| --- | Log | opened Thu Mar 06 00:00:37 2008 |
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| 01:22 | <Gonozal_VIII> | testtesttest |
| 01:22 | <Eddi|zuHause3> | failfailfail |
| 01:22 | <Gonozal_VIII> | yay my internet isn't broken |
| 01:22 | <Gonozal_VIII> | only forum and svn... |
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| 01:24 | <Gonozal_VIII> | why are you still awake that late anyways? |
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| 01:26 | <Gonozal_VIII> | i have a perfectly good reason, i have to be at the uni at 12, so i can't sleep yet... |
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| 01:37 | <Eddi|zuHause3> | err... i just got up and leave now... |
| 01:37 | <Gonozal_VIII> | O_o |
| 01:37 | <Gonozal_VIII> | why would somebody want to get up that early? |
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| 01:52 | <Eddi|zuHause3> | who said anything about "want to"? |
| 01:53 | <Gonozal_VIII> | but you are |
| 01:53 | <Eddi|zuHause3> | well, bye |
| 01:53 | <Gonozal_VIII> | bye... |
| 02:04 | <Poopsmith> | dum dee dooo |
| 02:05 | <Poopsmith> | stupid assignments stopping me from playing openttd |
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| 04:38 | <Gekz> | peter1138: wheres my translation |
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| 05:39 | <CIA-1> | OpenTTD: frosch * r12346 /trunk/src/ (autoreplace_cmd.cpp group.h): -Fix [FS#1748, FS#1825](r9874, r11872): Remove duplicated and inconsistent code wrt. autoreplace with rules in both vehicles' group and ALL_GROUP. |
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| 06:00 | -!- | fjb [~frank@p5485FE76.dip.t-dialin.net] has joined #openttd |
| 06:00 | <fjb> | Hello |
| 06:01 | <frosch123> | moin |
| 06:01 | <fjb> | Moin frosch123 |
| 06:01 | <fjb> | Looks like you are sitting in the clouds today. |
| 06:02 | <frosch123> | Clouds yes, fog no |
| 06:03 | <fjb> | It's looking dark and cloudy when I'm looking in your direction. I can hardly see the nearest mountains. |
| 06:04 | <Gonozal_VIII> | sunny here |
| 06:04 | <Forked> | meep meep |
| 06:05 | <fjb> | What happened to Forked? |
| 06:06 | <@peter1138> | He meeped. |
| 06:06 | <fjb> | Does he always do that? |
| 06:06 | <fjb> | Or only at crossings? |
| 06:08 | <fjb> | peter1138: After trying out the vehicle pools patch I'm voting for separate base costs for each grf. |
| 06:10 | <@peter1138> | Sure. |
| 06:10 | <@peter1138> | Feel free to add that feature. |
| 06:11 | <fjb> | Ok, I will look at it. Does that have a chance to get into trunk or will that never happen? |
| 06:11 | <Ammlller> | :) |
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| 06:12 | <Ammlller> | fjb: that is not the only problem of dynamic vehicle pool |
| 06:12 | <Ammlller> | but Its a really cool preview |
| 06:14 | <fjb> | It is the most obvious. Ok, GRFs modifying each other can fail. But there are few GRFs trying that. Interestingliy the ECS extension to the DBsetXL worked. |
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| 06:19 | <Gonozal_VIII> | yes, i wondered about that too |
| 06:19 | <Gonozal_VIII> | strange that it works |
| 06:27 | <@peter1138> | There is support for modifying other sets. |
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| 06:29 | <@peter1138> | Ammlllllllller, so what other problems exist? |
| 06:30 | <fjb> | :-) |
| 06:32 | <fjb> | How many vehicles per type are possible with the pools? |
| 06:32 | <@peter1138> | 65535. |
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| 06:33 | <fjb> | Nice. I have to try to convince MB to add the BR 151 to the DBset again. :-) |
| 06:33 | <Ammlller> | peter1138: something to group or choose the grfs in the buy window |
| 06:34 | <@peter1138> | Ammlller, that's your fault for loading too many sets. |
| 06:34 | <Ammlller> | possibility to still combine grfs, like dbsetxl with dbsetxl_ecs |
| 06:34 | <@peter1138> | The design aim is to allow more than the limited engines currently, not to allow every set ever to be loaded at once. |
| 06:34 | <@peter1138> | That is already possible. |
| 06:35 | <Ammlller> | peter1138: really? how? |
| 06:35 | <@peter1138> | Either use my GRF that provides some GRF matches, or uncomment some lines in the source. |
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| 06:37 | <@peter1138> | The GRF contains code for UKRS addons, DBSetXL ECS, and 4LV cut. |
