel1269> | hi |
| 06:57 | <Celestar> | keyweed_: honestly, if I were to discover that I could earn half a million bucks by spilling hot coffee over my pants, I'd probably do it. |
| 06:57 | <keyweed_> | so, people figured out they could aquire money which they have no right to by making a fool out of themselves.... |
| 06:57 | <Celestar> | keyweed_: yeah. |
| 06:58 | <keyweed_> | i wonder how exactly that will effect 'survival of the fittest' |
| 06:58 | <Celestar> | not at all. |
| 06:58 | <keyweed_> | if the 'fittest' is the person who is able to win the most frivolous lawsuites, things might get interesting in a couple of hundred generations |
| 06:59 | <Noldo> | those people are just leaches |
| 06:59 | <Celestar> | nah it won't, because there won't be a couple of hundred generations left. |
| 06:59 | <keyweed_> | Noldo: i agree, but they have the law on their side |
| 06:59 | <keyweed_> | well, occasionally at least |
| 06:59 | <Noldo> | they have their ecological niche only when their host is in somehwt good health |
| 06:59 | <Celestar> | Noldo: good point. |
| 07:00 | <keyweed_> | noldo is right |
| 07:00 | <Celestar> | talking about leaches .. what's gotten into the Chinese? :S |
| 07:00 | <keyweed_> | power, wealth, olympics |
| 07:00 | <Noldo> | who are they leaching? |
| 07:00 | <keyweed_> | occupying is propably the better term |
| 07:00 | <Celestar> | yeah. according to a German newpaper (serious, well-regarded), Tibetian cavalry (!!!) has taken a Chinese town :P |
| 07:01 | <keyweed_> | whaat? |
| 07:01 | <Celestar> | keyweed_: do you know this: http://www.youtube.com/watch?v=nYmTEmUYj_8 ? |
| 07:02 | <keyweed_> | Celestar: can't see youtube from here :/ |
| 07:02 | <Celestar> | keyweed_: remember that link! |
| 07:02 | <Celestar> | but that clip is for everyone here. |
| 07:02 | <keyweed_> | Celestar: stored in database |
| 07:02 | <Celestar> | keyweed_: ok :) |
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| 07:07 | <@peter1138> | Hmm, I missed some controversty! |
| 07:07 | <@peter1138> | -t |
| 07:07 | <Celestar> | peter1138: you missed a youtube link :P |
| 07:07 | <@peter1138> | Yes, we should use / where division is meant, and >> where shifting is meant. |
| 07:08 | <Celestar> | peter1138: agree. Passed? :P |
| 07:08 | <@peter1138> | Also, direct & 0x0F? :o |
| 07:08 | <Noldo> | is there anyway to address the possible proformance problem truebrain was worried about? |
| 07:08 | <Noldo> | *per |
| 07:09 | <Celestar> | Noldo: there IS no performance problem. If someone decides by not dividing by a power of two, they MIGHT have a reason for doing so. |
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| 07:09 | <@peter1138> | _fractcoords should be changed. |
| 07:10 | <Celestar> | yeah. I have done so in custombridgeheads. We could backport the change. |
| 07:10 | <@peter1138> | In this case, neither / or >> is meant |
| 07:10 | <Noldo> | \o/ lot's of clean up patches to do |
| 07:11 | <Celestar> | we might want to backport some change of custombridgeheads (= |
| 07:11 | * | keyweed_ dreams of playing openttd |
| 07:11 | <@peter1138> | http://fuzzle.org/o/style.diff |
| 07:12 | <Celestar> | peter1138: I quite agree to that diff (= |
| 07:12 | <@peter1138> | Well |
| 07:12 | <@peter1138> | Also the v->x_pos & 0x0F should be done |
| 07:12 | <Celestar> | why are we casting anyway? |
| 07:12 | <@peter1138> | Because they're uints, probably. |
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| 07:13 | <TheJosh> | hey all |
| 07:13 | <Celestar> | hey TheJosh |
| 07:13 | <Celestar> | peter1138: methinks we shouldn't cast a lot in C++ but ok (= |
| 07:13 | <@peter1138> | Well... |
| 07:14 | <@peter1138> | Sometimes it's needed. |
| 07:15 | <Celestar> | ay |
