| --- | Log | opened Fri Feb 29 00:00:21 2008 |
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| 03:41 | <CIA-1> | OpenTTD: peter1138 * r12316 /trunk/src/newgrf.cpp: |
| 03:41 | <CIA-1> | OpenTTD: -Codechange: Support loading full range of 0xD0xx NewGRF strings which |
| 03:41 | <CIA-1> | OpenTTD: includes 0xD000 to 0xD3FF (yes, 0xD0xx makes a lot of sense, really...) |
| 03:41 | <CIA-1> | OpenTTD: and handle 0xD400 to 0xD7FF strings which map to 0xD000 to 0xD3FF |
| 03:41 | <CIA-1> | OpenTTD: (obviously). |
| 03:43 | -!- | Osai^zZz is now known as Osai |
| 03:48 | <CIA-1> | OpenTTD: peter1138 * r12317 /trunk/src/ (5 files): -Fix [FS#1815]: Map string IDs that are embedded from other strings. |
| 03:51 | <CIA-1> | OpenTTD: truebrain * r12318 /branches/noai/ (5 files in 2 dirs): [NoAI] -Add: added AICompany::(Build|Get)CompanyHQ (college of Morloth) |
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| 04:53 | <Morloth> | morning |
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| 06:03 | <mulrich|laptop> | I can't build anything in the game! ;_; |
| 06:03 | <mulrich|laptop> | Well, except for road buildings |
| 06:04 | <bumblebee> | :S |
| 06:04 | <mulrich|laptop> | I can't build rails, trucks, trains, etc |
| 06:06 | <mulrich|laptop> | Anything? |
| 06:07 | <bumblebee> | well if u havent paused the game I dont know |
| 06:08 | <@peter1138> | Usually that’s caused by starting the game before any vehicles are available. |
| 06:08 | <mulrich|laptop> | When are the vehicles available? |
| 06:08 | <mulrich|laptop> | It makes no sense that railroads aren't available in 1925 |
| 06:09 | <mulrich|laptop> | Since the first stretch of railroad was opened a hundred years before that |
| 06:11 | <Phantasm> | 1950 is a good option to start. |
| 06:11 | <Phantasm> | There are some train available before that as well, but not at 1925. |
| 06:13 | <Gekz> | its time someone made a realism mod |
| 06:13 | <Gekz> | with realistic car accidents |
| 06:13 | <Phantasm> | Sub-arctic and tropical have first train at 1945 (some time during that year), temperate has first one at 1925 and toyland has first at 1946. |
| 06:13 | <Gekz> | and pedestrians with bombs |
| 06:13 | <Phantasm> | Gekz: For realilism mod, breakdowns would go down like hell. |
| 06:13 | <Vikthor> | mulrich|laptop: You can use newgrf files(add-on sets), they add vehicles which are available before that |
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| 06:15 | <Vikthor> | eg. DBSet and CSDset are usable from 1920's, Serbian set AFAIK from second half of 19th century |
| 06:15 | <mulrich|laptop> | I can't install TTDPatch either |
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| 06:15 | <Vikthor> | and there are others USset, Japanese, French... |
| 06:15 | <mulrich|laptop> | Unless I don't need that for that newgrf thing |
| 06:16 | <Vikthor> | You can use NewGRF with OpenTTD you dont nedd TTDPatch |
| 06:16 | <Vikthor> | *need |
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| 06:16 | <mulrich|laptop> | Where do I put it? |
| 06:17 | <Vikthor> | in the data subdirectory, then you have to add it to game using NewGRF settings option in Main menu |
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| 06:18 | <Vikthor> | but mind that you can use usually only one set at the time for each transport type |
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| 06:55 | <Roujin> | g'day |
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| 07:22 | <Zero_Dogg> | are there any stores selling TTD still that is known, or do I need to ebay for it? |
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| 07:42 | <ln-> | Zero_Dogg: i bought one through amazon.co.uk not so long ago. |