| 06:38 | <fjb> | What does that GRF do? |
| 06:38 | <@peter1138> | The GRF contains some GRF matches for UKRS addons, DBSetXL ECS, and 4LV cut. |
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| 06:38 | <@peter1138> | Using some undocumented NFO specific to the patch :D |
| 06:38 | <Gekz> | peter1138: can you rephrase that |
| 06:39 | <Ammlller> | peter1138: not available at http://fuzzle.org/o/ ? |
| 06:39 | <@peter1138> | Ammlller, it is. |
| 06:39 | <Gonozal_VIII> | undocumented nfo :P |
| 06:39 | <Ammlller> | peter1138: overrides.grf ? |
| 06:39 | <@peter1138> | There are two GRFs there, both are relevant but different. |
| 06:40 | <@peter1138> | Yup. |
| 06:40 | <@peter1138> | The other one, origengs.grf, allows you to, uh, re-enable the original engines as well. |
| 06:41 | <fjb> | Very important... |
| 06:41 | <Ammlller> | yeah, I tried that already, but the tgv has huge gabs between waggons, why is that? |
| 06:41 | -!- | Gekz is now known as qerzrk |
| 06:41 | <@peter1138> | Ammlller, only in the depot. In the game they're all as normal. |
| 06:41 | <@peter1138> | The depot change is due to the 29px/32px selection which some GRFs make. |
| 06:43 | <@peter1138> | Anyway, it is a GRF to specify overrides as I didn't want to hardcode it, and it allows GRF authors to add their own. |
| 06:43 | <@peter1138> | A GRF feature, that is. |
| 06:43 | <fjb> | Nice. |
| 06:44 | <fjb> | Where does that overrides.grf to be loaded? |
| 06:45 | <Ammlller> | peter1138: the reason I like to have grouping or filtering possibitly is to let a company choose their prefered set. |
| 06:45 | <@peter1138> | Probably at the top. |
| 06:45 | <@peter1138> | They're already grouped ;) |
| 06:46 | <@peter1138> | At least when sorted by engine ID, heh. |
| 06:47 | <@peter1138> | Anyway, again, feel free to add the feature... |
| 06:47 | <Ammlller> | a simular filter like the refit one :-) |
| 06:47 | <@peter1138> | Similar. |
| 06:49 | <Ammlller> | thanks, well, it doesn't make much sense to patch a patch |
| 06:50 | <@peter1138> | Why not? |
| 06:50 | <@peter1138> | Also, such a feature can easily be written for trunk anyway. |
| 06:51 | <fjb> | I guess the vehicle pools patch will go into trunk in the not so far future. |
| 06:51 | <Ammlller> | is your patch almost trunkish and will be go there, when 0.6 is out? |
| 06:52 | <Ammlller> | it is also very cool for trams, so you can have different sets on different cities |
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| 06:56 | <fjb> | Yes, but there is the base cost problem again... |
| 06:57 | <@peter1138> | Have you patched it yet? :p |
| 06:57 | <fjb> | Not yet. Impossible things are done in no time. Others need more time. |
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| 07:00 | <fjb> | Gonozal_VIII: My adoption of YAPP to the latest trunk is working. You can really trust me. :-P |
| 07:01 | <Gonozal_VIII> | why would i trust you :O |
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| 07:01 | <fjb> | Because it is working. |
| 07:01 | <Gonozal_VIII> | so those bitshifts were completely useless? |
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| 07:02 | <Noldo> | which ones? |
| 07:03 | <Gonozal_VIII> | the ones fjb removed |
| 07:03 | <fjb_> | Yes, they were useless now. |
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| 07:04 | <fjb_> | The varialble changed from 32 bit to 16 bit. |
| 07:04 | <Noldo> | where? |
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| 07:07 | <fjb_> | in rail_cmd.cpp |
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| 07:10 | -!- | fjb_ is now known as fjb |
| 07:10 | <fjb> | Gonozal_VIII: And ret has to be replaced by red_signals. |
| 07:11 | <Gonozal_VIII> | i know :P |
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| 07:12 | <fjb> | red_signals is 16 bit wide, ret was 32 bit wide. |
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| 07:13 | <fjb> | So shifting by 16 bit was needed for ret, but obviously doesn't work with red_signals. |
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| 07:17 | <@peter1138> | It was split up so that it doesn't need the shift. |
| 07:17 | <@peter1138> | As the shift messes with types, heh... |
| 07:18 | <fjb> | The code looks much cleaner now. |
| 07:18 | <fjb> | But Gonozal_VIII never trusts me. :-P |