| 07:18 | <Celestar> | hm .. custrombridgeheads is *slightly* out of date :( |
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| 07:27 | <TheJosh> | Celestar: hey |
| 07:27 | <Celestar> | heyo |
| 07:27 | <TheJosh> | whats happening? |
| 07:27 | <Celestar> | not much. |
| 07:27 | <Celestar> | going to Berlin today |
| 07:27 | <Celestar> | or rather: flying |
| 07:27 | <TheJosh> | long weekend! |
| 07:27 | <Celestar> | kind of, yeah |
| 07:27 | <TheJosh> | 4 days off! (swwt) |
| 07:27 | <Celestar> | but returning Saturday already |
| 07:27 | <TheJosh> | (sweet) |
| 07:28 | <SpComb> | Assembly Winter 2008 is this weekend |
| 07:28 | <TheJosh> | Im going to price sometime tomorrow (friday) |
| 07:28 | <Celestar> | it's just snowing here, so I hope the flight's not delayed |
| 07:28 | <TheJosh> | where is price i hear you say... |
| 07:28 | <TheJosh> | ive seen snow twice in my life |
| 07:29 | <Celestar> | where do you live? |
| 07:29 | <TheJosh> | Mount Barker, Adelaide Hills, South Australia |
| 07:30 | <TheJosh> | and we just had the longest heatwave in australian history...16 days of hotter than 35 degrees celcius |
| 07:30 | <TheJosh> | you? europe? |
| 07:30 | <Celestar> | can I move in? |
| 07:30 | <Celestar> | yeah Germany, Munich |
| 07:30 | <Gonozal_VIII> | there's snow outside... snow! |
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| 07:30 | <Gonozal_VIII> | stupid snow |
| 07:31 | <SpComb> | the snow here is melting today |
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| 07:31 | <Gonozal_VIII> | i don't think it's melting anytime soon here |
| 07:31 | <Celestar> | snow sucks |
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| 07:33 | <Gonozal_VIII> | there's snow in munich? that's strange |
| 07:33 | <Gonozal_VIII> | in the city? |
| 07:33 | <Celestar> | Gonozal_VIII: 15km north of the city. It'S snowing. |
| 07:35 | <Gonozal_VIII> | http://www.hallstatt.net/webcam/action/view/webcamId/25/ |
| 07:35 | <Ammler> | we have nice snow here too :-) |
| 07:36 | <Gonozal_VIII> | nice? |
| 07:36 | <Gonozal_VIII> | you can have ours too... |
| 07:36 | <Ammler> | well, its really needed from dec to feb |
| 07:37 | <Noldo> | http://lame.lut.fi/lutcam/ |
| 07:37 | <Gonozal_VIII> | if people want to go skiing so badly, there's always the glacier... |
| 07:38 | <Ammler> | galcier are shrinking :-) |
| 07:38 | <Celestar> | SKiing |
| 07:39 | <Gonozal_VIII> | on the huge german mountains^^ |
| 07:40 | <Ammler> | lol |
| 07:41 | <Gonozal_VIII> | "aber hätten wa berge, dann wärn se höher!" |
| 07:41 | <Celestar> | skiing sucks |
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| 07:41 | <Ammler> | skiing is most fun sport |
| 07:41 | <Gonozal_VIII> | nah |
| 07:42 | <Ammler> | well, austrians don't know, how it goes, but... ;-) |
| 07:42 | <Gonozal_VIII> | snoring is the most fun sport |
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| 07:45 | * | Celestar tries to find his way through Berlin's public transportation system |
| 07:45 | <Gonozal_VIII> | why would you want to go to berlin? |
| 07:46 | <Celestar> | I've got a World-Ranking competition tomorrow |
| 07:46 | <Gonozal_VIII> | in what? |
| 07:46 | <Celestar> | Ballroom dancing |
| 07:46 | <Gonozal_VIII> | ^^^^^ |
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| 07:48 | <Celestar> | :P |
| 07:48 | <Celestar> | man. |
| 07:48 | <Gonozal_VIII> | seriously? |
| 07:48 | <Celestar> | yes |
| 07:49 | <Celestar> | I've got to get from a Point A (in Berlin) to a Point B in (Berlin). Both points are separated by 10km. There's no way to do this in less than one hour by public transport. This sucks |
| 07:49 | <Gonozal_VIII> | >1h for 10km, berlin sucks^^ |
| 07:50 | <Celestar> | I know that Berlin sucks ;) |
