| --- | Log | opened Sun Mar 02 00:00:42 2008 |
| 00:25 | -!- | Jortuny [~octernion@r253186120.resnet.cornell.edu] has quit [Ping timeout: 480 seconds] |
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| 00:31 | <Jesus_On_Wheels> | hallo |
| 00:31 | <Jesus_On_Wheels> | can someone help me with TTD, when i play it seems to cut off the sides of the screen so much that i cant see the pause button, searched but cant find any solution |
| 00:41 | <Jesus_On_Wheels> | :( |
| 00:42 | <Poopsmith> | resolution is probably set wrong in game options |
| 00:42 | <Jesus_On_Wheels> | i cant find anywhere to change it |
| 00:43 | -!- | ThePizzaKing [~jeff@c211-28-160-251.eburwd2.vic.optusnet.com.au] has joined #openttd |
| 00:43 | <Jesus_On_Wheels> | the only option i can find is full screen or windowed |
| 00:47 | <Poopsmith> | it's directly above the fullscreen toggle button in the main game options window |
| 00:48 | <Jesus_On_Wheels> | great |
| 00:48 | <Jesus_On_Wheels> | thanks friend |
| 00:48 | <Jesus_On_Wheels> | may god smile upon ye |
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| 01:05 | <De_Ghost> | errr |
| 01:05 | <De_Ghost> | rezie it? |
| 01:05 | <De_Ghost> | lol |
| 01:05 | <De_Ghost> | WOW |
| 01:06 | <De_Ghost> | that guy was religious |
| 01:06 | <De_Ghost> | XD |
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| 02:03 | <Draakon> | morning |
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| 02:10 | <Poopsmith> | sup Draakon |
| 02:15 | -!- | LA[lord] [~LAlord]@ip234.cab21.ltln.starman.ee] has joined #openttd |
| 02:20 | <Draakon> | hmm, does anyone here has Gonozal patchpack? |
| 02:20 | <LA[lord]> | nope |
| 02:21 | <Draakon> | erm, LA[lord], you know that you have logged here twice? |
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| 02:22 | <Draakon> | now its ok :=) |
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| 02:24 | <LA[lord]> | Draakon, changing the network.. But this IRC doesn't recognise when the other is offline. |
| 02:26 | <Draakon> | k |
| 02:26 | -!- | LA[lord] is now known as LordAzamath |
| 02:26 | <LordAzamath> | nice! I can't change nick when I have joined #openttd.notice :( |
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| 02:28 | <Jesus_On_Wheels> | ello again |
| 02:29 | <Jesus_On_Wheels> | whats the deal with openTTD, i build a station next to a forest and normally it would fill up with goods but with openttd nothing ever goes into it. have they changed the way it works? |
| 02:30 | <Poopsmith> | station doesnt start stockpiling until an appropriate vehicle has been to the station |
| 02:30 | <Poopsmith> | so until a wood truck or a train able to carry wood goes to that station, no wood will be waiting at the station |
| 02:31 | <Jesus_On_Wheels> | hmm i tried that but nothing seemed to happen |
| 02:31 | <LordAzamath> | You can change it in patch settings IIRC, but it's not really useful imo |
| 02:31 | <Jesus_On_Wheels> | guess i didnt wait long enough |
| 02:31 | <Jesus_On_Wheels> | thanks |
| 02:31 | <Jesus_On_Wheels> | whyd they change it |
| 02:32 | <LordAzamath> | Because on else way you'd have something like ratin ~20% by the time your train arrives |
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| 04:00 | <Jesus_On_Wheels> | what does the transfer order to do trains? |
| 04:02 | <Poopsmith> | Jesus_On_Wheels: http://wiki.openttd.org/index.php/Feeder_service |
| 04:03 | <Jesus_On_Wheels> | ty |
| 04:05 | <Jesus_On_Wheels> | if i set a train to full load when that location cant actually give a good which the train can carry will it sit there forever, or only wait for full load of what it can get |
| 04:08 | <Poopsmith> | i imagine it'll sit there forever |
| 04:09 | <Poopsmith> | havent tried it tho |
| 04:10 | <LordAzamath> | Jesus_On_Wheels, it'l wait thereforever :) |
| 04:10 | <LordAzamath> | unless you transfer cargo there |