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| 08:47 | <Brianetta> | vi has two modes: the one in which it beeps and the one in which it doesn't. |
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| 08:48 | <Gonozal_VIII> | erm... ok? |
| 08:49 | <SpComb> | if vi starts beeping at you, just hit esc until it stops |
| 08:49 | * | SpComb detects an emacs user |
| 08:49 | <hylje> | or q |
| 08:49 | <Gonozal_VIII> | what's vi? |
| 08:50 | <hylje> | a text editor |
| 08:50 | <hylje> | (that is superior to emacs) |
| 08:50 | <Gonozal_VIII> | why would a text editor beep :S |
| 08:50 | <SpComb> | (indeed) |
| 08:50 | <SpComb> | Gonozal_VIII: because the user doesn't know what he/she is doing |
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| 08:51 | <Rubidium> | Gonozal_VIII: so you do not need to look at the monitor all the time |
| 08:52 | <Gonozal_VIII> | where else would you look? |
| 08:53 | <hylje> | the text |
| 08:53 | <Gonozal_VIII> | text is on the screen obviously |
| 08:54 | <Gonozal_VIII> | don't tell me you're still using that "paper" stuff |
| 08:54 | <Gonozal_VIII> | that's so 20th century.. |
| 08:55 | <Rubidium> | Gonozal_VIII: tv for example, or a monitor of another computer |
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| 09:04 | <fjb> | vi is a Visual Interface for the EDitor ed. |
| 09:05 | <@peter1138> | Ah, the Six editor. |
| 09:06 | <fjb> | Six? |
| 09:06 | * | SpComb has recently learned something about the differences between vi and vim |
| 09:09 | <fjb> | Vim is a kind of enhanced vi clone. |
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| 09:10 | <@peter1138> | VI. Six. |
| 09:10 | <@peter1138> | (Old and not very funny joke) |
| 09:11 | <fjb> | Oh, ok, now I got it. |
| 09:11 | <fjb> | Guess I'm a bit slow today. |
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| 09:15 | <fjb> | The game keeps book where a cargo came from now. Are there plans to enhance that feature to prevent the cargos from going back where they came from? |
| 09:18 | -!- | lobster [~michielbi@86.89.201.189] has joined #openttd |
| 09:21 | <CIA-1> | OpenTTD: frosch * r12347 /trunk/ (5 files in 2 dirs): -Feature(ette): Increase house animation frame number from 32 to 128. |
| 09:22 | <fjb> | Cool, running houses. |
| 09:25 | -!- | yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd |
| 09:44 | -!- | Jortuny [~octernion@r253186120.resnet.cornell.edu] has joined #openttd |
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| 10:06 | <yorick> | how can it be that the client has quit(connection lost) message shows up all the time |
| 10:06 | <yorick> | when I client leaves normally |
| 10:07 | <yorick> | only when unpaused and a client leaves by shutting down openttd, it will display the normal leave message |
| 10:08 | -!- | GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Quit: You just lost the game] |
| 10:12 | <HMage> | probably not so thorough network protocol in openttd |
| 10:13 | <HMage> | connection is closed before server gets the message that client wants to leave |
| 10:13 | <yorick> | :o |
| 10:13 | <HMage> | I don't know the code though |
| 10:15 | <yorick> | if (!_network_server) { |
| 10:15 | <yorick> | SEND_COMMAND(PACKET_CLIENT_QUIT)("leaving"); |
| 10:15 | <yorick> | cs->Send_Packets(); |
| 10:15 | <yorick> | } |
| 10:15 | <yorick> | NetworkCloseClient(cs); |
| 10:16 | <yorick> | that seems like it should work |
| 10:16 | <yorick> | unless sending takes some time |
| 10:16 | <yorick> | which it does |
| 10:17 | <yorick> | and allows for customizable quit messages ^^ |
| 10:22 | * | yorick has one |
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| 10:35 | <Eddi|zuHause3> | hm... is there a native way to setup NAT on winxp? |
| 10:35 | <yorick> | yes |
| 10:38 | <yorick> | I think |
| 10:38 | <Eddi|zuHause3> | <peter1138> VI. Six. <- it's like "Chapter 1. Two." in Kill Bill (Vol. 1) |
| 10:38 | <yorick> | don't ask me |
| 10:39 | <@peter1138> | No, that would be like "Chapter II. Two." |
| 10:41 | <fjb> | peter1138: What is FOR_EACH_OBJECT in stbr.diff? |
| 10:46 | <Eddi|zuHause3> | no, it's more advanced ;) |
| 10:46 | <yorick> | one could change playas (moving between companies) using PACKET_SERVER_CLIENT_INFO, couldn't he? |
| 10:47 | <Eddi|zuHause3> | yorick: would you be so kind as to explain me why you answer when you have absolutely no clue? |
| 10:47 | <yorick> | because I thought I had |
