| --- | Log | opened Mon Mar 17 00:00:30 2008 |
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| 01:55 | -!- | Netsplit charon.oftc.net <-> solenoid.oftc.net quits: XeryusTC, Patrick`, wolfy, anhedral, Celestar, @peter1138, Nuhru, helb, dfox, ben_goodger, (+2 more, use /NETSPLIT to show all of them) |
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| 03:31 | <Celestar_> | morning |
| 03:31 | -!- | Celestar_ is now known as Celestar |
| 03:31 | <peter1139> | Hi |
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| 04:02 | <Poopsmith> | g'day |
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| 04:20 | <Draakon> | hi |
| 04:21 | <Poopsmith> | evening Draakon |
| 04:21 | <Pinchiukas> | morning Draakon |
| 04:22 | <Draakon> | its morning here instead of evening |
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| 04:22 | <ln> | Draakon: so you only like realistic tv series? |
| 04:23 | <Draakon> | ? |
| 04:23 | <Draakon> | if you are talking about lost, then i have a problem with that only |
| 04:24 | <ln> | only lost should be realistic, others do not matter. ok. |
| 04:24 | <Draakon> | no |
| 04:24 | <Draakon> | i dint say that |
| 04:25 | <Draakon> | *sigh* |
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| 04:31 | <Celestar> | hey Maedhros |
| 04:34 | <Draakon> | @logs |
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| 04:36 | <Maedhros> | hey Celestar |
| 04:38 | <Celestar> | how'S life? |
| 04:39 | <Maedhros> | it's all good - term's just finished, so i'm enjoying not doing any work for a little while :) |
| 04:39 | <Maedhros> | how about you? |
| 04:41 | <Celestar> | not bad |
| 04:41 | <Celestar> | returning to ottd (= |
| 04:41 | <Maedhros> | good good :-D |
| 04:41 | <Celestar> | trying to understand newgrf_ports :P |
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| 04:50 | <peter1138> | Brave man :) |
| 04:50 | <Celestar> | haha |
| 04:51 | <Celestar> | ok lets move one level lower: I'm trying to understand newgrf :P |
| 04:51 | <peter1138> | Oh, well, that's easy... |
| 04:52 | <Celestar> | where to start? ;) |
| 04:52 | <Celestar> | the specs? |
| 04:55 | <ln> | Celestar: hey, what do you think about the idea of international flights for OTTD now? a few years ago you said it's an "interesting idea". |
| 04:56 | <Celestar> | you mean flights to the destination outside of the map? |
| 04:57 | <Celestar> | .oO(omg, a $100 billion intenational space station and they need a crowbar because a bolt is stuck :S) |
| 04:58 | <peter1138> | Probably the Americans put an imperial bolt in... |
| 04:58 | <peter1138> | Hmm, 9MB/s for 5 hours... |
| 04:58 | <Celestar> | nah, device is apparently colder than expected ... |
| 04:58 | <ln> | Celestar: yeah. |
| 04:58 | <Celestar> | ln: let's finish newgrf_ports first, shall we? ;) |
| 04:58 | <ln> | fine. :) |
| 04:58 | <peter1138> | Oh, only 160GB... |
| 04:58 | <peter1138> | Is there a spec for newgrf_ports yet? |
| 04:59 | <ln> | Celestar: also I'd like to see different countries on the map, but that would probably be more complicated. |
| 04:59 | <Celestar> | peter1138: I've written RichK an e-mail regarding this question; as far as I know, it's been fairly complete. |
| 05:00 | <peter1138> | Mind you, it's in a branch, isn't it? |
| 05:00 | <Celestar> | yeah |
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| 05:04 | <peter1138> | /* $Id: newgrf_fsmports.cpp 12351 2008-03-10 15:26:39Z richk $ */ |
| 05:05 | <peter1138> | /** @file newgrf_station.cpp Functions for dealing with station classes and custom stations. */ |
| 05:05 | <peter1138> | Inconsistent ;) |
| 05:05 | <Celestar> | inconsistent with what? :P |
| 05:05 | <peter1138> | He's copied stuff but not updated comments :) |
| 05:06 | <peter1138> | Hmm, not sure it needs a whole new station spec list :o |
| 05:06 | <peter1138> | (And resolver) |
| 05:08 | <Celestar> | dunno either. |
| 05:08 | <Celestar> | gotta read through all this |
| 05:12 | <peter1138> | Gah, fucking bosses... |
| 05:12 | <peter1138> | "Blah de blah was slow on Sunday, any idea why?" |
| 05:13 | <peter1138> | Well no... if you'd told me on Sunday I'd've been able to look... |
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| 05:24 | <Maedhros> | muhaha, my hotkeys patch works |