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| 04:12 | <Jesus_On_Wheels> | hmm i just experiemented |
| 04:13 | <Poopsmith> | experimenterer |
| 04:13 | <Jesus_On_Wheels> | i had a train that gets 4 different goods and it waits for one good to be fully loaded but not the others and then leaves, which is alright i guess, would be good if you could set which good you want to get a load of |
| 04:14 | <Poopsmith> | it'll get whatever goods it can from that station |
| 04:14 | <LordAzamath> | there is a patch setting LEave if any cargo full or something like that.. |
| 04:15 | <LordAzamath> | So you can set it to wait all cargos full too |
| 04:15 | <LordAzamath> | and there is a patchso you can set which cargo to gull loaad |
| 04:16 | * | Poopsmith is boredish |
| 04:16 | <LordAzamath> | * Poopsmith is boring |
| 04:16 | <Poopsmith> | yep, pretty much |
| 04:17 | <Poopsmith> | my weekend has basically consisted of openttd |
| 04:17 | <LordAzamath> | :( |
| 04:18 | <Poopsmith> | and i was hoping to try out playing coop, but my connection to the openttdcoop server is painfully slow, so i gave up on that idea |
| 04:19 | <LordAzamath> | Poopsmith, atm nobody can play there |
| 04:19 | <LordAzamath> | too nmuch server load |
| 04:19 | <Poopsmith> | ahh, so its not just me |
| 04:19 | <Poopsmith> | thats good |
| 04:19 | <Poopsmith> | bad that noone can play there, but good that its not just my international connectivity sucking |
| 04:23 | <Poopsmith> | cos i'm running an openttd server, but i cant play on my own server because my ping to it is so bad :P |
| 04:25 | <Jesus_On_Wheels> | har har |
| 04:25 | <Jesus_On_Wheels> | why is there lag, the game doesnt have to be that in sync with the server does it |
| 04:26 | <Poopsmith> | still needs to be fairly in sync |
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| 04:26 | <Poopsmith> | not like a FPS, i mean if i was playing Battlefield 2 i would consider 80ms an unacceptable ping, whereas i can play pretty alright on bvestation, which is 350ms for me |
| 04:27 | <Poopsmith> | but it does still need to be in sync |
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| 04:29 | <Jesus_On_Wheels> | the computer in this game im playing keeps going bankrupt and then selling their crappy company to another computer for two dollars which in turn fails because they took over the crappy routes |
| 04:35 | <LordAzamath> | don't use AI |
| 04:37 | <jez9999> | lo |
| 04:37 | <jez9999> | lol |
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| 04:40 | <LordAzamath> | hello Purno |
| 04:44 | <jez9999> | how can i talk to someone from the NoAI branch? |
| 04:46 | <Poopsmith> | my guess would be that a forum post would be your best bet |
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| 05:16 | <Draakon> | hello |
| 05:17 | <guru3> | 'lo |
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| 05:37 | <Draakon> | hmm |
| 05:38 | -!- | Gonozal [~Gonozal_V@N919P014.adsl.highway.telekom.at] has joined #openttd |
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| 05:39 | <Draakon> | question: why trains make a stop on station if they have a non-stop order on it? (PBS network) |
| 05:40 | <Gonozal_VIII> | patch compatible nonstop |
| 05:40 | <Draakon> | hmm right forgot that :P |
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| 05:58 | <Draakon> | hmm |
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| 06:00 | <Draakon> | on normal signals, if there is jam, trains will try to look for free path on both directions, but with PBS if they cant find it in the dircetion they were going, they will just wait for endlessly in the other direction, why? |
| 06:00 | <Patrick`> | PBS was reintroduced? |
| 06:01 | <yorick> | in a patch |
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| 06:22 | <Jesus_On_Wheels> | u turn off AI? so whats ur aim then? |
| 06:25 | <LordAzamath> | Jesus_On_Wheels, eee.. Build a nn effective nice network trains >1000 and no jams |