| 10:47 | <Eddi|zuHause3> | explain to me? |
| 10:47 | <Eddi|zuHause3> | english is weird... |
| 10:48 | <@peter1138> | fjb, obsolete. |
| 10:48 | <yorick> | I tried to construct a manual...and it appeared to be upnp setup |
| 10:48 | <Eddi|zuHause3> | i don't need upnp... |
| 10:48 | <Eddi|zuHause3> | just NAT |
| 10:48 | <fjb> | peter1138: Is that part of the patch obsolete or does it have to be rewritten? |
| 10:48 | <Eddi|zuHause3> | i.e. software routing |
| 10:49 | <yorick> | I know |
| 10:49 | <yorick> | (now) :p |
| 10:50 | <Eddi|zuHause3> | hm... the internet is totally acting up today... |
| 10:50 | <Eddi|zuHause3> | "Unknown Host: www.google.de" |
| 10:51 | <fjb> | Eddi|zuHause3: yes, I saw that, too. Google is having an dns probblem. |
| 10:51 | <yorick> | [16:18][16:18] <Tim____> Well, friend of mine says that probably one of the DNS-Servers of the Telekom exploded, as for him google.de does not work either... |
| 10:51 | <fjb> | Only one server doesn't matter... |
| 10:52 | <yorick> | openttdcoop.org is down for Telekom too |
| 10:53 | <fjb> | Is it really Telekom? |
| 10:54 | -!- | pm_away [~chatzilla@134.102.236.219] has quit [Ping timeout: 480 seconds] |
| 10:55 | <@peter1138> | Rewritten. |
| 10:55 | <@peter1138> | It's simple enough. |
| 10:56 | <yorick> | I'm redoing the move-client patch to work for unpatched clients(only clients that are moved have to be patched) :) |
| 10:56 | <yorick> | I'll probably fail anyway ^^ |
| 10:59 | -!- | raimar3 [~hawk@p5489C4E8.dip.t-dialin.net] has joined #openttd |
| 11:00 | -!- | mikl [~mikl@0x5733cec6.boanxx22.adsl-dhcp.tele.dk] has quit [Remote host closed the connection] |
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| 11:02 | <Eddi|zuHause3> | it has an advantage... all the google ads don't work either ;) |
| 11:02 | <yorick> | adblockers should do the same, but permanently |
| 11:03 | <Zahl> | wtf is going on with the telekom and google? |
| 11:04 | -!- | raimar2 [~hawk@p5489CD08.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] |
| 11:04 | <Eddi|zuHause3> | i could imagine that lawsuit against the providers came through :p |
| 11:04 | <Eddi|zuHause3> | context: |
| 11:05 | -!- | mikl [~mikl@0x5733cec6.boanxx22.adsl-dhcp.tele.dk] has quit [] |
| 11:05 | <Eddi|zuHause3> | Arcor blocked YouPorn on pressure of the video industry |
| 11:05 | <Eddi|zuHause3> | someone then sued the providers to block google, because porn is accessible from there |
| 11:05 | <yorick> | you think too american |
| 11:05 | <yorick> | to* |
| 11:06 | <yorick> | ... |
| 11:06 | <Zahl> | lol yeah because you can find porn there... o.O |
| 11:06 | <keyweed_> | lets ban the internet, there's porn on it |
| 11:07 | <Eddi|zuHause3> | well, the intention of the lawsuit was to point out the obvious flaw in blocking porn sites in the first place |
| 11:07 | <Zahl> | so its just some kind of protest? |
| 11:07 | <Eddi|zuHause3> | anyone got a working DNS server IP? |
| 11:07 | -!- | bumblebee [~nnscript@ti231110a080-1022.bb.online.no] has quit [Ping timeout: 480 seconds] |
| 11:08 | <Zahl> | because seriously, blocking google... i'd never thought they'd actually do that |
| 11:08 | <Zahl> | well i'm using the arcor dns server |
| 11:08 | <Zahl> | and it resolves |
| 11:08 | <Zahl> | but you still cant connect to google |
| 11:09 | -!- | frosch123 [~mtce@kolmogoroff.math.tu-clausthal.de] has quit [Remote host closed the connection] |
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| 11:12 | <Zahl> | ok its definetly not just a dns problem :-D |
| 11:16 | -!- | lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] |
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| 11:18 | -!- | skidd13 [~skidd13@p548A3BC4.dip.t-dialin.net] has left #openttd [Ping timeout: Hmm ping sucks :D] |
| 11:25 | -!- | LordAzamath [~LAlord]@ip52.cab21.ltln.starman.ee] has joined #openttd |
| 11:26 | * | Belugas puts fences all around LordAzamath |
| 11:27 | <LordAzamath> | ... |
| 11:28 | * | LordAzamath is suddenly surrounded by fences |
| 11:29 | <LordAzamath> | Belugas, thanks for changing it into feature request :) |
| 11:29 | <@Belugas> | :) |
| 11:29 | * | Belugas hates bugs that are not bugs |
| 11:29 | * | Belugas bugs |
| 11:29 | * | LordAzamath hates insects that are not bugs |
| 11:30 | <LordAzamath> | Belugas, I didn't know why there wasn't fences so I made it into a bug-report at the beginning... |