| 05:24 | <Maedhros> | it's still quite unfinished, though |
| 05:24 | <Maedhros> | what do you think? http://devs.openttd.org/~maedhros/hotkeys_v1.diff |
| 05:28 | <peter1138> | Hmm |
| 05:28 | <peter1138> | Eeenteresting... |
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| 07:29 | <TheJosh> | I have a dilema. There is no clear consesnous on how to display the % of shares owned by the company itslelf. A lot of people are saying to go with manager name, the original patch is company name, but there are other suggestions as well. any ideas? |
| 07:29 | -!- | josch [~josch@p57AD7B7C.dip.t-dialin.net] has joined #openttd |
| 07:30 | <josch> | hello! |
| 07:30 | <peter1138> | Well you're the author, you get to decide ;) |
| 07:30 | <josch> | why can one build while the game is paused? |
| 07:30 | <josch> | s/can/cant/ |
| 07:30 | <peter1138> | Because the AI can't build while paused. |
| 07:30 | <Noldo> | it's a cheat |
| 07:30 | <peter1138> | But you can enable it in the cheat menu. |
| 07:30 | <josch> | lol? |
| 07:31 | <josch> | okay the ai cannot build while paused but it is MUCH faster than I am |
| 07:31 | <TheJosh> | and MUCH crapper |
| 07:31 | <SpComb> | competing against the AI is like competing against ... |
| 07:31 | <josch> | so it's only fair for the human to be able to build while paused? |
| 07:31 | <TheJosh> | a small child |
| 07:31 | <Noldo> | SpComb: a goldfish? |
| 07:31 | <TheJosh> | a very small child. say 2 weeks |
| 07:31 | <SpComb> | the goldfish is a good choice |
| 07:31 | <josch> | haha |
| 07:31 | <TheJosh> | a baby goldfish |
| 07:31 | <SpComb> | in any case, it's not very much fun |
| 07:32 | <TheJosh> | a retarted baby goldfish |
| 07:32 | <TheJosh> | thus, multiplayer. or #openttdcoop |
| 07:32 | <Sacro> | zomg tis TheJosh |
| 07:32 | <TheJosh> | zomg? |
| 07:32 | <Sacro> | indeed |
| 07:32 | <TheJosh> | sounds like an alien race or somehting |
| 07:33 | <josch> | problem is, that the ai seems braindead and builds everywhere where it can build - I have no idea where it takes the money from |
| 07:33 | <Noldo> | TheJosh: is the "rest" of to company going to be own by the company itself or the manager in your shares model later? |
| 07:33 | <Gonozal_VIII> | oh noes, the zomg are invading earth! |
| 07:34 | <Noldo> | josch: it can terraform for free |
| 07:34 | <TheJosh> | Gonozal_VIII: HA HA HA |
| 07:34 | <josch> | lol terraform for free??? this explains EVERYTHING |
| 07:35 | <Noldo> | on a 64*64 map it looks like the ground is alive |
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| 07:36 | <TheJosh> | REAL WORLD: If you form a company, your the owner, yeah? then you can float shares to make capital to expand. Somewhere around then, you hire a manger. You may sell half of your company as shares to make several million dollars or whatever, but you still end up owning the 51% (typically) of the company. In the real world, the manager owns nothing |
| 07:36 | <Gonozal_VIII> | the evil underground zomg! |
| 07:37 | <TheJosh> | thus, the company owning itself made some kind of sence, but its probably clearer to say that the manager owns the remaing 50% because its simpler to understand, even if it is wrong |
| 07:37 | <Gonozal_VIII> | you're owner, not manager |
| 07:37 | <peter1138> | I think it's assumed that the manager is the owner. |
| 07:37 | <TheJosh> | well Ill make it the manager name then |
| 07:38 | <peter1138> | But it's confusing to have a list of companies and then a manager... |
| 07:38 | <TheJosh> | should it say "(manager)" after their name in the list of owners? or put it into another colour? |
| 07:38 | <Noldo> | There are so many real worlds |
| 07:38 | <TheJosh> | or "(founder)" |
| 07:39 | <Gonozal_VIII> | the world of the zomg! |
| 07:39 | <TheJosh> | argh! the zomg are coming!!! |
| 07:39 | <Tefad> | real world.. scale.. none of this applies to ttd. |
| 07:39 | <TheJosh> | Gonozal_VIII: do you mind if i use zomg as a character in a game I am making? |
| 07:39 | <peter1138> | :D |
| 07:40 | <Gonozal_VIII> | why would i mind? it was your idea |
| 07:40 | <TheJosh> | you wrote it first |
| 07:40 | <Tefad> | no. |
| 07:40 | <Tefad> | zomg is ancient |
| 07:40 | <Tefad> | like.. before internets |
| 07:40 | <Noldo> | public domain? |
| 07:41 | <Gonozal_VIII> | there is no befoe internets |