| 07:42 | <Zero_Dogg> | great |
| 07:45 | <Ammler> | Hello, is it possible to "force" ottd only to look in data folder where openttd.cfg is stored? (ignoring mydocs) |
| 07:46 | <Roujin> | copy the config file into the main folder (e.g. ...\OpenTTD) |
| 07:46 | <Roujin> | (not the data folder) |
| 07:47 | <Roujin> | then it should read and write from/to that one, and also put saves into \OpenTTD\save instead of mydocs\save |
| 07:47 | <Ammler> | and it doesn't load GRFs from it? |
| 07:48 | <Roujin> | from the mydocs folder? hmm good question |
| 07:48 | <Ammler> | I like to make a clean "test environment"... |
| 07:48 | <Roujin> | does it read GRFs from mydocs at all? |
| 07:48 | <Ammler> | of course |
| 07:49 | <Ammler> | you should use that that way |
| 07:49 | <Ammler> | if you have different revisions |
| 07:49 | <Ammler> | so you need i.e. the original grfs only once |
| 07:49 | <Roujin> | i didn't know that - I always put grfs in the install folder (\data\newgrf) |
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| 07:49 | <Roujin> | lemme check |
| 07:51 | <Roujin> | nope, seems to check for newgrfs in the mydocs folder anyways |
| 07:52 | <@peter1138> | Just move them out of there temporarily, or set appropriate options for configure to not use it. |
| 07:52 | <Roujin> | <Roujin> then it should read and write from/to that one, and also put saves into \OpenTTD\save instead of mydocs\save <--- that was bs. you can save where you want of course |
| 07:52 | <Roujin> | I meant screenshots. |
| 07:52 | <Ammler> | peter1138: of course, I'll do that now, but I was wondering, if there is an easier way.. :-) |
| 07:52 | <Roujin> | with the config file in your openttd folder, it will place screenshots there as well |
| 07:53 | <Ammler> | Roujin: it takes location from openttd.cfg |
| 07:54 | <Ammler> | thats really cool |
| 07:57 | <Roujin> | thanks for the hint with newgrfs in mydocs, that's something I didn't know ;) |
| 07:59 | <Ammler> | there is also a "global" share place |
| 07:59 | <Ammler> | if you share the pc with other users |
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| 08:00 | <@peter1138> | Global is where the original data should go. |
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| 08:43 | * | LordAzamath doesn't have any viruses |
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| 08:58 | <CIA-1> | OpenTTD: peter1138 * r12319 /trunk/src/transparency_gui.cpp: -Cleanup: Comment fixes (Roujin) |
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| 09:17 | <Roujin> | peter: what about the fix in transparency.h? is it not alright? |
| 09:17 | <@peter1138> | I got busy doing other stuff. |
| 09:18 | <Roujin> | i see |
| 09:18 | <@peter1138> | Well I am in the office doing work. |
| 09:19 | <@Belugas> | so am i |
| 09:19 | <@Belugas> | waht a conincidence :S |
| 09:19 | <@Belugas> | coincidence |
| 09:19 | <@Belugas> | what |
| 09:19 | <@Belugas> | baa.... |
| 09:19 | <@peter1138> | :o |
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| 09:20 | <Sacro> | i am in the uni doing insertion srot |
| 09:20 | <Sacro> | and playing Pokémon Yellow |
| 09:20 | <Roujin> | was just wondering if there was something wrong with it, so nvm ;) |
| 09:22 | <Roujin> | hmm.. I wonder if I should split off the random road construction from my traffic light patch and release it as a single patch |
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| 09:29 | <Roujin> | nice work Ammler http://www.openttdcoop.org/blog/2008/02/29/openttdcoop-newgrf-package-7-beta1/ |
| 09:30 | <Ammler> | thank you, I hope, we can update it now faster |
| 09:31 | <Sacro> | ooo |
| 09:31 | <Sacro> | now grfpack |