| 11:31 | <LordAzamath> | although I had a hunch that it was not implemented yet at all :P |
| 11:31 | * | Belugas nods |
| 11:31 | <@Belugas> | dunno if it must be, to be honest |
| 11:31 | <LordAzamath> | and btw, congratiolations on another beta :) |
| 11:31 | <yorick> | but they go too fast :) |
| 11:31 | <@Belugas> | well... thnks, and i'll forward that to all the team :) |
| 11:32 | <yorick> | one beta every 4 weeks, please :) so we can call them "monthly" |
| 11:32 | <LordAzamath> | well... I got feedback from one #openttdcoop game about missing fences |
| 11:32 | <LordAzamath> | and they thought it has something to do with opengfx pack.... |
| 11:34 | -!- | Eddi|zuHause3 [~johekr@p54B77C70.dip.t-dialin.net] has quit [Quit: Konversation terminated!] |
| 11:43 | <LordAzamath> | @seen skidd13 |
| 11:43 | <@DorpsGek> | LordAzamath: skidd13 was last seen in #openttd 1 week, 4 days, 18 hours, 32 minutes, and 14 seconds ago: <skidd13> LordAzamath: ??? I do |
| 11:44 | <fjb> | The tank engines from the UKRS are going backward now when changing direction. That is cute. |
| 11:44 | <LordAzamath> | it lies! I talked to him few days ago :O |
| 11:44 | -!- | Diabolic1Angel [~dia@ip-62-143-77-254.1311A-CUD12K-02.ish.de] has joined #openttd |
| 11:44 | -!- | pm_away [~chatzilla@134.102.236.219] has joined #openttd |
| 11:47 | <yorick> | :o |
| 11:47 | -!- | pm_away is now known as planetmaker |
| 11:48 | <LordAzamath> | :O |
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| 11:52 | <yorick> | G:/BoTTD/BoTTD/msys/home/ottdsrc/0.6.0-beta5/src/network/network_client.cpp:419: error: `MarkWholeScreenDirty' undeclared (first use this function) <-- :S |
| 11:55 | <yorick> | I'll try including grf_func.h |
| 11:56 | <yorick> | seems to work :) |
| 11:58 | -!- | Eddi|zuHause [~johekr@p54B76FF2.dip.t-dialin.net] has joined #openttd |
| 11:58 | <Eddi|zuHause> | wäh... activating windows by telephone is so annoying... |
| 12:01 | <fjb> | But better then activating it by internet. You know what information you are giving them at the phone. |
| 12:04 | <LordAzamath> | hello Eddi|zuHause |
| 12:04 | <Gonozal_VIII> | not activating at all is much more fun :-) |
| 12:04 | <Eddi|zuHause> | next question... why did the internet connection not work... |
| 12:04 | <LordAzamath> | perhaps because it's windows? |
| 12:04 | <Eddi|zuHause> | Gonozal_VIII: i hate reinstalling for each LAN ;) |
| 12:05 | <Gonozal_VIII> | i don't lanify |
| 12:05 | <Eddi|zuHause> | well, the connection sharing obviously works, i am online through the other XP computer right now |
| 12:07 | <Sacro> | oh noes a german |
| 12:07 | <LordAzamath> | a germ? :o |
| 12:09 | * | keyweed_ looks east |
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| 12:11 | <LordAzamath> | hello Maedhros |
| 12:12 | <Maedhros> | hi LordAzamath |
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| 12:14 | -!- | Arie^ [asdfsadf@villabadmuts.adsl.utwente.nl] has joined #openttd |
| 12:16 | -!- | Arie^ is now known as Arie- |
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| 12:18 | -!- | mode/#openttd [+o peter1138] by ChanServ |
| 12:23 | <Sacro> | so yes, my lptop is showing 80C at the cpu |
| 12:23 | <Sacro> | and i hear no fan |
| 12:23 | <Sacro> | ... this is nicht so gut |
| 12:24 | <hylje> | enjoy your fried lappy |
| 12:25 | <fjb> | Maybe it gets hop by sitting at Sacro's lap. |
| 12:25 | <yorick> | what's the max lenght of a client name? |
| 12:26 | <Eddi|zuHause> | yes. |
| 12:26 | -!- | Brianett1 [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd |
| 12:28 | -!- | Brianetta is now known as Guest339 |
| 12:28 | -!- | Brianett1 is now known as Brianetta |
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| 12:36 | <yorick> | there we go :) |
| 12:36 | <fjb> | Google is working again. |
| 12:37 | <yorick> | a move patch, that allows moving patched clients, with unpatched clients connected aswell |
| 12:37 | <yorick> | moving the unpatched clients results in a protocol-error when they try to execute a command |
| 12:39 | <fjb> | Moving them where? To the attic? |
| 12:39 | <yorick> | moving them to other companies |
| 12:42 | <yorick> | so, in example, server admins can move themselves to correct changes in companies, etc, without needing a password for them |
| 12:44 | -!- | llugo [~lugo@p4FD5D7DA.dip.t-dialin.net] has joined #openttd |
| 12:47 | <fjb> | Ah. |