| 07:41 | <Celestar> | back |
| 07:41 | <Gonozal_VIII> | that's all a myth, spread by the people in bielefeld |
| 07:42 | <Gonozal_VIII> | http://en.wikipedia.org/wiki/Bielefeld_Conspiracy |
| 07:42 | <Gonozal_VIII> | fyi ;-) |
| 07:43 | <TheJosh> | whats better to have after the manager name, '(manager)', or '(founder)'??? |
| 07:43 | <Sacro> | inventor? |
| 07:43 | <Tefad> | i'd prefer doofus in charge. |
| 07:43 | <Gonozal_VIII> | (DIC) |
| 07:43 | <Sacro> | oooh |
| 07:43 | <TheJosh> | you could make your own language for it, and make it that |
| 07:43 | <Sacro> | or PHB |
| 07:44 | <TheJosh> | oh the fun you could have with 'silly english'... |
| 07:44 | <Sacro> | senglish? |
| 07:44 | <Tefad> | founder sounds fine |
| 07:44 | <Sacro> | sengillyish! |
| 07:44 | <Tefad> | or primary/secondary |
| 07:44 | <Tefad> | whatever |
| 07:44 | <Sacro> | inaugrurator! |
| 07:45 | <TheJosh> | i like inaugrurator |
| 07:45 | <Gonozal_VIII> | silly english^tm |
| 07:45 | <TheJosh> | vote: inaugrurator, founder, manager |
| 07:45 | <Sacro> | el capitain |
| 07:45 | <Gonozal_VIII> | avd |
| 07:46 | <TheJosh> | i give up |
| 07:46 | <peter1138> | TheJosh: (manager) |
| 07:46 | <peter1138> | Reason being you can 'change' the manager, and then they're not the founder... |
| 07:46 | <TheJosh> | good point |
| 07:46 | <TheJosh> | and there called the manager everywhere else |
| 07:46 | <peter1138> | Yes. |
| 07:47 | <peter1138> | Also, my elbows hurt... |
| 07:47 | <TheJosh> | why is that? soo much silly-english? |
| 07:47 | <peter1138> | Probably due to leaning on the desk, heh... |
| 07:47 | <Tefad> | Gonozal_VIII: this reminds me of "prove that the moon exists" nonsense |
| 07:48 | <keyweed_> | i've actually been to bielefeld |
| 07:48 | <Sacro> | TheJosh: they'r |
| 07:48 | <TheJosh> | its so annoying that you have to recompile whenever you change your strings |
| 07:48 | -!- | keyweed_ is now known as keyweed |
| 07:48 | <Sacro> | *they're |
| 07:54 | <TheJosh> | http://www.tt-forums.net/viewtopic.php?f=33&t=36627 |
| 07:57 | <Tefad> | Gonozal_VIII: http://www.holocaust-history.org/~rjg/challenge.shtml |
| 07:57 | <TheJosh> | anyway im off to be now |
| 07:57 | <TheJosh> | nite to all |
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| 08:06 | <Gonozal_VIII> | hehe a mock of those mars pictures |
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| 08:22 | <Celestar> | Brianetta: :) |
| 08:23 | <Brianetta> | (: |
| 08:23 | <LordAzamath> | (::)::(::) |
| 08:24 | <keyweed> | $@% |
| 08:24 | <Gekz> | np: Die toten Hosen - Hier kommt Alex |
| 08:25 | <keyweed> | ah. nice. since he's coming, he can finish writing this document for me |
| 08:25 | <Gonozal_VIII> | who's alex? |
| 08:26 | <Gekz> | lol |
| 08:26 | <Gekz> | you are dicks. |
| 08:26 | <keyweed> | i don't know, but he'd better start typing |
| 08:26 | <Gekz> | the end. |
| 08:26 | <keyweed> | and you're crazy! |
| 08:26 | <keyweed> | actually. multiple misspelled crazies! |
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| 09:05 | <josch> | something I never found out: |
| 09:05 | <josch> | how to get back to the main menu?? |
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| 09:05 | <Gonozal_VIII> | abandon game |
| 09:05 | <peter1138> | You, er, end the game.. |
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| 09:06 | <josch> | ah i just found it |
| 09:06 | <josch> | it's in the save menu |
| 09:06 | <Celestar> | it'S the "system" menu, not the "save" menu :P |
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| 09:34 | <Sacro> | argh a Celestar :o |
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| 09:38 | -!- | mode/#openttd [+v glx] by ChanServ |
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| 09:42 | -!- | Osai^zZz`off is now known as Osai |
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| 09:51 | <Eddi|zuHause2> | in the wrong colour! |
| 09:56 | <Eddi|zuHause2> | # Lass uns diskutieren, denn in unserem schönen Land |
| 09:56 | <Eddi|zuHause2> | # Sind zumindest theoretisch alle furchtbar tolerant |
| 09:56 | <Eddi|zuHause2> | # Worte wollen nichts bewegen, Worte tun niemandem weh |
| 09:56 | <Eddi|zuHause2> | # Darum lass uns drüber reden, Diskussionen sind ok |