| 06:25 | <LordAzamath> | ratings up |
| 06:25 | <LordAzamath> | like #coop style |
| 06:27 | <Patrick`> | massive MASSIVE amount of trains |
| 06:27 | <LordAzamath> | ? |
| 06:27 | <Patrick`> | I still have a save somewhere from when I topped out at 300 |
| 06:27 | <Patrick`> | but it was a struggle |
| 06:27 | <Patrick`> | when you have 10+ people working on it ... |
| 06:27 | <LordAzamath> | :) |
| 06:27 | <LordAzamath> | And all with very high skills |
| 06:27 | -!- | Leviath [~thomas@vdburgt.xs4all.nl] has joined #openttd |
| 06:28 | <LordAzamath> | And a plan |
| 06:28 | <Patrick`> | town removal's a chore |
| 06:28 | <Jesus_On_Wheels> | i still dont understand the train AI wholley. i make a whole bunch of tracks which do fine and then i do the same style and they start jamming |
| 06:28 | <Patrick`> | trees, bomb a house, trees, bomb a house, trees, bomb a house |
| 06:29 | <LordAzamath> | Patrick`, demoloish a large area.. Plant trees, get rid of some houses.. demolish a large area.. Plant trees, get rid of some houses.. :P |
| 06:29 | <Patrick`> | that's what I meant |
| 06:29 | <LordAzamath> | yeah.. but you only remove houses nt trees |
| 06:29 | <Patrick`> | no, that's what I actually meant |
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| 06:29 | <Patrick`> | I just typed it wrong |
| 06:29 | <LordAzamath> | treehugger :( |
| 06:29 | <LordAzamath> | ^^ |
| 06:30 | <Patrick`> | it's the only way to regenerate bare earth |
| 06:30 | <LordAzamath> | to be treehugger`? Come on. |
| 06:30 | <Patrick`> | to get a town to like you enoough to destroy it |
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| 07:01 | -!- | mode/#openttd [+v tokai] by ChanServ |
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| 07:09 | <Joy> | password |
| 07:09 | <Gonozal_VIII> | missing ! for a kick |
| 07:09 | <Joy> | !password |
| 07:09 | <Gonozal_VIII> | hmm no kick |
| 07:10 | <Joy> | Sorry? |
| 07:10 | <Gonozal_VIII> | writing !password usually results in a kick with reason wrong channel :P |
| 07:11 | <Joy> | Is this nog the openttdcoopserver then? |
| 07:11 | <Joy> | nog = not |
| 07:11 | <Gekz> | lol |
| 07:11 | <Gonozal_VIII> | nope |
| 07:11 | -!- | Joy [~meulendij@a62189.upc-a.chello.nl] has quit [] |
| 07:12 | <Gonozal_VIII> | hmm i guess i could have been more helpful^^ |
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| 07:12 | -!- | Frostregen_ is now known as Frostregen |
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| 07:25 | <LordAzamath> | Gonozal_VIII, you could but why? |
| 07:25 | <LordAzamath> | !password |
| 07:25 | <LordAzamath> | !wiki |
| 07:25 | <LordAzamath> | !grf |
| 07:25 | <LordAzamath> | ^^ |
| 07:25 | <LordAzamath> | bot fails |
| 07:26 | <SmatZ> | glx is not here |
| 07:27 | <LordAzamath> | SmatZ, glx is the bot? |
| 07:28 | <ln-> | done watching 4x05 [x] |
| 07:28 | <SmatZ> | glx has scripts to kick you for !password and similiar |
| 07:28 | <yorick> | !wiki |
| 07:28 | <yorick> | that should kick me |
| 07:28 | <LordAzamath> | why aren't they in Dorpsgek? |
| 07:28 | <yorick> | they should be |
| 07:28 | <LordAzamath> | yorick, glx is not here.. but he has logs |
| 07:28 | <LordAzamath> | ^^ |
| 07:29 | <SmatZ> | :-D |
| 07:29 | <LordAzamath> | [14:25][14:25] <LordAzamath> !password |
| 07:29 | <LordAzamath> | [14:25][14:25] <LordAzamath> !wiki |
| 07:29 | <LordAzamath> | [14:25][14:25] <LordAzamath> !grf |
| 07:29 | <LordAzamath> | [14:25][14:25] <LordAzamath> ^^ |
| 07:29 | <LordAzamath> | oops |
| 07:29 | <LordAzamath> | ^^ |
| 07:30 | <yorick> | ^^] |
| 07:33 | <yorick> | ^_ |
| 07:33 | <yorick> | ^ |
| 07:33 | <LordAzamath> | v_v |
| 07:38 | <Gekz> | n_n |
| 07:44 | -!- | LordAzamath was kicked from #openttd by Belugas [go to #openttdcoop! ;)] |
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| 07:57 | <LordAzamath> | :O.. I was kicked :O |