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| 10:00 | <@peter1138> | - _transparency_opt |= ~_transparency_lock; |
| 10:00 | <@peter1138> | + _transparency_opt |= GB(~_transparency_lock, 0, TO_END); |
| 10:00 | <@peter1138> | Just that should do it, right? |
| 10:00 | <@peter1138> | If I understand the problem correctly. |
| 10:01 | <@peter1138> | Ammler, that teaser image looks nice :) |
| 10:01 | <@peter1138> | Not too keen on the perfectly straight river edges though. |
| 10:02 | <@Belugas> | # Riders On The Storm |
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| 10:02 | <@peter1138> | Doo, do do doo, do do doo, do do doooo |
| 10:02 | <@Belugas> | and on the Bass, Mr Nelson! |
| 10:03 | <Ammler> | peter1138: thats made by Osai |
| 10:04 | <Roujin> | mmmh that should do it, but I thought some more limiting to the valid bits only wouldn't hurt if for some reason there are strange values saved in the config |
| 10:05 | <Roujin> | e.g. one enters strange values in the config; or a transparency option is removed in trunk, one updates to newest revision and starts then.. |
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| 10:08 | <Roujin> | I'd at least change the if clause to check only the valid bits |
| 10:09 | <SmatZ> | invalid data won't be loaded from config file |
| 10:09 | <Roujin> | so that if strange bits are set for some reason (that are not visible in any way for the user) the transparency toggle will not act in a strange way |
| 10:09 | <SmatZ> | if it is invalid, it is set to 0x1ff |
| 10:09 | <Roujin> | well it's valid |
| 10:09 | <Roujin> | it's a valid value |
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| 10:10 | <Roujin> | i mean valid as in bits 0..number of transparency settings |
| 10:10 | <Roujin> | ok wait a second, you're right |
| 10:12 | <@peter1138> | I wanted to change as little as possible ;) |
| 10:13 | <Roujin> | ok, argh, seems I didn't understand the actual problem up until now >< |
| 10:14 | <Roujin> | then what you wrote should pretty much do it... |
| 10:15 | <Roujin> | i'd still suggest to switch around the if-else because it's a kind of arkward double negation |
| 10:15 | <@peter1138> | Then I wouldn’t be changing as little as possible. |
| 10:16 | <Roujin> | if (xxx == 0) then {foo;} else {bar;} ---> if (xxx) then {bar;} else {foo;} |
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| 10:17 | <Roujin> | If you want to change as little as possible, you shouldn't have included my comment fix that changed, in fact, nothing in the code. ;) |
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| 10:17 | <@peter1138> | That’s why that was separate. |
| 10:18 | <Roujin> | okay, you win |
| 10:18 | <@peter1138> | But we don’t tree values as boolean, so we’d need to do if (xxx != 0) then {foo;} else {bar;} |
| 10:18 | <@peter1138> | *treat |
| 10:19 | <Roujin> | you don't? oO I'm pretty sure i've seen that a dozen times in the code... in fact i only learned that that was possible from the openttd code iirc... |
| 10:19 | <Roujin> | is that regarded as bad coding style? |
| 10:20 | * | Roujin goes reread coding style |
| 10:20 | <CIA-1> | OpenTTD: peter1138 * r12320 /trunk/src/transparency.h: -Fix [FS#1817]: Wrong transparency options could be saved after toggling all. |
| 10:22 | <@peter1138> | That function is pretty horrible though. |
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| 10:30 | -!- | Greyscale is now known as Greysc[a]le |
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| 10:36 | -!- | Morloth|Work is now known as Morloth|Drink |
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| 12:15 | <ln-> | new concept: "Cardassian sauna" |