| 09:57 | <Eddi|zuHause2> | # NEIN! - geh mal wieder auf die Straße, geh mal wieder demonstrieren |
| 09:57 | <Eddi|zuHause2> | # Denn wer nicht mehr versucht zu kämpfen, kann nur verlieren! |
| 09:57 | <Eddi|zuHause2> | # Die dich verarschen, die hast du selbst gewählt |
| 09:57 | <Eddi|zuHause2> | # Darum lass sie deine Stimme hören, weil jede Stimme zählt |
| 09:57 | <Rubidium> | So desu ne. |
| 09:58 | <Gonozal_VIII> | hai |
| 09:58 | <peter1138> | No. |
| 10:01 | <keyweed> | "the only way to win, is not to play at all" |
| 10:01 | <peter1138> | You've lost the game? |
| 10:02 | <keyweed> | no. i never loose, at anything. |
| 10:02 | <Gonozal_VIII> | did you look under your bed? |
| 10:02 | <peter1138> | You're tight then? |
| 10:03 | <keyweed> | lol. i'm very tight. but i doubt you mean what i understand |
| 10:03 | * | Rubidium ponders a Blendtec vs keyweed contest. |
| 10:04 | <keyweed> | i define 'winning' in this context as the ability to be blended. |
| 10:04 | <Rubidium> | :O |
| 10:05 | <Gonozal_VIII> | doesn't that hurt? |
| 10:06 | <keyweed> | only for a short time |
| 10:06 | <Rubidium> | best go head first |
| 10:08 | <keyweed> | indeed |
| 10:09 | -!- | Ammler [~Ammler@members.openttdcoop.org] has left #openttd [] |
| 10:09 | <Gonozal_VIII> | you never know until you try |
| 10:10 | -!- | Ammller is now known as temp |
| 10:10 | -!- | temp is now known as Ammler |
| 10:12 | * | keyweed wanders off in search of a keyweed-sized-blender |
| 10:13 | <Gonozal_VIII> | or take a usual one and start with the parts that fit in |
| 10:13 | <keyweed> | that's cheating |
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| 10:32 | -!- | RichK67 [~RichK67@88-97-28-112.dsl.zen.co.uk] has joined #openttd |
| 10:32 | <RichK67> | hi |
| 10:43 | <Digitalfox> | Oh a RichK67, Hi.. |
| 10:43 | <Digitalfox> | How's new ports going ? :) |
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| 10:46 | -!- | Slowpoke [~Lobster@dslb-088-073-237-206.pools.arcor-ip.net] has joined #openttd |
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| 10:51 | <RichK67> | ive synced newGRF_ports to a fairly recent level, and solved the bugs that got introduced |
| 10:51 | <RichK67> | actual progress on my todo list though is negligeable |
| 10:52 | <Gonozal_VIII> | finish it faster, then there is less to sync :P |
| 10:53 | <Gonozal_VIII> | hehe |
| 10:53 | <RichK67> | pretty much waiting for v0.6.0 - there are some new goodies coming immediately post 0.6.0, that i need to make use of, so its a bit on hold until then |
| 10:53 | <RichK67> | :P |
| 11:05 | <frosch123> | Is there a difference between 'void foo(const Object &bar)' and 'void foo(const Object bar)'? |
| 11:06 | -!- | GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Quit: You just lost the game] |
| 11:08 | <peter1138> | Yes |
| 11:09 | <peter1138> | Former passes a reference, latter passes a struct. |
| 11:09 | <frosch123> | Does it really create a new struct though it is 'const' |
| 11:09 | <peter1138> | It should do. |
| 11:10 | <peter1138> | Maybe it can be optimised not to, but I don't know. |
| 11:11 | <Sacro> | RichK67! :D |
| 11:13 | <RichK67> | hi Sacro |
| 11:15 | <RichK67> | just popping in for a quick look round - slow work day |
| 11:17 | <Sacro> | ahh tis nice to see you |
| 11:17 | <Sacro> | RichK67: get yourself onto peter's server, tis like the old days |
| 11:17 | <Sacro> | UKRS, PBS |
| 11:17 | <Sacro> | all good fun |
| 11:20 | <larsemil> | hey what is the best way to get a town to grow? now i build some bus stations and build roads for them and then i deliver goods |
| 11:21 | <Eddi|zuHause2> | cities grow faster than towns |
| 11:21 | <RichK67> | Sacro: new PBS i assume |
| 11:21 | <larsemil> | well i meant cities. thought it was the same |
| 11:23 | <Sacro> | RichK67: indeed it is |
| 11:23 | <Eddi|zuHause2> | new PBS are completely awesome |
| 11:23 | <Eddi|zuHause2> | larsemil: cities are bigger than towns |
| 11:23 | <larsemil> | so is there something else to do to get them to grow? |
| 11:24 | <Eddi|zuHause2> | just transport stuff |
| 11:24 | <Eddi|zuHause2> | the more stations, the better (up to 5) |
| 11:24 | <Eddi|zuHause2> | you can also fund office buildings |
| 11:25 | <RichK67> | Sacro: so is the build he uses downloadable somewhere? |
| 11:25 | <Sacro> | RichK67: errr... not sure |