| 07:58 | <yorick> | :O |
| 07:58 | <yorick> | that took a while |
| 07:58 | <LordAzamath> | O: |
| 07:58 | <LordAzamath> | I've said already I'm not watching IRC all the time :P |
| 07:59 | * | LordAzamath turned speakers on |
| 08:00 | <Jesus_On_Wheels> | u should be |
| 08:05 | <LordAzamath> | Jesus_On_Wheels, why? |
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| 08:19 | <CIA-1> | OpenTTD: truebrain * r12325 /branches/noai/ (5 files in 2 dirs): [NoAI] -Add: added AIEngine:CanRefitCargo() |
| 08:21 | <ln-> | does someone want to comment on this potential PC configuration: http://pastebin.com/m63cdab77 |
| 08:33 | <Eddi|zuHause3> | no. |
| 08:34 | <lolman> | ln-, sure a 500w PSU can power a quad and an 8800GT? |
| 08:35 | <ln-> | not sure. |
| 08:35 | <lolman> | Think you may want something beefier |
| 08:37 | <Gonozal_VIII> | and that's a boring case |
| 08:37 | <ln-> | tell me a non-boring case. |
| 08:37 | -!- | Wolf01 [~wolf01@host223-233-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd |
| 08:39 | <Wolf01> | hello |
| 08:39 | <Gonozal_VIII> | build your own :-) |
| 08:40 | <Patrick`> | ln-: buy an expensive PSU. |
| 08:40 | <Wolf01> | what, castle? |
| 08:40 | <Patrick`> | the wattage rating tells practically no story at all |
| 08:41 | <Patrick`> | a cheap 500w will waste 200w as heat and fry everything when it dies which it will do within 6 months |
| 08:41 | <Patrick`> | an expensive one will be quiet, unassuming, cost 60 quid, and work for 10 years |
| 08:41 | <Patrick`> | antec, it's good, it'll be fine |
| 08:42 | <Patrick`> | I have an 8800 and an AMD64 off a 380 |
| 08:42 | -!- | LA[lord] [~LAlord]@pc207.host22.starman.ee] has joined #openttd |
| 08:42 | <Patrick`> | aah, remember when AMD64 was *the* chip for gamers :) |
| 08:43 | <ln-> | i'll go to the store myself to place the order, i can ask them what they think about that PSU. |
| 08:44 | <SpComb> | Antec's PSUs used to melt a lot, but I think recently they've gotten better in that aspect |
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| 08:45 | -!- | mode/#openttd [+v glx] by ChanServ |
| 08:45 | <ln-> | i was considering Asus P5KC for the motherboard, but found a lot of negative comments about it by googling. |
| 08:46 | <ln-> | i hope gigabyte is not crap. |
| 08:47 | -!- | lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] |
| 08:47 | <SpComb> | It's been a long time since I looked at desktop hardware, so I don't know anything about those |
| 08:48 | -!- | Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd |
| 08:48 | * | SpComb is still using the hardware that he bought in October 2005 quite happily |
| 08:49 | <SpComb> | runs CoD4 at 1280x1024 well enough |
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| 08:49 | -!- | LA[lord] is now known as LordAzamath |
| 08:53 | <ln-> | what do i lose if i choose GF 8600GT instead of 8800GT? |
| 08:53 | <ln-> | would be a hundred euros cheaper. |
| 08:53 | <SpComb> | midrang/high end? |
| 08:54 | <SpComb> | I bought an almost-top-of-the-range-7800GT (only one better was the 7800GTX) for 400 €, and have been very happy using it for over two years |
| 08:54 | <SpComb> | as opposed to, say, having bought a 6800GT that wouldn't be able to run CoD4 sensibly |
| 08:56 | <ln-> | then again, i mostly need 3D acceleration for X-Plane nowadays. |
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| 10:10 | <yorick> | where is yapp_followtrack gone? |
| 10:10 | -!- | LA[lord] [~LAlord]@ip234.cab21.ltln.starman.ee] has joined #openttd |
| 10:11 | <Eddi|zuHause3> | yorick: apply a patch only to the exact revision it was written for |
| 10:11 | <yorick> | that makes no sense when trying to update one |
| 10:11 | <SmatZ> | yorick: it is gone |
| 10:11 | <yorick> | I know |
| 10:11 | <SmatZ> | in r12252 |
| 10:12 | <Eddi|zuHause3> | yorick: i'd suggest let the cooder handle it himself |