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| 12:21 | -!- | bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has joined #openttd |
| 12:27 | <Draakon> | hello |
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| 12:34 | -!- | peter1138 [~petern@petern.bnsnet.co.uk] has quit [Quit: Ex-Chat] |
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| 12:43 | <LordAzamath> | yorick! |
| 12:47 | <Eddi|zuHause3> | ln-: is that a railtype? ;) |
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| --- | Log | closed Fri Feb 29 12:47:58 2008 |
| --- | Log | opened Fri Feb 29 12:51:17 2008 |
| 12:51 | -!- | mikegrb [~michael@mail.thegrebs.com] has joined #openttd |
| 12:51 | -!- | Irssi: #openttd: Total of 48 nicks [1 ops, 0 halfops, 0 voices, 47 normal] |
| 12:51 | <Eddi|zuHause> | everyone got baned |
| 12:51 | -!- | Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd |
| 12:51 | <glx> | silly it was not my IP |
| 12:51 | <Eddi|zuHause> | and my 'n' key is broken |
| 12:51 | -!- | stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd |
| 12:51 | -!- | yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd |
| 12:51 | <Gonozal_VIII> | i didn't get banned :P |
| 12:51 | <Ammler> | yeah, and services seems still to be down |
| 12:51 | <yorick> | there was a small bug |
| 12:52 | -!- | NukeBuster [~wouter@a62-251-21-79.adsl.xs4all.nl] has joined #openttd |
| 12:52 | -!- | Born_Acorn [~bornacorn@81.171.98.107] has joined #openttd |
| 12:52 | -!- | Andel [~andel@owenrudge.net] has joined #openttd |
| 12:52 | <yorick> | and services is doen |
| 12:52 | -!- | Greysc[a]le [bnc@81.171.136.146] has joined #openttd |
| 12:52 | -!- | UnderBuilder [~chatzilla@168.226.104.77] has joined #openttd |
| 12:52 | -!- | ln- [~lanurm@castor.utu.fi] has joined #openttd |
| 12:52 | <yorick> | down* |
| 12:52 | <mcbane> | grr |
| 12:52 | <Eddi|zuHause> | "small" ;) |
| 12:52 | -!- | HerzogDeXtEr [~Flex@87.123.75.0] has joined #openttd |
| 12:52 | -!- | orudge` [orudge@pc.lan.owenrudge.net] has joined #openttd |
| 12:52 | <mcbane> | someone played wioth the banstick aye? |
| 12:52 | <Eddi|zuHause> | Gonozal_VIII: yes you were, i have proof ;) |
| 12:52 | <mcbane> | *with |
| 12:52 | -!- | CC_Coughertons [~bornacorn@78.32.103.125] has quit [] |
| 12:52 | <Ammler> | I hope, topics will be come back |
| 12:52 | <yorick> | probably |
| 12:53 | -!- | neli [micha@h8441250184.dsl.speedlinq.nl] has joined #openttd |
| 12:53 | -!- | orudge` [orudge@pc.lan.owenrudge.net] has quit [] |
| 12:53 | -!- | SpComb [terom@zapotek.paivola.fi] has joined #openttd |
| 12:53 | -!- | ChanServ changed the topic of #openttd to: 0.5.3, 0.6.0-beta4 | Website: *.openttd.org (DevBlog: blog, Translator: translator2, Gameservers: servers, Nightly-builds: nightly, NightlyArchive: archive, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Patches & Bug-reports: bugs) | #openttd.notice for FS + SVN notices | UTF-8 is mandatory |
| 12:53 | <yorick> | chanserv seems to be back |
| 12:53 | -!- | Rexxars [~rexxars@062249182162.customer.alfanett.no] has joined #openttd |
| 12:53 | -!- | Irssi: Join to #openttd was synced in 118 secs |
| 12:53 | <mcbane> | sorry gly was the wrong window.. |
| 12:53 | <mcbane> | *glx |
| 12:53 | -!- | mode/#openttd [+o orudge] by ChanServ |
| 12:53 | -!- | Wezz6400 is now known as Guest33 |
| 12:53 | <Gonozal_VIII> | what a mess |
| 12:53 | <Eddi|zuHause> | anyway, i was saying: |
| 12:54 | <Eddi|zuHause> | ln: is that a railtype? |
| 12:54 | <yorick> | everyone got banned, what do you expect? |
| 12:54 | <ln> | Eddi|zuHause: negative |
| 12:59 | -!- | LordAzamath [~LordAzama@ip234.cab21.ltln.starman.ee] has joined #openttd |