| 11:26 | <Eddi|zuHause2> | which build does he use anyway? |
| 11:26 | <peter1138> | Who? |
| 11:26 | <RichK67> | peter1138: you on your server |
| 11:26 | <Eddi|zuHause2> | HE! |
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| 11:27 | <peter1138> | Oh, r12187 (iirc) plus just the patch. |
| 11:27 | <RichK67> | so connect name will be r12187M |
| 11:27 | <peter1138> | Yes |
| 11:27 | <RichK67> | ok |
| 11:27 | <peter1138> | looking for a binary in the thread |
| 11:29 | <peter1138> | hmm don't see one |
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| 11:57 | <Celestar> | RichK67: ;) |
| 11:58 | -!- | Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd |
| 11:58 | <CIA-1> | OpenTTD: truebrain * r12376 /branches/noai/ (4 files in 3 dirs): |
| 11:58 | <CIA-1> | OpenTTD: [NoAI] -Remove: from this day on, C++ is removed as supported language to write your NoAI in. The only language to use is Squirrel. |
| 11:58 | <CIA-1> | OpenTTD: This commit is as preparation of the complete removal of this support. |
| 11:58 | <CIA-1> | OpenTTD: For reasons why, please check http://wiki.openttd.org/index.php/AI:Why_No_C%2B%2B |
| 11:59 | -!- | stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] |
| 11:59 | <peter1138> | \o/ |
| 11:59 | <Celestar> | ? |
| 11:59 | <peter1138> | Better AI :D |
| 12:01 | -!- | LordAzamath [~LAlord]@ip52.cab21.ltln.starman.ee] has quit [Read error: Connection reset by peer] |
| 12:01 | <Celestar> | :D |
| 12:02 | -!- | stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd |
| 12:02 | -!- | Zaviori [~zavior@d195-237-7-167.elisa-laajakaista.fi] has joined #openttd |
| 12:04 | <Celestar> | why do I have to tell our system administrator how to generate/use ssh keys ;( |
| 12:06 | <peter1138> | What?? |
| 12:06 | <Celestar> | they have nfi :S |
| 12:06 | <RichK67> | hi cel |
| 12:06 | <keyweed> | lack of either proper education or documentation |
| 12:07 | <RichK67> | [tab][tab] ... oops ... Celestar |
| 12:09 | <Celestar> | RichK67: how's life? |
| 12:09 | -!- | Zavior [~zavior@d195-237-7-167.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] |
| 12:11 | <RichK67> | variable - generally been busy achieving little |
| 12:11 | <Celestar> | hehe |
| 12:11 | <Celestar> | sounds very much like me |
| 12:11 | <Celestar> | did you get my mail? |
| 12:11 | <RichK67> | and i replied |
| 12:12 | <Celestar> | o_O |
| 12:12 | <Celestar> | when? |
| 12:12 | <RichK67> | 10:39am (GMT) |
| 12:12 | <Celestar> | nothing arrived (yet). where do you send it to? |
| 12:13 | <Celestar> | s/do/did |
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| 12:15 | -!- | Osai^away is now known as Osai |
| 12:15 | -!- | mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Remote host closed the connection] |
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| 12:18 | <RichK67> | tum.de.dum.de.dum |
| 12:18 | <peter1138> | .com |
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| 12:33 | <Celestar> | :P |
| 12:34 | <Celestar> | peter1138: could we discuss the "action 0 stations" and "action 0 fsmstations" thingy tomorrow a bit? |
| 12:34 | <peter1138> | Er, okay? |
| 12:34 | <Celestar> | good :) because I gotta hit the road |
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| 12:54 | <fjb> | Hello |
| 12:54 | <fjb> | Moin frosch123 |
| 12:54 | <peter1138> | Gah, cacti sucks for high density equipment. |
| 12:55 | <frosch123> | quak fjb |
| 12:55 | <Gonozal_VIII> | then try other plants |
| 12:55 | <fjb> | :-) |
| 12:56 | <Gonozal_VIII> | and quak indeed |
| 12:56 | <fjb> | Mein kleiner grüner Kaktus... :-) |
| 12:56 | <Gonozal_VIII> | steht draussen am balkon |
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| 13:05 | <peter1138> | 500W NorthQ Pacific II Fanless PSU, ATX 2.2 +80efficiency |
| 13:05 | <peter1138> | Fanless: No |
| 13:05 | <peter1138> | :o |
| 13:05 | <peter1138> | A non-fanless fanless psu! |
| 13:06 | <Gonozal_VIII> | maybe it has a fan but it's only for decoration :-) |
| 13:06 | <Gonozal_VIII> | a nostalgic feature |
| 13:07 | * | fjb is not a fan of fanless PSUs. |
| 13:07 | -!- | Nitro [~lol@ti541110a340-0114.bb.online.no] has joined #openttd |
| 13:07 | <Gonozal_VIII> | it wouldn't be fanless if it had fans |
| 13:10 | -!- | anhedral is now known as dih |