| 10:12 | -!- | aztaric [~jalla@ti400720a081-5998.bb.online.no] has joined #openttd |
| 10:12 | <Eddi|zuHause3> | -o |
| 10:12 | -!- | Slowpoke [~Lobster@dslb-088-073-177-069.pools.arcor-ip.net] has joined #openttd |
| 10:13 | <aztaric> | hi, im trying to install ttd on ubuntu .. but i need the orginal data files .. where can iget them? |
| 10:13 | <+glx> | on your TTD cd |
| 10:13 | <ln-> | from your original TTD CD. |
| 10:13 | <hylje> | (or floppies?) |
| 10:14 | <Eddi|zuHause3> | i have never heard of ttd floppies |
| 10:15 | <SmatZ> | TTO was on floppies |
| 10:15 | -!- | LordAzamath [~LAlord]@pc207.host22.starman.ee] has quit [Ping timeout: 480 seconds] |
| 10:15 | -!- | LA[lord] is now known as LordAzamath |
| 10:16 | <Eddi|zuHause3> | my TTO was 2 floppies worth of data put on a CD |
| 10:17 | <SmatZ> | :-D |
| 10:18 | <hylje> | 'cause i recall a TT on floppies |
| 10:18 | <ln-> | http://www.amazon.co.uk/Atari-Transport-Tycoon-Replay/dp/B00005LDJB/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1204470996&sr=8-1 |
| 10:21 | <SpComb> | is there some develop-openttd-on-win32 howto somewhere? |
| 10:21 | -!- | bumblebee [~nnscript@ti231110a080-1022.bb.online.no] has joined #openttd |
| 10:21 | <Slowpoke> | I got an error: http://powl.co.nr/error.jpg I wonder if its from openttd itself or related to a (poor coded) grf-file? |
| 10:23 | <SmatZ> | Slowpoke: how did this happen? |
| 10:23 | -!- | aztaric [~jalla@ti400720a081-5998.bb.online.no] has quit [Quit: Using bd-s 5.5 - www.brevduva.dot.nu] |
| 10:23 | <Slowpoke> | simply popped up, I did nothing... |
| 10:24 | <LordAzamath> | Well you obviously did something.. |
| 10:24 | <Slowpoke> | I installed some new grfs and played for like 15 minutes or so and then it happened |
| 10:24 | <LordAzamath> | Did you have any grfs? |
| 10:24 | <SmatZ> | it could be a town growing |
| 10:24 | <LordAzamath> | ttrs? |
| 10:25 | <+glx> | Slowpoke: beta3? |
| 10:25 | <Slowpoke> | r12320 |
| 10:26 | <+glx> | you can reproduce it? |
| 10:26 | <Slowpoke> | I will try |
| 10:26 | <SmatZ> | Slowpoke: did you switch GRFs during gameplay? |
| 10:27 | * | LordAzamath reboots to linux as new #openttdcoop game is starting soon |
| 10:27 | <Slowpoke> | yes |
| 10:27 | <SmatZ> | well... |
| 10:27 | <+glx> | don't do that :) |
| 10:27 | <LordAzamath> | me? |
| 10:27 | <SmatZ> | LordAzamath: no |
| 10:28 | <LordAzamath> | I just was pressing reboot button |
| 10:28 | <Slowpoke> | I got that error yesterday after installing a town-replacement-set and I uninstalled that set afterwards, but it happened again... |
| 10:28 | <LordAzamath> | and tyou said don't do it.. :P |
| 10:28 | <SmatZ> | :-) |
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| 10:28 | <SmatZ> | LordAzamath: I said something? |
| 10:29 | <SmatZ> | Slowpoke: 1x1 building could be replaced by something that is not 1x1 building |
| 10:29 | <SmatZ> | so house properties changed |
| 10:29 | <SmatZ> | and this assert came later |
| 10:29 | <SmatZ> | nothing can be done with that |
| 10:29 | <SmatZ> | do not change GRFs during gameplay, there is a big red warning about it :) |
| 10:30 | <+glx> | theorically it should be safe as the new building is reverted to old type |
| 10:31 | <SmatZ> | if you have city full of 1x1 buildings |
| 10:31 | <SmatZ> | that are replaced by 2x2 buildings |
| 10:31 | <SmatZ> | theoretically :) |
| 10:31 | <SmatZ> | then they will be build each over another |
| 10:34 | -!- | Jortuny [~octernion@r253186120.resnet.cornell.edu] has joined #openttd |
| 10:36 | -!- | LordAzamath [~LordAzama@ip234.cab21.ltln.starman.ee] has joined #openttd |
| 10:36 | <LordAzamath> | #join #openttdcoop |
| 10:36 | <Slowpoke> | I updated to latest nightly and now have to wait and see, thank you guys :) |
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| 11:32 | <ln-> | http://www.liveleak.com/view?i=ddb_1204404185 |
| 11:35 | <SmatZ> | :-x |