| 12:59 | <Eddi|zuHause> | ln: then what kind of relevance does that have? |
| 13:02 | -!- | peter1138 [~petern@217.151.109.242] has joined #openttd |
| 13:02 | -!- | mode/#openttd [+o peter1138] by ChanServ |
| 13:03 | <ln> | i refuse to answer such an obvious question. |
| 13:04 | -!- | CIA-1 [~CIA@208.69.182.149] has joined #openttd |
| 13:05 | -!- | Eddi|zuHause [~johekr@p54B77B30.dip.t-dialin.net] has quit [Remote host closed the connection] |
| 13:05 | -!- | Eddi|zuHause [~johekr@p54B77B30.dip.t-dialin.net] has joined #openttd |
| 13:06 | -!- | nfc [nfc@88.195.110.105] has joined #openttd |
| 13:09 | <@peter1138> | !logs |
| 13:09 | <SpComb> | Logs: http://zapotek.paivola.fi/~terom/logs/openttd |
| 13:10 | -!- | mode/#openttd [+o Belugas] by ChanServ |
| 13:11 | -!- | mode/#openttd [+v glx] by ChanServ |
| 13:15 | -!- | Wolf01 [~wolf01@host207-159-dynamic.56-82-r.retail.telecomitalia.it] has joined #openttd |
| 13:15 | <Wolf01> | hello |
| 13:16 | -!- | tokar [~tokar@othala.n7mm.org] has joined #openttd |
| 13:19 | -!- | mode/#openttd [+v michi_cc] by ChanServ |
| 13:20 | -!- | thomas_ [~thomas@vdburgt.xs4all.nl] has joined #openttd |
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| 13:24 | -!- | Bjarni [~Bjarni@0x50a46c2b.virnxx14.adsl-dhcp.tele.dk] has joined #openttd |
| 13:24 | -!- | mode/#openttd [+o Bjarni] by ChanServ |
| 13:30 | -!- | murr4y [murray@2001:470:1f0a:1be::2] has joined #openttd |
| 13:31 | <@Bjarni> | Gonozal_VIII: you lack big time :P |
| 13:31 | <@Bjarni> | or might even be broken |
| 13:32 | <Gonozal_VIII> | bjarni! |
| 13:33 | -!- | Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd |
| 13:33 | <Gonozal_VIII> | channel wasn't active... |
| 13:34 | <LordAzamath> | bjarni? |
| 13:34 | <LordAzamath> | :D |
| 13:34 | <yorick> | Bjarni! |
| 13:36 | * | LordAzamath has an evil idea ^o^ |
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| 13:38 | -!- | Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has joined #openttd |
| 13:39 | -!- | Patrick [pitt2@saturn.retrosnub.co.uk] has joined #openttd |
| 13:39 | -!- | Patrick is now known as Patrick` |
| 13:46 | -!- | guruthree [~fcs@spruce.bhs.hb.se] has joined #openttd |
| 13:46 | <guruthree> | why the hell has scandinavia been banned? |
| 13:46 | <Zr40> | everyone got banned |
| 13:46 | <LordAzamath> | guruthree: Not anymore |
| 13:46 | <LordAzamath> | yes |
| 13:46 | -!- | guru3 [~guru3@81-235-164-45-no21.tbcn.telia.com] has joined #openttd |
| 13:46 | <guruthree> | well that was rather stupid |
| 13:46 | <LordAzamath> | yes |
| 13:47 | <guruthree> | (whoever banned everyone) |
| 13:47 | <LordAzamath> | a bug |
| 13:47 | <guruthree> | and then couldn't fix it for 20 minutes :< |
| 13:47 | <Zr40> | I mailed them |
| 13:47 | <guruthree> | (which was how long it took me to notice) |
| 13:47 | <Zr40> | apparently, *@ip-address got parsed as *@* |
| 13:47 | <LordAzamath> | guruthree: Everyone in the whole oftc |
| 13:47 | <guruthree> | silly |
| 13:47 | <guru3> | very silly |
| 13:47 | -!- | guruthree [~fcs@spruce.bhs.hb.se] has quit [] |
| 13:47 | -!- | Guest33 is now known as Wezz6400 |
| 13:52 | -!- | Tefad [~tefad@c-71-63-20-187.hsd1.va.comcast.net] has joined #openttd |
| 13:59 | -!- | valhallasw [~valhallas@a62-251-30-68.adsl.xs4all.nl] has joined #openttd |
| 13:59 | <valhallasw> | what the... |
| 13:59 | <valhallasw> | stupid ircop? |
| 13:59 | <Zr40> | operator^Hservices error, everyone got banned |
| 14:01 | -!- | Diabolic-Angel [~dia@xdsl-84-44-227-8.netcologne.de] has joined #openttd |
| 14:01 | -!- | UnderBuilder [~chatzilla@168.226.104.77] has quit [Read error: Connection reset by peer] |