| 13:10 | <peter1138> | fjb, why? |
| 13:10 | <dih> | :-) |
| 13:12 | -!- | nycerine [~lol@ti541110a340-0114.bb.online.no] has quit [Ping timeout: 480 seconds] |
| 13:15 | <fjb> | 500W PSUs need some kind of airflow. If the PSU doesn't have a fan, you need to provide an alternate airflow anyway. |
| 13:16 | <Gonozal_VIII> | i guess with the right case, there could be enough thermic airflow |
| 13:16 | <fjb> | Thermic airflow is not enough. |
| 13:17 | <Gonozal_VIII> | if the case has large cooling ribs and heatpies and stuff.. |
| 13:18 | <fjb> | The heatpipes have to reach inside the PSU then. |
| 13:19 | <peter1138> | Hmm, £20 550W PSU... maybe not... |
| 13:19 | * | fjb would not trust that kind of PSU. |
| 13:20 | -!- | dih is now known as anhedral |
| 13:21 | <Ammler> | holdri, holdri, holdrio |
| 13:21 | <peter1138> | Quite. |
| 13:21 | <fjb> | Why do you need 500W? And if you need them, how is your cooling concept of the other parts of the system? |
| 13:21 | <fjb> | Moin Ammler |
| 13:22 | <Ammler> | Hi fjb, do you have time to join us on the coop Memberzone Server, we have some issues with ECS and not sure, if they are because of bug or just wrong usage... |
| 13:23 | <fjb> | Ammler: I can have a look. |
| 13:23 | <peter1138> | fjb: i don't, it was just listed as 500W... |
| 13:24 | <peter1138> | er, was looking in the fanless section |
| 13:24 | * | peter1138 assumes 400W is good enough for a normal system... |
| 13:24 | <peter1138> | (is it?) |
| 13:24 | <fjb> | About 350W is still enough for most systems. |
| 13:24 | <Gonozal_VIII> | "normal" |
| 13:25 | <Gonozal_VIII> | depends on what normal is in your opinion |
| 13:25 | <peter1138> | In that case technically I don't need to replace mine, but it is an old noisy one |
| 13:25 | <peter1138> | (no fan speed controller) |
| 13:25 | <fjb> | And if you really need more power you will need a lot of airflow in the system anyway. |
| 13:25 | <peter1138> | Gonozal_VIII: 1 psu, 1 hdd, 1 gfx card... |
| 13:26 | <Gonozal_VIII> | or just place everything inside an aquarium filled with oil :-) |
| 13:26 | <fjb> | peter1138: about 350W is enough for that setup. |
| 13:26 | <fjb> | Ammler: Which version of OpenTTD do I need? |
| 13:27 | -!- | Osai is now known as Osai^Kendo |
| 13:28 | <peter1138> | And presumably larger fan == quieter operation? |
| 13:28 | <peter1138> | or ... |
| 13:28 | <peter1138> | larger fan == larger fan... |
| 13:29 | <fjb> | Larger fan is quieter most of the time. |
| 13:29 | <Ammler> | fjb: r12350 |
| 13:29 | <fjb> | It moves more air per time unit. |
| 13:29 | -!- | Zr40 [~zr40@82-168-238-114.ip.telfort.nl] has quit [Quit: Zr40] |
| 13:29 | <Ammler> | server: slave.openttdcoop.org:3980 |
| 13:29 | <Gonozal_VIII> | less rpm is less noise |
| 13:29 | <Ammler> | and company pw is your nick :-) |
| 13:30 | <fjb> | Ok |
| 13:30 | <Ammler> | I guess, you have the grfs |
| 13:30 | -!- | frosch123 [~mtce@pascal.math.tu-clausthal.de] has quit [Remote host closed the connection] |
| 13:30 | <Ammler> | else you might need our pack |
| 13:31 | <Ammler> | the biggest problem we have that some cargo don't make profit like sand |
| 13:31 | <fjb> | I will see. I'm getting the source right now, then I need some minutes to compile it. |
| 13:32 | <Ammler> | well, just highlight if you are ready |
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| 13:36 | <fjb> | peter1138: I would buy an Enermax EPR385AWT. |
| 13:37 | -!- | skidd13 [~skidd13@p548A4B7E.dip.t-dialin.net] has left #openttd [Ping timeout: Hmm ping sucks :D] |
| 13:38 | <peter1138> | Damn, up to £330 for my upgrade then :( |
| 13:38 | <fjb> | What kind of PSU are you using now? |
| 13:39 | <peter1138> | And my cheap 7900GTO is no longer available. |
| 13:39 | <peter1138> | A noisy 300W one |
| 13:39 | <Gonozal_VIII> | you can dedustify it, then it's less noisy |
| 13:39 | <peter1138> | with 20pin ATX |
| 13:39 | <fjb> | Or buy a cheap one which is not that efficient and turn of the power a bit more often. |
| 13:40 | <peter1138> | I turn the power off when not in use, heh |
| 13:40 | * | peter1138 wonders if the ATI drivers for linux are any good yet, since the specs came out |
| 13:41 | * | fjb didn't try the ATI drivers yet. |
| 13:41 | <fjb> | The questions is how many hours a day you are using that PC. |