| 12:48 | -!- | yorick is now known as Yorick|AFK |
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| 12:56 | -!- | peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] |
| 13:00 | -!- | thgergo [~Administr@dsl51B65D4A.pool.t-online.hu] has joined #openttd |
| 13:01 | -!- | Draakon [~chatzilla@88-196-102-106-dsl.trt.estpak.ee] has joined #openttd |
| 13:02 | <Draakon> | hi |
| 13:02 | -!- | Gonozal_VIII [Gonozal_VI@90.146.202.98] has quit [Ping timeout: 480 seconds] |
| 13:03 | <Draakon> | hmm, this place looks like to be dead and haunted |
| 13:05 | <Eddi|zuHause> | SILENCE! |
| 13:05 | <Eddi|zuHause> | I KILL YOU! |
| 13:06 | <Draakon> | id like to see that |
| 13:06 | <Eddi|zuHause> | you fail. |
| 13:07 | -!- | Jortuny [~octernion@r253186120.resnet.cornell.edu] has quit [Ping timeout: 480 seconds] |
| 13:07 | <Draakon> | show me what you got |
| 13:08 | * | Draakon attacks Eddi|zuHause from behind, with a knife, just incase |
| 13:09 | <Eddi|zuHause> | http://youtube.com/watch?v=1uwOL4rB-go |
| 13:09 | * | fjb reminds Draakon: Bananas are the only allowed wappon in here! |
| 13:09 | <Eddi|zuHause> | [on topic][on topic] |
| 13:10 | <Draakon> | fjb: not! |
| 13:10 | <Draakon> | Eddi|zuHause: it sucks |
| 13:10 | <Eddi|zuHause> | like i said |
| 13:10 | <Eddi|zuHause> | you fail. |
| 13:11 | <Draakon> | no |
| 13:11 | <Draakon> | i counter it to you |
| 13:11 | -!- | dih [~dihedral@dslb-088-066-137-147.pools.arcor-ip.net] has joined #openttd |
| 13:12 | <Draakon> | hi dih |
| 13:12 | -!- | Draakon [~chatzilla@88-196-102-106-dsl.trt.estpak.ee] has left #openttd [] |
| 13:12 | -!- | Draakon [~chatzilla@88-196-102-106-dsl.trt.estpak.ee] has joined #openttd |
| 13:12 | <dih> | hello |
| 13:16 | -!- | peter1138 [~petern@217.151.109.242] has joined #openttd |
| 13:16 | -!- | mode/#openttd [+o peter1138] by ChanServ |
| 13:19 | <Yorick|AFK> | hello |
| 13:19 | -!- | Yorick|AFK is now known as Yorick |
| 13:19 | <Draakon> | hello |
| 13:20 | <Yorick> | I've made a version of the "move clients" patch where unpatched clients can join a patched server |
| 13:21 | <Yorick> | but only patched clients can be moved :) |
| 13:22 | <Draakon> | if unpatched go to patched server or vice versa, they get desyncs |
| 13:22 | <Yorick> | depends |
| 13:22 | <Vikthor> | Yorick: Thats nice but wouldn't it be better to make the patch in such way that it can be accepted in the trunk |
| 13:22 | <Draakon> | well if you have client side patches only you can still go to server of the revision you have |
| 13:23 | <Draakon> | any* |
| 13:23 | -!- | helb [~helb@62.240.176.23] has quit [Read error: Connection reset by peer] |
| 13:23 | <Vikthor> | then there is no need to support unpatched clients |
| 13:23 | <Yorick> | Vikthor: such a patch already exists |
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| 13:23 | -!- | TinoM [~Tino@i59F55270.versanet.de] has quit [Quit: Verlassend] |
| 13:24 | <Yorick> | Draakon: forcing revisions is possible ;) |
| 13:24 | <Yorick> | ./configure --revision=0.6.0-beta5 |
| 13:24 | <Yorick> | some servers are actually patched |
| 13:24 | <Draakon> | yorick; still desyinc |
| 13:25 | <Yorick> | you don't understand, I think |
| 13:25 | <Draakon> | i do |
| 13:25 | <Draakon> | you see |
| 13:25 | <Draakon> | if i have for example copy&paste patch on my game, i can join servers that doesn't have or if they have and i dont |
| 13:26 | -!- | Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Always remember you're unique, just like everyone else.] |
| 13:26 | <Yorick> | thats right |
| 13:26 | <Draakon> | but |
| 13:26 | <Yorick> | because copy&paste has special networking support |
| 13:26 | <Draakon> | no |
| 13:26 | <Draakon> | its client side only |
| 13:26 | <Draakon> | and |
| 13:26 | <Yorick> | ... |
| 13:26 | <Yorick> | I mean that the copy&paste is specially modified to work with unpatched servers |
| 13:27 | <Draakon> | if i add PBS patch to my trunk too, make force from r12186 to 0.6.0 i get desyincs |
| 13:27 | <Draakon> | if i join a server that doesnt have it |
| 13:27 | <hylje> | O RLY? |
| 13:27 | -!- | TinoM [~Tino@i59F55270.versanet.de] has joined #openttd |
| 13:27 | <hylje> | what do you expect? |
| 13:27 | <Draakon> | yes |
| 13:27 | <Draakon> | nothing else |
| 13:27 | <Patrick`> | huh. |
| 13:28 | <Draakon> | i dint tell that this shouldn't be happening |