| 14:02 | -!- | Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Don't die this weekend, I want to have the fun of killing you!] |
| 14:03 | -!- | Phantasm [ghost@hack.fi] has joined #openttd |
| 14:03 | <Phantasm> | Ugh... |
| 14:03 | <Zr40> | should even be ^W, not ^H. |
| 14:03 | <Zr40> | Phantasm: yes, everyone got banned. |
| 14:03 | <Phantasm> | I saw that. |
| 14:03 | <Phantasm> | And I'm wondering who idiot did that. |
| 14:03 | <Zr40> | according to the mail I got from them: services misparsing an incorrect command |
| 14:04 | <@Belugas> | don't look at me, same thing happened 2me2 |
| 14:04 | -!- | bumblebee [~nnscript@ti0117a340-0253.bb.online.no] has quit [Ping timeout: 480 seconds] |
| 14:05 | <valhallasw> | s/services misparsing/user issuing/ |
| 14:05 | <Zr40> | the command was 'slightly' incorrect in the first place |
| 14:05 | -!- | Andel [~andel@owenrudge.net] has left #openttd [] |
| 14:06 | <Zr40> | but according to the mail, services banned everyone instead of refusing the command |
| 14:10 | <@Belugas> | that's a power I would love to have :D |
| 14:10 | <@Belugas> | ban the whole network! |
| 14:11 | <Phantasm> | Typically such shouldn't happen even with wrong commands...other than using thing like /os raw.. |
| 14:13 | <Tefad> | hehe |
| 14:13 | <Tefad> | i had good fun with operserv raw back in the day |
| 14:14 | <Tefad> | svsnick was pretty fun |
| 14:14 | <Phantasm> | Been there done that. |
| 14:14 | <Tefad> | before sanick (or whatever) |
| 14:14 | <Tefad> | i don't quite understand the difference in svs vs sa command prefixes |
| 14:14 | <Phantasm> | Sajoin & sapart flood was also nice in getting mirc to crash. |
| 14:14 | <Tefad> | mmm |
| 14:15 | <Phantasm> | Sa isn't done through services, svs is. |
| 14:15 | <Tefad> | yeah but why not have opers use svs then |
| 14:15 | <Tefad> | why are there sa and svs. |
| 14:15 | <Phantasm> | They require different access to be used. |
| 14:15 | <Tefad> | anyone heard of ACLs? |
| 14:15 | * | Tefad shrugs |
| 14:15 | <Phantasm> | For some commands there are overlaps sure, but generally not. |
| 14:16 | <Tefad> | join part nick overlap |
| 14:16 | <Tefad> | wasn't there even a quit one (which is basically a kill) |
| 14:16 | <Tefad> | oh n/m |
| 14:16 | <Tefad> | there was kill for opers that put "Kill:" in the message |
| 14:16 | <Tefad> | then the services kill was literal string |
| 14:17 | * | Tefad been using IRC for.. holy crap 13 years. |
| 14:18 | <Tefad> | good old quarterdeck global chat |
| 14:19 | <Tefad> | random news post mentioning said software: http://www.allbusiness.com/services/business-services-miscellaneous-business/4679579-1.html |
| 14:20 | <Tefad> | oh, i guess that's the end of global chat as an IRC client |
| 14:20 | -!- | yorick is now known as Yorick|AFK |
| 14:20 | -!- | Wolf01 is now known as Guest73 |
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| 14:41 | <Phantasm> | Tefad: Yes and those overlap for obvious reasons. They can be used at significantly lower access. |
| 14:42 | -!- | Anatolis [~Anatolis@195.241.10.185] has joined #openttd |
| 14:42 | <Phantasm> | The sa versions. While svs versions exist as the ircd might not have sa versions. |
| 14:43 | <Anatolis> | hello |
| 14:43 | <Tefad> | i also think irc needs to revolutionize its authentication system |
| 14:43 | <Anatolis> | does anyone know where I can find info on a patch were a train will leave the station if it's full? |
| 14:43 | <Tefad> | but that's not on topic for this channel : D |
| 14:44 | <Anatolis> | It was in the MiniN, but it's difficult to find a topic about it on the forum |
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| 15:00 | <Yorick> | meet my new bot, questionmark |