| 13:41 | -!- | stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd |
| 13:42 | <fjb> | And look for a hardware powerswitch at the backside of the PSU. |
| 13:42 | <Gonozal_VIII> | why? |
| 13:42 | <peter1138> | The EPR385AWT is fairly cheap anyway |
| 13:42 | <peter1138> | So I may just go with that. |
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| 13:43 | * | peter1138 supposes that 8 years is a fairly long time between upgrades. |
| 13:44 | <fjb> | It is a long time. But that is good, protecting the nature. |
| 13:45 | <fjb> | And there not many cheaper PSUs that I would use. |
| 13:45 | <fjb> | Ammler: I need you GRF pack. |
| 13:45 | <Ammler> | fjb: http://www.openttdcoop.org/wiki/GRF |
| 13:46 | <fjb> | Ammler: Thank you. I never find that link in the wiki. :-) |
| 13:47 | <fjb> | Gonozal_VIII: OK, you could use an external power switch instead. |
| 13:47 | <Ammler> | it would also work with NewGRF |
| 13:47 | <peter1138> | fjb: cheap vs expensive doesn't really mean much for quality |
| 13:48 | <fjb> | peter1138: You are usually right. But there is a minimum price for good things. Everythnig cheaper has to be kind of crap. |
| 13:48 | <stillunknown> | Too cheap is crap. |
| 13:49 | <stillunknown> | A OEM 350W psu for 30'ish euros is reasonable. |
| 13:49 | <Gonozal_VIII> | there's also expensive crap |
| 13:50 | <stillunknown> | True. |
| 13:50 | <peter1138> | Damn, so my 10 energy saving lights for 10p was bad ;( |
| 13:50 | <peter1138> | Ok, however |
| 13:50 | <peter1138> | I'll also need a new graphics card, see. |
| 13:50 | <mrfrenzy> | most cheap energy saving lights really suck |
| 13:50 | <peter1138> | As modern stuff does not have AGP, and my old one is half-dying anyway. |
| 13:51 | <fjb> | AGP is dead... |
| 13:51 | <mrfrenzy> | either they have crappy light colour, make sound, take a long time to start, use too much energy, or burn out early |
| 13:51 | <peter1138> | Quite. |
| 13:51 | <peter1138> | mrfrenzy: but they were 1p each! ;) |
| 13:51 | <peter1138> | Hmm, 8600GT... |
| 13:51 | <mrfrenzy> | wtf, how is that possible? ;) |
| 13:52 | <fjb> | Ammler: I can join now. |
| 13:52 | <peter1138> | mrfrenzy: dunno, originally they were around £3, then they were 1p... |
| 13:52 | <Ammler> | well, I am waiting |
| 13:52 | <peter1138> | Damn IE7 just crashed :p |
| 13:55 | <peter1138> | Argh, so many different variants even on the same chipset :( |
| 13:55 | <peter1138> | 650 vs 680 Mhz... nobody shuold have to care! |
| 13:56 | <mrfrenzy> | haha, I remember the times when every MHz counted |
| 13:56 | <mrfrenzy> | you compared different memory speeds and gpu speeds from different manufacturers of the same card |
| 13:56 | <peter1138> | This is from the same manufacturer... |
| 13:57 | <mrfrenzy> | and with that odd driver version you could get 2 fps extra! |
| 13:57 | <peter1138> | XFX 8600GT vs XFX 8600GT |
| 13:57 | -!- | nycerine [~lol@ti541110a340-2776.bb.online.no] has joined #openttd |
| 13:57 | <peter1138> | actually there's an XFX 8600GT that's 540 MHz too |
| 13:57 | <peter1138> | wtf is GT supposed to represent if there's a wide range of speeds? |
| 13:57 | <peter1138> | XFX 8600GT XXX is 620 MHz... |
| 13:58 | <peter1138> | XFX 8600GTS XXX is 730... |
| 13:58 | <peter1138> | *sigh* |
| 13:58 | <peter1138> | WHY BOTHER |
| 13:58 | <+glx> | GTS != GT |
| 13:58 | <peter1138> | I know, it's 40 quid more |
| 13:58 | <Prof_Frink> | XFX 8600 GTi is 620MHz with a go-faster stripe. |
| 13:59 | <hylje> | red things go fasta |
| 13:59 | <Prof_Frink> | Not always true. |
| 14:00 | <Prof_Frink> | In Australia, for instance, silver things go faster than red things. |
| 14:00 | <Prof_Frink> | The the red things break. |
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| 14:02 | <stillunknown> | peter1138: Choose based on chipset, memory, speed, buswidth, not some marketing name. |
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| 14:14 | <Wolf01> | hello |
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| 14:23 | <yorick> | hello |
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| 14:40 | <peter1138> | stillunknown: there are so many numbers :( |
| 14:40 | <peter1138> | Does manufacturer mean much? |
| 14:40 | <peter1138> | It's all nVidia or ATI anyway... |