| 13:28 | <Patrick`> | when the server sends an event that you can't recieve, of course it's going to kick you off |
| 13:28 | <Yorick> | what did you expect? |
| 13:28 | <Patrick`> | version number mismatch prevents join, not out of malice on the part of developers, but because it *doesn't work* |
| 13:28 | <Vikthor> | Draakon: Yes thats normal, but still, there are patches which will happily work like that |
| 13:28 | <dih> | [19:21][19:21] <Yorick> but only patched clients can be moved :) <-- yep |
| 13:29 | <dih> | and do you have a way of makring unpatched clients on the server so that a admin does not try to move a unpatched client? |
| 13:29 | <Yorick> | if you 1.force a really-different revision to a stable release 2.apply a patch on it that is not made for being compatible with unpatched servers, Draakon |
| 13:29 | <Yorick> | no |
| 13:29 | -!- | Wolf01 [~wolf01@host88-234-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd |
| 13:29 | <Yorick> | :( |
| 13:29 | <Wolf01> | hello |
| 13:29 | <Draakon> | yorick: you can change the version number in the code |
| 13:29 | <Draakon> | so |
| 13:30 | <Yorick> | like I just said, the YAPP patch IS NOT made for being compatible with unpatched servers |
| 13:30 | <dih> | move clients is only a special tcp packet |
| 13:30 | <Draakon> | yorick: i took YAPP for example, any other non client side patch does the same |
| 13:30 | <dih> | the priority of that packet is higher than others |
| 13:31 | <Draakon> | i could took Pax destination patch too |
| 13:31 | <dih> | sad thing is, that it could cause a desync |
| 13:31 | <Yorick> | so I left out the move packet :p |
| 13:31 | <dih> | when the clients docommand arrives just after the server sends the move |
| 13:31 | <Yorick> | it kicks the client |
| 13:32 | <dih> | yes - because of an invalid action |
| 13:32 | <Yorick> | something that could be prevented(disable the kicking, instead make it a warning) |
| 13:32 | <dih> | nope |
| 13:32 | <dih> | because it could have an influence on the clients usage of random() |
| 13:32 | <dih> | which will cause a desync |
| 13:32 | <dih> | :-) |
| 13:33 | <Draakon> | hmm, do i get right that it is possibile to move a client from server 1 to server 2 or what are you talking about? |
| 13:33 | <Draakon> | possible* |
| 13:33 | <dih> | companies |
| 13:33 | <Yorick> | but, if the server knows what player-id the docommand is from, it could change the docommand player-id, couldn't it? |
| 13:33 | <dih> | you can move clients from one company to another, including spectators |
| 13:33 | <Draakon> | ah, ok |
| 13:34 | <Draakon> | i heard it yes, being made for WWOTTDGD? |
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| 13:34 | <Yorick> | yes |
| 13:34 | <Draakon> | k |
| 13:34 | <dih> | yorick: and what if the new player-id does not anymore have the rights to do the action on the server, but had the rights to do the action on the client? |
| 13:34 | <dih> | or even worse |
| 13:34 | <dih> | as i said - the move packet has higher priority |
| 13:34 | <dih> | what if a valid action is in the do command queue |
| 13:35 | <dih> | and then the client is moved |
| 13:35 | <dih> | and then the do command is sent to all clients? |
| 13:35 | <Yorick> | its not valid anymore |
| 13:35 | <dih> | pretty unlikely but possible - i think |
| 13:35 | <dih> | anyhow - i need to run :-) |
| 13:35 | <dih> | enjoy |
| 13:35 | <Yorick> | bye |
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| 13:36 | <Draakon> | sos |
| 13:36 | <Draakon> | i dint know there is a limit how many grfs you can load at once |
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| 13:36 | <Yorick> | there is |
| 13:36 | <Yorick> | but you shouldn't be able to reach it |
| 13:37 | <Draakon> | i did |
| 13:37 | <Yorick> | or atleast, have to try |
| 13:37 | <Draakon> | and all working top well |
| 13:37 | <Draakon> | you wanna see the list? |
| 13:37 | <Yorick> | sure |
| 13:37 | <Draakon> | k will show you soon |
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| 13:39 | <Draakon> | http://paste.openttd.org/896 |
| 13:39 | <Draakon> | :P |
| 13:39 | <Yorick> | 57 should not be a problem |
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| 13:39 | <Yorick> | unless they change many many sprites |
| 13:39 | <Draakon> | wtf? some idiot is spamming paste.openttd.org |
| 13:40 | <Yorick> | known |
| 13:40 | <SmatZ> | Draakon: nothing new |