| 07:50 | <Celestar> | been there, don't like it. |
| 07:50 | <Gonozal_VIII> | but with that it sucks even more ;-) |
| 07:50 | <Celestar> | plus they have a homosexual communistic mayor :P |
| 07:52 | <Gonozal_VIII> | rebuild the wall... but instead of through berlin, build it around |
| 07:53 | <Noldo> | Celestar: really? |
| 07:55 | <Celestar> | yes |
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| 07:59 | <keyweed_> | so, berlin sucks, but they have a good mayor? |
| 08:00 | <Gonozal_VIII> | you prefer gay communists over other people keyweed? |
| 08:00 | <Celestar> | well, at least he managed to get every business out of town, so that Berlin has an unemployment rate of 20%. |
| 08:00 | <keyweed_> | Gonozal_VIII: not all other, but a lot other |
| 08:01 | <keyweed_> | capitalism: evil intent, evil result. communism: good intent, evil result. |
| 08:02 | <Celestar> | I don't think the intent of capitalism is evil. |
| 08:02 | <Celestar> | it's realistic |
| 08:02 | <Gonozal_VIII> | reality is evil :-) |
| 08:04 | <Noldo> | keyweed_: what do you mean by capitalism? |
| 08:05 | <keyweed_> | Noldo: pretty much the dictionary meaning |
| 08:05 | <keyweed_> | Celestar: it isn't working, people are starving in the streets it the world wealthiest nation |
| 08:05 | <keyweed_> | *in the world |
| 08:06 | <Noldo> | so you are against private ownership? |
| 08:07 | <keyweed_> | pretty much irrelevant. people think they own stuff. they actually don't |
| 08:07 | <Noldo> | well that is the dictionary meaning |
| 08:08 | <keyweed_> | it's one of the aspects, but to keep it simple, no, i don't beleive in private ownership. |
| 08:08 | <keyweed_> | i don't think at exists, no matter how hard you try to define it by law |
| 08:09 | <Gonozal_VIII> | if everybody had the intention of improving other peoples lifes, everybody would be happy |
| 08:09 | <Celestar> | keyweed_: of course it isn't, but it's still working better than anything else we have tried up to now |
| 08:09 | <Celestar> | gotta go for a sec |
| 08:09 | <Noldo> | in what way is socialism better in this aspect? |
| 08:09 | <keyweed_> | Celestar: unfortunatly, you're right. |
| 08:10 | <keyweed_> | and so the lucky few do nothing and own more then some nations while others work hard and wither away in poverty |
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| 08:11 | <Noldo> | how does socialism stop that from happening? |
| 08:11 | <@peter1138> | Pom te pom |
| 08:11 | <keyweed_> | Noldo: in theory, by helping to poor upwards, limiting the wealth of the absurdly rich and control the distribution of wealth, labour and resources. |
| 08:12 | <keyweed_> | in practice, it doesn't |
| 08:12 | <keyweed_> | because a human with power takes what he wants without caring about anyone else |
| 08:13 | <Celestar> | you cannot strengethen the weak by weakening the strong. that's what I think |
| 08:13 | <keyweed_> | capitalism was designed by people who were already rich, socialism designed by those who had nothing. |
| 08:14 | <Noldo> | designed? |
| 08:14 | <keyweed_> | good point. captilasim evolved and was formalised. socialis was purposely designed. |
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| 08:16 | <Volley> | can't help thinking of the phrase "defective by design" here :) |
| 08:16 | * | keyweed_ shurgs |
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| 08:16 | <keyweed_> | it's all defective |
| 08:17 | <keyweed_> | but i've grown quite adapt at crushing the weak, so capitalism keeps me alive. |
| 08:17 | <keyweed_> | *adept |
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| 08:19 | <Noldo> | I don't quite understand why private ownership automatically leads to crushing the weak |