| 11:38 | -!- | Diabolic-Angel [~dia@xdsl-84-44-197-253.netcologne.de] has joined #openttd |
| 11:39 | <Eddi|zuHause3> | krass... |
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| 11:59 | <hylje> | http://www.liveleak.com/view?i=79a_1197068697 |
| 11:59 | <yorick> | !password |
| 11:59 | -!- | yorick was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] |
| 11:59 | -!- | yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd |
| 11:59 | <yorick> | it works again :) |
| 12:00 | -!- | bumblebeee [~nnscript@ti231110a080-1022.bb.online.no] has joined #openttd |
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| 12:11 | <Eddi|zuHause3> | you are a hero yorick |
| 12:11 | <yorick> | ... |
| 12:12 | <+glx> | yorick: when did it failed? |
| 12:12 | <yorick> | this morning |
| 12:12 | <+glx> | it works only when I'm here |
| 12:12 | <SmatZ> | when you were not here, glx :-P |
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| 12:29 | <De_Ghost> | !password |
| 12:29 | -!- | De_Ghost was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] |
| 12:29 | -!- | De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd |
| 12:30 | <De_Ghost> | !password |
| 12:30 | -!- | De_Ghost was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] |
| 12:30 | -!- | De_Ghost [~s@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd |
| 12:30 | <De_Ghost> | !ip |
| 12:30 | <De_Ghost> | !download |
| 12:30 | <De_Ghost> | !osai |
| 12:30 | <De_Ghost> | !playercount |
| 12:30 | <ln-> | !bjarni |
| 12:30 | <De_Ghost> | nope |
| 12:30 | <De_Ghost> | :D |
| 12:30 | <Sacro> | password? |
| 12:31 | <Sacro> | dare i do /rim |
| 12:31 | <yorick> | I didn't know that it was possible to change apearance of void tiles using grf's :o |
| 12:32 | <SmatZ> | yorick: it's nice - is it at #openttdcoop ? |
| 12:33 | <Sacro> | yorick: grfs |
| 12:34 | -!- | Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd |
| 12:38 | -!- | Wolf01 [~wolf01@host223-233-dynamic.20-79-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] |
| 12:40 | -!- | Wolf01 [~wolf01@host150-239-dynamic.11-79-r.retail.telecomitalia.it] has joined #openttd |
| 12:43 | <Ammler> | I thought, bijarny made a kick for such commands here? |
| 12:43 | <yorick> | !password |
| 12:43 | -!- | yorick was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] |
| 12:43 | -!- | yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd |
| 12:43 | <SmatZ> | ahahahahahah |
| 12:43 | <yorick> | it was gllx |
| 12:44 | <Ammler> | ah, he was kicked, but tried again :-) |
| 12:45 | * | glx adds more things to the kicker :) |
| 12:46 | <+glx> | done |
| 12:47 | <ln-> | !bjarni |
| 12:47 | <+glx> | not this one :) |
| 12:47 | <SmatZ> | !grf |
| 12:47 | <hylje> | !download |
| 12:47 | -!- | hylje was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] |
| 12:47 | -!- | hylje [hylje@c214.myrootshell.com] has joined #openttd |
| 12:47 | <hylje> | bingo |
| 12:47 | <Sacro> | heh, !bjarni would be awesome |
| 12:47 | <SmatZ> | LOLK |
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| 12:54 | <De_Ghost> | !ip |
| 12:54 | -!- | De_Ghost was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.] |
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| 12:54 | <De_Ghost> | lol |
| 12:55 | <Eddi|zuHause3> | !shutup |
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| 13:02 | -!- | yorick is now known as Yorick|AFK |
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| 14:02 | -!- | Yorick|AFK is now known as Yorick |
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| 14:20 | <Cosmo> | hello |
| 14:21 | <Cosmo> | have any of you had this happen to you? |
| 14:21 | <Cosmo> | http://black-flag.co.uk/files/openttd-bug2.png |
| 14:22 | -!- | Jortuny [~octernion@hermes.mae.cornell.edu] has joined #openttd |
| 14:22 | <hylje> | nice zoomlevel |
| 14:22 | <Sacro> | holy carp |
| 14:22 | <Gonozal_VIII> | hehe nice |
| 14:22 | <Cosmo> | I have no idea how I got this :/ |