| 13:40 | <@Belugas> | know |
| 13:40 | <@Belugas> | noting that can be done |
| 13:40 | <Draakon> | k |
| 13:40 | <Yorick> | noting that has to be done |
| 13:40 | <@Belugas> | just don't order viagra ;) |
| 13:40 | <fjb> | Hm, beside searching for the limit, what is the sense in loading that combination of GRFs? |
| 13:40 | <Draakon> | lol |
| 13:40 | <SmatZ> | :) |
| 13:41 | <Draakon> | fjb: new graphics? |
| 13:41 | <Draakon> | i'm just sick of the old ones for now |
| 13:41 | <fjb> | Are you using Gonozal's patch pack? |
| 13:42 | <Draakon> | yup |
| 13:42 | <Draakon> | why you ask? |
| 13:42 | <fjb> | Then some things may work. Else that list would be complete nonsense. |
| 13:42 | <Draakon> | lol |
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| 13:42 | <Draakon> | its still can work if autopool patch is included only |
| 13:43 | <Draakon> | else multiple sets wont work |
| 13:43 | <fjb> | Even then you get into trouble because most GRFs are modifying the base costs in different ways. |
| 13:43 | <Draakon> | erm, i dont |
| 13:44 | <Draakon> | as you see |
| 13:44 | <Draakon> | if you have multiple vehicles sets, the last set makes the prices |
| 13:44 | <Draakon> | and autopool too |
| 13:45 | <fjb> | Ok, if you can live with vehicles with rediculously high or low purchasing or running costs... |
| 13:46 | <Draakon> | you can always code if that comes to a problem |
| 13:46 | <fjb> | ttrs and north american towns are looking horrible together, but it is your taste. I don't argue about that. |
| 13:46 | <Draakon> | erm |
| 13:47 | <Draakon> | im not using nort american towns and ttrs togheter |
| 13:47 | <fjb> | You have to recode about 80% of the GRFs to get matching base costs. |
| 13:47 | <Draakon> | i use the north american renewal trainset |
| 13:47 | <fjb> | Oh, sorry, it is a station set |
| 13:48 | <Draakon> | as i said, the last sets prices will be used, everything else will be ignored almost or fitted so that they fit with the last set |
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| 13:48 | <fjb> | _stations\harbour\harbourw_456.grf is superseeded by _stations\indstatr\indstatrw.grf |
| 13:48 | <Draakon> | not the same |
| 13:49 | <fjb> | The ground sprites differ. |
| 13:49 | <Draakon> | yes, but i dont have them as last, i put UK and US train set last |
| 13:50 | <Draakon> | so if i change positions between them, prices change |
| 13:50 | <Draakon> | something my cost more, something that cost more is now cheaper instead |
| 13:50 | <Draakon> | may*' |
| 13:51 | <fjb> | Prices change, depending the order. But only one set of euch vehicle call (rail, road, air, water) will have reasonable prices. |
| 13:51 | <fjb> | vehicle class |
| 13:51 | <Yorick> | each* |
| 13:51 | <fjb> | Thanks. |
| 13:52 | <fjb> | I need a spelling checker. |
| 13:52 | <Draakon> | hey, who restricts having the load order you want? or me? or anyone else? besides i know what will happen if i use this load order |
| 13:52 | <fjb> | You also have to river GRFs, only one is useful. |
| 13:52 | <Yorick> | two* |
| 13:53 | <fjb> | Thank you Yorick. |
| 13:53 | <Yorick> | Hehe :). |
| 13:53 | <Draakon> | i have only one river grf |
| 13:53 | <fjb> | Draakon: Ofcourse you can do what you want, but some things don't make sense yet. |
| 13:53 | <Draakon> | for me, this doex |
| 13:53 | <fjb> | One of the OpenGFX sets contains rivers. |
| 13:53 | <Draakon> | does* |
| 13:53 | <Draakon> | erm |
| 13:54 | <Draakon> | OpenGFX doesnt include rivers |
| 13:54 | <fjb> | They do. |
| 13:54 | <Draakon> | no |
| 13:54 | <Patrick`> | mmm, rivers |
| 13:54 | <Draakon> | they only change the original TTD aspects |
| 13:54 | <Draakon> | of graphics |
| 13:54 | <fjb> | Decode them and look at the sprites. |
| 13:54 | <Draakon> | dont have a decoder with me |
| 13:54 | <fjb> | No, they also add things like rivers. |
| 13:55 | <fjb> | OpenGFX Landscape - v0.3 contains rivers: http://www.tt-forums.net/viewtopic.php?f=36&t=35310&sid=daebe4e7d55b67b2188c03c8a846b13c&start=0 |
| 13:56 | <Draakon> | duh, its a diffrent one then the Rivers grf |
| 13:56 | <Draakon> | do you even know the rivers feature in OpenTTD? |
| 13:56 | <fjb> | the rivers.grf is only working in temperate anyways. |
| 13:57 | <Patrick`> | hmm |
| 13:57 | <ln-> | i don't think the opengfx thing is going to solve the problem it achieves to solve, but who cares. |