| 08:20 | <keyweed_> | if we understould that we'd be a step closer to a solution. |
| 08:20 | <keyweed_> | but i'm not the person to ask that. since i don't really beleive anyone owns anything |
| 08:21 | <Volley> | my pc is mine! don't you dare to question that! :) |
| 08:21 | <keyweed_> | well, you might think that, do you run windows? |
| 08:22 | <Volley> | lol ... good point :) |
| 08:22 | <Volley> | (tough i'm not running it at the moment) |
| 08:23 | <keyweed_> | actually, economicly it's better to sell 'the right to use' then the ownership, companies are trying to move towards that now. |
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| 08:46 | <nickthorley> | hi all - just found the game - not played the original for years and used to love it. Can anyone advise where to buy the original so that I can get the files required for this linux version - not even sure if it will still be for sale? |
| 08:46 | <Aerandir> | :D |
| 08:46 | <Celestar> | it'S getting difficult to buy the gae ... |
| 08:47 | <Aerandir> | im pretty sure you dont need to own the original |
| 08:47 | <Aerandir> | eventhough I do, I didnt need it last time I installed the game |
| 08:47 | <keyweed_> | <whisper from the shadows> there are other ways to obtain said files</whisper> |
| 08:47 | <nickthorley> | oh ok i will try it and see - thanks |
| 08:48 | <nickthorley> | keyweed_: does the whisper have book marks somewhere? |
| 08:48 | <@peter1138> | You do need to own the original. |
| 08:49 | <keyweed_> | well. i might not point you in the general direction of something like peer 2 peer software |
| 08:49 | <@peter1138> | You need to own Windows to use it, too. |
| 08:49 | <nickthorley> | keyweed_ oh ok - thanks |
| 08:49 | <Celestar> | indows? |
| 08:49 | <nickthorley> | keyweed_: i will try amazon then :) |
| 08:52 | <Tefad> | err what? i need to own windows to use ottd? |
| 08:52 | <@DorpsGek> | Ammler: original grf files: http://www.tt-forums.net/viewtopic.php?t=3407 |
| 08:53 | <@DorpsGek> | Ammler: newgrf files: http://grfcrawler.tt-forums.net/ |
| 08:53 | <@peter1138> | Errrr |
| 08:53 | <@peter1138> | You need to own Windows to use Windows, too. |
| 08:53 | <keyweed_> | you can't own windows, but you can buy the right to use it |
| 08:54 | <Tefad> | the "license" part is understood |
| 08:54 | <Tefad> | it's hard to actually buy software. |
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| 09:13 | -!- | Richlv [~rich@81.94.235.186] has joined #openttd |
| 09:13 | <Richlv> | hi. running 0.6.0 beta5, 'total cargo' for my trains shows, for example, '-115 tonnes of coal (300)' |
| 09:13 | <Richlv> | why is the first value negative ? |
| 09:13 | <Richlv> | it seems to be amount of cargo loaded, but being negative doesn't look too correct to me :) |
| 09:14 | <Gonozal_VIII> | don't go too far into the negative or your trains fly away |
| 09:17 | <blathijs> | Richlv: Can you reproduce that? Ie, does it happen all the time, or just happened once? |
| 09:17 | <blathijs> | Richlv: Does it happen on more than one train? Does it happen in more than one game? |
| 09:18 | <Gonozal_VIII> | did you refit the train or something? |
| 09:18 | <Richlv> | blathijs, happens for all trains |
| 09:18 | <Richlv> | Gonozal_VIII, no |
| 09:18 | <Richlv> | even '0' is shown with - infront |
| 09:19 | <Gonozal_VIII> | there's no -0 in binary :S |
| 09:19 | <Richlv> | this is my first game in a while, so i haven't tried it in several games yet :) |
| 09:19 | <blathijs> | Gonozal_VIII: There is, for floating point numbers :-p |
| 09:19 | <blathijs> | Richlv: It would be good to see if it also happen in a new game, with only a single train for example |
| 09:19 | <Gonozal_VIII> | but that's integer |
| 09:20 | <@peter1138> | Richlv: It's not a minus sign |