| 14:23 | <Cosmo> | I was just playing on the arctic level tho |
| 14:23 | <Gonozal_VIII> | did you open the opntitle.dat file? |
| 14:23 | <Cosmo> | no |
| 14:24 | <Cosmo> | I just abandoned a game and got that |
| 14:24 | <Cosmo> | I also had a bug where a message would come up saying a train has made a lose |
| 14:25 | <Gonozal_VIII> | in some old versions you could scroll around and zoom the title game if the game exits while you had the right mouse button pressed... but afaik that's fixed |
| 14:25 | <Sacro> | hmm, i wonder if it doesn't reset the zoom levels |
| 14:25 | <Cosmo> | but the amount it said it lose was millions :/ |
| 14:25 | <Gonozal_VIII> | yes, that bug is known |
| 14:26 | <Cosmo> | only on the 6.0beta-4 tho |
| 14:27 | <Cosmo> | well if you want me I can be found on irc.linuxfromscratch.org |
| 14:28 | <Cosmo> | okay I made a game, zoomed in a far as I could and then abandoned it |
| 14:29 | <Cosmo> | I still get that screen shot I sent you |
| 14:29 | <Sacro> | heh, LFS |
| 14:29 | <Sacro> | now there's a fun day |
| 14:29 | <Yorick> | it seems like your opentitle.dat got zoomed out |
| 14:29 | <Cosmo> | day? I wish |
| 14:29 | <Sacro> | i did LFS in a day on an errr... |
| 14:29 | <Sacro> | athlon 1800 i think |
| 14:29 | <Cosmo> | gcc takes 7 hours on one of my computers |
| 14:29 | <Sacro> | then i stripped the libraries >< |
| 14:29 | <Cosmo> | if I helps I use the nick Cosmo for everything |
| 14:29 | <Sacro> | had to start again |
| 14:30 | <Cosmo> | Yorick, I've quit the whole program and reopened it and it's gone back to normal |
| 14:31 | <Gonozal_VIII> | remove the opntitle.dat from your data dir and replace it with one from any game download |
| 14:31 | <Gonozal_VIII> | hmm |
| 14:31 | <Gonozal_VIII> | strange |
| 14:31 | <Cosmo> | I've not touched it |
| 14:31 | <Gonozal_VIII> | so it does seem to save the zoomlevel |
| 14:32 | <SmatZ> | rather the zoom-out input was not dropped as it should in the GM_MENU mode |
| 14:32 | <SmatZ> | or a random memory corruption happened :-P |
| 14:33 | <SmatZ> | or the zoom level was not reset |
| 14:34 | <Cosmo> | how are the new AI coming alone? |
| 14:34 | <Cosmo> | they don't seem to go bankrupt as fast and the ordinal AI :/ |
| 14:34 | <Cosmo> | *original |
| 14:35 | <SmatZ> | :) |
| 14:35 | <SmatZ> | it is under development |
| 14:35 | <SmatZ> | or, whet do you mean by "new AI"? do you mean that "New AI" that is able to build only road vehicles? |
| 14:36 | <SmatZ> | I think it won't be developed any more... |
| 14:36 | <SmatZ> | but the "NoAI" branch is |
| 14:41 | <Patrick`> | iirc wasn't that the branch that allowed scripted AI |
| 14:42 | <Patrick`> | I guess it's getting more stuff |
| 14:42 | <SmatZ> | well, yes |
| 14:42 | <Patrick`> | does it still fill every town with buses and promptly explode them to cover the entire map? |
| 14:43 | <SmatZ> | I don't know, I think the only official AI is that one that makes airports... |
| 14:46 | <Cosmo> | the orginal AI keep going out of business cos they built tracks with 90' turns in |
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| 14:49 | <Cosmo> | well, ttfn |
| 14:49 | -!- | Cosmo [~Nate@dyn-62-56-111-248.dslaccess.co.uk] has quit [Quit: www.cosmo1847.co.uk] |
| 14:59 | <SpComb> | hmm... what do I need to do to fix the "The current font is missing some of the characters used in the text for thsi language" error that I get when I compile OpenTTD myself? |
| 14:59 | <SpComb> | and hrmph, win32 smells |
| 15:00 | <SmatZ> | use different language ot different font |
| 15:00 | <SmatZ> | for example, arial |
| 15:00 | <SpComb> | hmm... where does it determine the language to use, or where can I determine what language it's using at the moment? |
| 15:01 | <SmatZ> | what language? you are probably using the finnish language |
| 15:02 | <SpComb> | so I suspect, I think I have my windows locale set to Finland |