| 15:00 | <questionmark> | Hello.. My name is ?. I have a channel. Want to join? Then type #? |
| 15:02 | -!- | hylje [hylje@c214.myrootshell.com] has joined #openttd |
| 15:02 | -!- | questionmark was kicked from #openttd by peter1138 [No bots :p] |
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| 15:02 | <hylje> | what was that |
| 15:02 | <Yorick> | ?leave |
| 15:03 | <Yorick> | ?part |
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| 15:04 | <@peter1138> | Heh |
| 15:08 | <Patrick`> | #? |
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| 15:22 | <LordAzamath> | gnight |
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| 15:23 | -!- | mode/#openttd [+o DorpsGek] by ChanServ |
| 15:23 | <questionmark> | gnight LA |
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| 15:56 | -!- | mode/#openttd [+v DorpsGek] by ChanServ |
| 15:56 | -!- | mode/#openttd [+v Bjarni] by ChanServ |
| 15:56 | -!- | mode/#openttd [+v Belugas] by ChanServ |
| 15:56 | -!- | mode/#openttd [+v peter1138] by ChanServ |
| 15:57 | -!- | mode/#openttd [+v orudge] by ChanServ |
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| 16:51 | <dih> | Bjarni :-) |
| 16:51 | <@Bjarni> | where? |
| 16:51 | <Gonozal_VIII> | who? |
| 16:51 | <dih> | dont know |
| 16:51 | <@Bjarni> | then stop talking garbage |
| 16:51 | <dih> | somewhere |
| 16:52 | <dih> | i know he is somewhere |
| 16:52 | <dih> | now |
| 16:52 | <@Bjarni> | you need to do some research before presenting the results |
| 16:52 | <ln-> | i thought it was captain planet, but yeah, it looks more like a Bjarni. |
| 16:52 | <dih> | if i were (a) Bjarni - where would i hide |
| 16:52 | <dih> | how are you sir? |
| 16:53 | <@Bjarni> | <dih> if i were (a) Bjarni - where would i hide <-- the best hiding place is..... |
| 16:53 | <@Bjarni> | offline |
| 16:53 | <dih> | no - that would not be your best hiding place |
| 16:54 | <dih> | because then you would quickly find that you miss the "Bjanri!" |
| 16:54 | <dih> | and i am not sure would would annoy you most |
| 16:54 | <dih> | people saying it- or realizing that you actually would miss it :-P |
| 16:55 | <@Bjarni> | lol |
| 16:55 | <@Bjarni> | I wouldn't miss it |
| 16:55 | <@Bjarni> | people do it all the time |
| 16:55 | <Gonozal_VIII> | you would! |
| 16:55 | <dih> | ^^ |
| 16:55 | <dih> | did you get my email Bjarni? |
| 16:56 | <Sacro> | Bjarni:! |
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| 16:56 | <dih> | and here we have someone who cannot read what it sais in the quotes |
| 16:56 | <dih> | got a colon too many there Sacro :-P |
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| 16:57 | <@Bjarni> | dih: that's because Sacro is looking for colons everywhere |
| 16:58 | <dih> | he is probably looking for more than just colons everywhere ^^ |
| 16:58 | <@Bjarni> | <dih> did you get my email Bjarni? <-- the newest one is like two weeks old |
| 16:59 | <dih> | yes |
| 16:59 | <dih> | that sounds about right |
| 17:00 | <dih> | should be complete :-) |
| 17:00 | -!- | Digitalfox [~chatzilla@bl10-220-49.dsl.telepac.pt] has quit [Quit: Bye] |
| 17:00 | <dih> | btw ladies, i had a great thought :-D |
| 17:00 | * | Bjarni runs away |
| 17:00 | <dih> | a ottd spectating server :-P |
| 17:00 | <dih> | i.e. a game that joins a server as spectator, does all the drawing etc |
| 17:00 | <dih> | and at the same time allows 11 other spectators to join :-D |
| 17:01 | <dih> | of course no 'pause on join' allowed here |
| 17:02 | <CIA-1> | OpenTTD: glx * r12321 /trunk/readme.txt: -Change: update readme about where openttd looks for files (based on dih work) |
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| 17:03 | <dih> | uh - nice |