| 09:20 | <blathijs> | Richlv: In any case, I suggest you file a bug report at bugs.openttd.org |
| 09:20 | <@peter1138> | It's a bullet point line, heh |
| 09:20 | <@peter1138> | - 115 tonnes of coal (300) |
| 09:20 | <blathijs> | Ah |
| 09:20 | <Richlv> | peter1138, i had such an idea, but i compared it with other minus signs :) |
| 09:20 | <blathijs> | So it's a feature :-) |
| 09:20 | <@peter1138> | Richlv, well it's the same symbol ;) |
| 09:20 | <Richlv> | and it looks exactly the same to me |
| 09:20 | <blathijs> | (In reality, it's probably the same glyph) |
| 09:20 | <Richlv> | yeah :) |
| 09:21 | <blathijs> | Richlv: Never mind the bug report thing then :-) |
| 09:21 | <@peter1138> | I have no idea why it's there, but it is. |
| 09:21 | <Richlv> | it looks quite weird, though. probably should be removed or replaced with something better |
| 09:21 | <Noldo> | there is -0 also for some signed integer binary representations |
| 09:22 | <Richlv> | while i'm here, what does "transfer credits" mean in that tab ? :) |
| 09:23 | <Gonozal_VIII> | the profit from the part of the transfer chain before that vehicle |
| 09:24 | <Richlv> | profit for the same cargo that was previously transferred by other vehicle ? |
| 09:24 | <Richlv> | or what's 'transfer chain' :) |
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| 09:25 | <Gonozal_VIII> | you transfer stuff by using the transfer and unload order or just onload if the station doesn't accept the cargo |
| 09:25 | <Gonozal_VIII> | then it lies around at the station and waits to be picked up by another vehicle :-) |
| 09:26 | <keyweed> | or rots. |
| 09:27 | <Gonozal_VIII> | i don't know if transferred stuff does that... |
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| 09:28 | <keyweed> | i think it does. at least people do. |
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| 09:58 | <@peter1138> | Hmm |
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| 09:59 | -!- | mode/#openttd [+v glx] by ChanServ |
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| 10:03 | <Xels> | hi there, i´ve got a question about the waiting time for trains at two way signals. i want that they wait for ever, until the signal turns green. i´ve tried to set the waiting time to 255 in the .cfg file, but it automaticly changes to 100, is there a way around it so the trains realy wait as long as the signal is red? |
| 10:06 | <mrfrenzy> | are you using the latest nightly? |
| 10:06 | <Xels> | no, i´m using 0.6.0 beta5 |
| 10:06 | <mrfrenzy> | I read something about the train waiting being fixed in one of the latest versions |
| 10:06 | <mrfrenzy> | but it can also have been in the YAPP thread |
| 10:07 | <Xels> | ok, so i will try the nightly |
| 10:08 | <mrfrenzy> | I recommend you read about yapp also in the forum |
| 10:08 | <Tefad> | yapf? |
| 10:08 | <mrfrenzy> | aah yes |
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| 10:09 | <Xels> | k, i´ve searched a litlle bit for this problem in the forums, but there was only the thing about setting the time to 255, which didn´t work |
| 10:11 | <Celestar> | -rw-r--r-- 1 fischer fischer 1.1G 2008-03-20 15:11 .xsession-errors |
| 10:11 | <Celestar> | :S |
| 10:12 | <Tefad> | holy crap |
| 10:12 | <Celestar> | hm ... |
| 10:12 | <Celestar> | all totem-movie-player :P |
| 10:12 | <Celestar> | (totem-plugin-viewer:31417): GLib-GObject-WARNING **: invalid unclassed pointer in cast to `GtkWidget' |
| 10:12 | <Celestar> | (totem-plugin-viewer:31417): GLib-GObject-WARNING **: invalid unclassed pointer in cast to `GtkObject' |
| 10:12 | <Celestar> | 2 GB worth of these messages :P |
| 10:12 | <Tefad> | yet another reason i use vanilla mplayer. |
| 10:14 | -!- | SmatZ [~Miranda@edunat.felk.cvut.cz] has joined #openttd |