| 15:02 | <SmatZ> | probably... openttd detects your language |
| 15:02 | -!- | UserErr0r [~User@c-98-202-77-105.hsd1.ut.comcast.net] has joined #openttd |
| 15:03 | <SmatZ> | change OpenTTD language to English and you will get rid of that message |
| 15:03 | <SmatZ> | or use different font |
| 15:07 | <LordAzamath> | aaaoooaoaaa |
| 15:07 | <LordAzamath> | :O |
| 15:07 | <LordAzamath> | we've got 32-bpp Sergey in forums again.. :O |
| 15:07 | <LordAzamath> | http://www.tt-forums.net/viewtopic.php?p=669461#p669461 |
| 15:08 | <SmatZ> | I like how it looks |
| 15:08 | <LordAzamath> | >< |
| 15:09 | <+glx> | LordAzamath: you see the red ! on a blue button in bottom of post? |
| 15:09 | <SmatZ> | what's wrong with Sergej? |
| 15:09 | <LordAzamath> | glx, I do |
| 15:09 | <+glx> | click on it |
| 15:09 | <LordAzamath> | but I don't know what has he done again.. |
| 15:09 | <+glx> | and make a report |
| 15:09 | <LordAzamath> | (c) violation? |
| 15:10 | -!- | UserError [~User@c-98-202-77-105.hsd1.ut.comcast.net] has quit [Ping timeout: 480 seconds] |
| 15:10 | <+glx> | probably |
| 15:10 | <LordAzamath> | was he banned once too? |
| 15:13 | <SpComb> | well hmm, the in-game language is certainly english (all the menus etc are in english), but it's still complaing about the fonts |
| 15:13 | <SpComb> | http://qmsk.srv.myottd.net/~terom/stuff/openttd_fonts_error.png |
| 15:14 | <LordAzamath> | glx, report made |
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| 15:15 | <SmatZ> | LordAzamath: why did you report it? |
| 15:15 | <+glx> | SpComb: you build svn without svn |
| 15:16 | <+glx> | norev000 fails to load ottd grfs |
| 15:16 | <+glx> | and they contains some chars |
| 15:16 | <SpComb> | ah... it's built from the git repo |
| 15:16 | <SpComb> | what do I need to do to not build svn? |
| 15:16 | <+glx> | configure --revision= |
| 15:17 | <SpComb> | win32/visual studio |
| 15:17 | <+glx> | edit rev.cpp.in |
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| 15:22 | <SpComb> | ok, I changed the bit in the openttd_newgrf_version to 0xffffffff and it loads |
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| 15:49 | <LordAzamath> | goood night |
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| 15:51 | <SpComb> | http://qmsk.srv.myottd.net/~terom/stuff/openttd_win32_ipv6_success.png <-- win32 IPv6 works in terms of basic functionality \o/ |
| 15:53 | * | Ammler is wondering, if ipv6 will ever be used... |
| 15:53 | <Eddi|zuHause3> | <Patrick`> does it still fill every town with buses and promptly explode them to cover the entire map? <- that is rather a "bug" in the game mechanics, not in the AI |
| 15:54 | <Gonozal_VIII> | it has to ammler... the current ips will run out eventually |
| 15:55 | <SpComb> | Ammler: slowly but surely |
| 15:56 | <Ammler> | hmm, was ipv6 before or after NAT introduced? |
| 15:58 | <SpComb> | IPv6 is (amongst other things) a solution to the NAT problem |
| 16:00 | <Wolf01> | meh... i don't know why ttdpatch refuses to start if i change the resolution.. it always prompt about not recognized program version blah blah... i give up and i'll try with the new pbs patch on ottd |
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| 16:01 | <DJ-Nekk|d> | how many possible addresses do IPv6 have? FFFF^6 ? |
| 16:04 | <ln-> | *does |
| 16:06 | <Eddi|zuHause3> | DJ-Nekk|d: more like ^8 |
| 16:06 | <Wolf01> | and i give up with ottd too -.-''' (why people don't make patches in a way that everybody can use?) |
| 16:07 | <Gonozal_VIII> | in a way that everybody can use? what do you mean? |
| 16:07 | <Wolf01> | i can't patch it with tortoise |
| 16:07 | <Gonozal_VIII> | why not? |
| 16:08 | <Wolf01> | because it doesn't recognize the patch format |
| 16:08 | <Gonozal_VIII> | ah i see... which patch? |
| 16:08 | <Eddi|zuHause3> | got the wrong file? |
| 16:09 | <Wolf01> | both give the same error |
| 16:09 | <Gonozal_VIII& |