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| 17:08 | <dih> | leaving my lovely idea without any comments :-( |
| 17:10 | <Vikthor> | dih: Show us the code and we can talk :D |
| 17:10 | <dih> | LOL |
| 17:11 | <dih> | i am working on something else when i have the time |
| 17:11 | <Vikthor> | Yeah, I know that was just joke |
| 17:11 | <Gonozal_VIII> | why are spectators even limited? |
| 17:12 | <Phantasm> | Bjarni: Any idea when this will be possible as a route: 1) Buy a train to depot a 2) travel to station b and full load 3) travel to station c and unload 4) travel to depot d and sell <goto 1 as in it will buy a new one to different depot to replace the sold one and set it running> ? |
| 17:13 | <Gonozal_VIII> | that idea sucks phantasm :P |
| 17:13 | <dih> | when you have a decent script language that would be able to controll such actions |
| 17:13 | <Phantasm> | IT won't suck, Gonozal_VIII. |
| 17:13 | <Phantasm> | s/IT/It/ |
| 17:13 | <Patrick`> | it saves on money for buying a return track, right? |
| 17:13 | <Patrick`> | dumbass. |
| 17:13 | <Patrick`> | learn to signal |
| 17:14 | <Phantasm> | Patrick`: You get higher rating to station as the trains are always all new and that will give you more materials to transport. |
| 17:14 | <@Bjarni> | Phantasm: currently not possible |
| 17:14 | <Phantasm> | You'll also have less breakdowns which will significantly matter on overused tracks. |
| 17:14 | <Vikthor> | Phantasm: It's basically cheating, teleporting trains from depot to depot |
| 17:14 | <@Bjarni> | and don't hold your breath |
| 17:14 | <@Bjarni> | .... or maybe you should :P |
| 17:14 | <Phantasm> | Vikthor: No teleport, it is sell and buy. :) |
| 17:15 | <Gonozal_VIII> | but the fact that somebody suggests that shows that the resell value decreases way too slow |
| 17:15 | <dih> | lol Bjarni |
| 17:15 | <dih> | that's mean ^^ |
| 17:15 | <Patrick`> | ... or waypoint in a depot and autoreplace |
| 17:15 | <@Bjarni> | it would give me time to look at serious issues |
| 17:15 | <Phantasm> | Vikthor: I'm paying for the new train and selling the old one to 'whoever wants it' and therefore it is no teleporting of train as it is other train. |
| 17:15 | <dih> | i thought my ottd spectating server was more interesting ^^ |
| 17:16 | <Phantasm> | Gonozal_VIII: Well, it is in reality profitable on a long route. |
| 17:16 | <Phantasm> | It will also increase the secondary factory goods amount as you have more goods from primary factory hauled. |
| 17:16 | <Gonozal_VIII> | is not... you get much less money back for a used vehicle |
| 17:16 | <Phantasm> | Gonozal_VIII: Not that much less. I have calculated it. |
| 17:17 | <Gonozal_VIII> | i know, that's why i wrote it's wrong |
| 17:17 | <Gonozal_VIII> | the value should be reduced much faster |
| 17:17 | <dih> | the code for such a spectating server already exists... just needs a little rearranging ^^ |
| 17:17 | <Vikthor> | Phantasm: Sometimes more realism isn't that bad |
| 17:17 | <Phantasm> | The extra goods you get for the higher rating is worth more than the cost of selling the train (also you won't have running costs for returning part). |
| 17:17 | <Phantasm> | Vikthor: It is actually totally realistic. |
| 17:18 | <Gonozal_VIII> | i know that it makes more profit but it shouldn't |
| 17:18 | <dih> | trains should not be sellable ^^ |
| 17:18 | <Phantasm> | dih: Of course trains should be sellable. |
| 17:18 | <dih> | buy a train - keep it until it crashes ^^ |
| 17:18 | <Phantasm> | Are you saying you can't sell a train in real life? |
| 17:18 | <Vikthor> | What using loco for one route and than selling it is realistic? |
| 17:18 | <Vikthor> | *then |
|