| 10:17 | <Celestar> | yeah :) |
| 10:17 | <SmatZ> | hello Celestar, FS#1841 fixed :) |
| 10:17 | <Xels> | i tried out the new nightly (r12383), but it also changes the time to 100 -_- |
| 10:17 | <Tefad> | why on earth do i have the music from Nights into Dreams stuck in my head : ( |
| 10:17 | <Celestar> | SmatZ: I know. Congratz |
| 10:17 | <SmatZ> | thanks :) |
| 10:17 | <Celestar> | SmatZ: We've had some comments about it (= |
| 10:19 | -!- | Zahl [~Zahl@p549F1F71.dip0.t-ipconnect.de] has joined #openttd |
| 10:19 | <+glx> | Xels: the .cfg is only valid for new games |
| 10:20 | <SmatZ> | Celestar I hope you didn't find any problems with it :) except typos :-x |
| 10:20 | <SmatZ> | !logs |
| 10:20 | <SpComb> | Logs: http://zapotek.paivola.fi/~terom/logs/openttd |
| 10:21 | <Celestar> | SmatZ: we usually get bits from a variable by using the GB() marco/template ^^ |
| 10:21 | <+glx> | Xels: you need to type "patch <patch_name> = <value>" in the console if you want to modify it in a running game |
| 10:21 | <Celestar> | but ok guys. |
| 10:21 | <Celestar> | I'm off |
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| 10:21 | <Celestar> | cu Tuesday or something |
| 10:21 | <SmatZ> | Celestar yeah :-x I did copy+paste from VehicleEnter_Track |
| 10:21 | <SmatZ> | bye Celestar :) |
| 10:22 | <Xels> | @glx: it changes the time to 100 only when i start the game, i mean where i can load games, create scenarions ect. so even when i start a new game the time won´t be infinite, i guess |
| 10:23 | <Xels> | k i´ll try that glx |
| 10:29 | <@peter1138> | GAH! |
| 10:29 | <@peter1138> | Vista crashed AGAIN |
| 10:29 | <+glx> | what were you doing? |
| 10:30 | <+glx> | installing VS2005? |
| 10:30 | <@peter1138> | Using IE7... |
| 10:30 | <@peter1138> | As I had been for a while. |
| 10:30 | <@peter1138> | IRQ error in USBPORT.SYS |
| 10:30 | <Tefad> | if a web browser has enough power to bring down an OS.. something is flawed very horribly |
| 10:30 | <Tefad> | hmm. sounds like a hardware/driver problem |
| 10:32 | <Xels> | thx glx, now they´re waiting all the time, i can´t say its infinite, i would have to sint here a longtime but it looks right ^^ |
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| 11:45 | -!- | yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd |
| 11:45 | <yorick> | Hello |
| 11:46 | * | yorick 's firefox config files got emptied :( probably more, after hitting reset button instead of shutdown button yesterday |
| 11:46 | <Gonozal_VIII> | sucks to be you |
| 11:47 | <ln> | fortunately you have backups. |
| 11:47 | <yorick> | "Can't complete chkdisk" |
| 11:48 | <Gonozal_VIII> | because windoof is running... |
| 11:48 | <yorick> | ^^ |
| 11:49 | <yorick> | yes, and the backups are...emptied |
| 11:49 | <Gonozal_VIII> | you keep your backups in the ram? |
| 11:49 | <yorick> | no, and I don't keep the config in the ram either, do I? |
| 11:51 | <yorick> | everything that has a backup file is empty, and the backup itself is aswell :( |
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| 12:15 | <yorick> | Gonozal_VIII: do you have an up-to-date version of YAPP? |
| 12:16 | <Gonozal_VIII> | no |
| 12:17 | <yorick> | ah, there it is |
| 12:18 | <yorick> | not, there is no YAPP with it :( |
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| 12:19 | <Gonozal_VIII> | told ya |
| 12:19 | <yorick> | lets highlights michi_cc |
| 12:20 | <yorick> | the follow_track was removed for some reason I can't understand yet |
| 12:20 | <Gonozal_VIII> | i know |
| 12:23 | <yorick> | http://www.tt-forums.net/viewtopic.php?f=33&t=36648 <-- programmable waypoints O_O :) |
| 12:32 | <hylej_> | :> |
| 12:33 | <@peter1138> | Don't hold any hope for that particular incarnation. |