| 14:40 | <stillunknown> | I personally have bad experiences with msi. |
| 14:41 | <TrueBrain> | as yorick refuses to talk to me about a subject in a channel not related to general OpenTTD (as else he gets kicked by me :p), and tries to PM me... lets continue it here ;) |
| 14:41 | <TrueBrain> | [19:36][19:36] <yorick> why not make masterserver communication TCP? |
| 14:41 | <TrueBrain> | [19:39][19:39] <TrueBrain> anyway, masterserver: if it would be TCP, it would be down more often then up |
| 14:41 | <yorick> | oki :) |
| 14:41 | <TrueBrain> | [19:40][19:40] <yorick> and does that have a reason (channel is NoAI devel :p) |
| 14:41 | <TrueBrain> | TCP for masterservers == bad |
| 14:41 | <TrueBrain> | period :) |
| 14:41 | <stillunknown> | peter1138: there are some general guidelines. |
| 14:42 | <peter1138> | What about UDP for server list and TCP for server info? |
| 14:42 | <peter1138> | Hmm, they're all done at the same time aren't they... |
| 14:42 | <TrueBrain> | cool, let me kill all the servers out there :) |
| 14:42 | <Digitalfox> | Asus Graphics Card based on ATI no fucking way again in my entire life.. Bought a Asus Ati Radeon 9800XT in 2003 for 600$ and had to replaced it 3 times in 6 months.. |
| 14:42 | <peter1138> | TrueBrain :D |
| 14:42 | <TrueBrain> | I just request the server info like 20 times |
| 14:42 | <TrueBrain> | and well...I repeat that over and over |
| 14:42 | <TrueBrain> | nicest DDoS ever :) |
| 14:42 | <stillunknown> | more Mhz is better, as long as they have the same memory bus and the same amount of shaders |
| 14:42 | <peter1138> | So |
| 14:42 | <peter1138> | yorick has to make the UDP system multi-packet aware |
| 14:42 | <TrueBrain> | you have a VERY limited amount of available TCP sockets |
| 14:43 | <TrueBrain> | where there are almost unlimited amount of UDP sockets (in fact, send against sendto) |
| 14:43 | <TrueBrain> | that would mean recreating TCP |
| 14:43 | <TrueBrain> | useless |
| 14:43 | <TrueBrain> | worthless |
| 14:43 | <yorick> | not entirely |
| 14:43 | <peter1138> | So you're saying we're stuck with < 1500 bytes of data maximum? |
| 14:43 | <blathijs> | stillunknown: What bad experiences? So far, I think MSI makes okay hardware, but they have an incompetent notebook support department |
| 14:43 | <yorick> | the current server list problem has to do with ^^ |
| 14:43 | <TrueBrain> | you guys are over complicating things to the max :) |
| 14:43 | <Sacro> | TO THE MAX! |
| 14:44 | <peter1138> | Probably so, I don't know what yorick wants to achieve. |
| 14:44 | <TrueBrain> | @kick Sacro that was a long time ago |
| 14:44 | -!- | Sacro was kicked from #openttd by DorpsGek [that was a long time ago] |
| 14:44 | <TrueBrain> | what is it exactly what you want to do |
| 14:44 | <TrueBrain> | ? |
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| 14:44 | <Sacro> | :( |
| 14:44 | <yorick> | I'm wondering about how to secure the master server list when more servers come |
| 14:44 | <yorick> | selective listing? |
| 14:44 | <TrueBrain> | well, very simple: send out multiple packets |
| 14:44 | <TrueBrain> | without any testing if they ever arrived |
| 14:45 | <TrueBrain> | just send them |
| 14:45 | <yorick> | and if they haven't arrived? |
| 14:45 | <TrueBrain> | well, then they don't |
| 14:45 | <peter1138> | 18:40 TrueBrain> that would mean recreating TCP |
| 14:45 | <peter1138> | 18:40 TrueBrain> useless |
| 14:45 | <yorick> | TrueBrain> without any testing if they ever arrived |
| 14:45 | <TrueBrain> | if you want, make an auto-update that requests a new list every 5 minutes or so |
| 14:45 | <peter1138> | That's what you said when I suggested that? |
| 14:45 | <blathijs> | You could add some sequence numbering |
| 14:45 | <TrueBrain> | peter1138: I never suggested any retrying |
| 14:45 | <blathijs> | And let the client re-request the entire list if it misses any packet |
| 14:45 | <stillunknown> | blathijs: I had a really crap mainbord, and at the time i also found out that a few shops that used to carry msi, didn't do it anymore, precisely over my kind experience. |
| 14:45 | <TrueBrain> | blathijs: possible, a simple number... but I don't see any use of it |
| 14:46 | <stillunknown> | blathijs: It's personal, that i admit. |
| 14:46 | <TrueBrain> | peter1138: si |