| 12:33 | <Noldo> | yorick: follow track was removed... What? |
| 12:33 | <yorick> | yapf? |
| 12:34 | <Gonozal_VIII> | from trunk |
| 12:34 | <Gonozal_VIII> | that source file is gone |
| 12:34 | <Richlv> | yorick, looks interesting, but i didn't see "current load" :) |
| 12:35 | <yorick> | its not mine anyway |
| 12:35 | <Gonozal_VIII> | and the station entry in the screenshot sucks^^ |
| 12:37 | <@DorpsGek> | yorick: Commit by KUDr :: r12252 /trunk (6 files in 3 dirs) (2008-02-25 15:09:22 UTC) |
| 12:37 | <@DorpsGek> | yorick: -Fix [FS#1801]: Broken FollowTrack_t related functions (thanks michi_cc). |
| 12:37 | <@DorpsGek> | yorick: -Fixed by removing FollowTrack_t structure and all related functions. Their purpose was to allow to call track followers from C code. They were: |
| 12:37 | <@DorpsGek> | yorick: 1. never used |
| 12:37 | <@DorpsGek> | yorick: 2. obsoleted by switching to C++ |
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| 12:57 | <@peter1138> | ESPECIALLY FOR YOU! |
| 12:57 | <yorick> | ... |
| 12:57 | <yorick> | oh, the reason ^^ |
| 12:57 | <@peter1138> | Hmm? |
| 13:04 | <Gonozal_VIII> | bah, that's spanish or something |
| 13:05 | <Gonozal_VIII> | why do they subify anime in languages that nobody can understand... |
| 13:06 | <+glx> | I understand french subtitles |
| 13:07 | <Gonozal_VIII> | but i don't! i want english subtitles! |
| 13:07 | <Gonozal_VIII> | !! |
| 13:07 | <yorick> | bah, french |
| 13:08 | <Gonozal_VIII> | and it was something that looked like spanish, not french |
| 13:08 | <@Belugas> | could be italian or portuguese ^_^ |
| 13:08 | <Gonozal_VIII> | or italian... whatever |
| 13:08 | <Gonozal_VIII> | ^^ |
| 13:09 | <+glx> | Gonozal_VIII: try to find an us team site |
| 13:10 | <Gonozal_VIII> | spanish, italian and french people should all be able to read english anyways |
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| 13:17 | <+glx> | french fansubbers usually use english subtitles to make french subtitles |
| 13:18 | <+glx> | there are rare japanese to french translators |
| 13:18 | <yorick> | why don't the french just read english? |
| 13:19 | <Gonozal_VIII> | that's what i was trying to say... |
| 13:19 | <+glx> | we are known to be very bad to learn foreign languages |
| 13:20 | <Gonozal_VIII> | when do you start learning english? |
| 13:20 | <@Belugas> | plus, it is all relevant to the need to speak or read another language |
| 13:20 | <@Belugas> | if it is not required, why do it? |
| 13:20 | <yorick> | because it is required |
| 13:20 | <Gonozal_VIII> | even more reason not to translate it |
| 13:21 | <yorick> | because of your failure to understand the need of learning english, we have to learn french? :p |
| 13:21 | <+glx> | no you need to search for english subtitles |
| 13:22 | <Gonozal_VIII> | couldn't find any for that... had to watch german... |
| 13:22 | <@Belugas> | change your DVD |
| 13:23 | <+glx> | find the team, and use irc to download |
| 13:23 | <Gonozal_VIII> | dvd? |
| 13:23 | <@Belugas> | or whatever :) |
| 13:23 | <+glx> | most fansubs are available on irc |
| 13:23 | <+glx> | and only on irc |
| 13:23 | <Gonozal_VIII> | hmm |
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| 13:24 | <Gonozal_VIII> | i found almost everything on veoh and in some cases only low quality stuff on google or youtube.. |
| 13:25 | <Gonozal_VIII> | i don't want to wait for the download before watching... |
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| 13:26 | * | glx prefer quality |
| 13:26 | <+glx> | I even get HD versions when available |
| 13:27 | <Gonozal_VIII> | the quality of 1mb/min stuff isn't that bad... my laptop can't display hd stuff anyways |
| 13:27 | <Gonozal_VIII> | 10mb^^ |
| 13:29 | <mrfrenzy> | have you tried coreavc gonozal_viii |
| 13:29 | <mrfrenzy> | works wonders for old pcs |
| 13:30 | <Gonozal_VIII> | what's that? |
| 13:30 | <+glx> | I play everything with vlc |
| 13:30 | <mrfrenzy> | codec for h264 that's very cpu efficient |
| 13:30 | <Gonozal_VIII> | i don't think that thing can multiply my screen pixels or something... |
| 13:31 | <mrfrenzy> | aah you mean the monitor is too bad ;) |
| 13:32 | <Gonozal_VIII> | cpu doesn't have problems with the decoding |
| 13:32 | <+glx> | hi-res video on low-res display is always better than low-res video on hi-res display ;) |
| 13:32 | <@Belugas> | ho... anime stuff... |
| 13:32 | <@Belugas> | thanks wiki :) |
| 13:33 | <Gonozal_VIII> | usually i have vlc too but i watch the veoh stuff inside veoh, that's less klickery |
| 13:33 | <Gonozal_VIII> | hmm |
| 13:33 | <Gonozal_VIII> | you didn't know what anime is? O_o |
| 13:34 | <@Belugas> | i had a good idea, but the fansub stuff is totally new to me |
| 13:34 | <@Belugas> | guess i'm too old for the stuff... |
| 13:34 | <Gonozal_VIII> | tip: never watch dubs |
| 13:34 | <+glx> | I have no problems with dubs |
| 13:34 | <@Belugas> | and i've never been a fan of japanese animations either so... |
| 13:35 | <+glx> | we have good editors here |
| 13:35 | <+glx> | the dubbing was worse 20 years ago |
| 13:35 | <+glx> | especially the one for "hokuto no ken" |
| 13:36 | <Gonozal_VIII> | but the japanese voices are a lot more kawaii |
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| 14:20 | <Wolf01> | hello |
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| 14:34 | <henkie> | hi, can i add newgrf to a multiplayer game? |
| 14:35 | <henkie> | because i am missing a food carriage :( |
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| 14:39 | <Ammler> | henkie: there are food carriage in default set |
| 14:40 | <Ammler> | but you can also add newgrfs to MP game of course... :) |
| 14:40 | <+glx> | but not directly |
| 14:40 | <henkie> | Ammler, i cannot seem to find it |
| 14:40 | <henkie> | also a running game? :( |
| 14:40 | <Ammler> | (just save the MP game local add the grf and load it up to the server |
| 14:40 | <Ammler> | and load that game |
| 14:40 | <henkie> | ah sweet |
| 14:40 | <henkie> | tnx |
| 14:41 | <Gonozal_VIII> | activating grfs in a running game is risky |
| 14:41 | <+glx> | bad things can happen yes |
| 14:41 | <Ammler> | well, not from default, I assume |
| 14:41 | <+glx> | Ammler: try adding trams with running buses |
| 14:41 | <Gonozal_VIII> | all kinds of things can happen |
| 14:42 | <Ammler> | :-) |
| 14:42 | <henkie> | hmm, the newgrf seems to be disabled |
| 14:42 | <Gonozal_VIII> | like the wrong sprites for something... i had signals that looked like planes once :-) |
| 14:42 | <henkie> | is there a location to find good up to date newgrfs? |
| 14:42 | <Gonozal_VIII> | grfcrawler |
| 14:42 | <henkie> | pref. one location :) |
| 14:42 | <Ammler> | !openttd grfs |
| 14:42 | <@DorpsGek> | Ammler: original grf files: http://www.tt-forums.net/viewtopic.php?t=3407 |
| 14:42 | <@DorpsGek> | Ammler: newgrf files: http://grfcrawler.tt-forums.net/ |
| 14:43 | <henkie> | tnx |
| 14:44 | <henkie> | hmm, lots of choice :) |
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| 14:53 | <yorick> | I think you should set some Due In's for bug reports |
| 14:54 | <Gonozal_VIII> | nah |
| 14:54 | <henkie> | hmm, still no food |
| 14:55 | <Gonozal_VIII> | call for pizza or something |
| 14:56 | <henkie> | will they deliver by train? |
| 14:56 | <Gonozal_VIII> | only with the right newgrf :P |
| 14:56 | <henkie> | :) |
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| 14:57 | <MyNick1> | hello ? |
| 14:57 | <yorick> | ... |
|