| --- | Log | opened Fri Feb 08 00:00:40 2008 |
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| 02:23 | -!- | LordAzamath [~LordAzama@ip18.cab22.ltln.starman.ee] has joined #openttd |
| 02:23 | <LordAzamath> | hello |
| 02:24 | <Gonozal_VIII> | hi |
| 02:24 | <Forked> | greetings |
| 02:24 | <LordAzamath> | I just read an interesting news... TGV recieved an update :P AGV.. |
| 02:24 | <LordAzamath> | http://findarticles.com/p/articles/mi_m0BQQ/is_5_40/ai_62871157 |
| 02:26 | <DJ-Nekk|d> | i did read something similar, but way shorter in norweegian a few days agl... |
| 02:26 | <DJ-Nekk|d> | plus some on BBC-online |
| 02:26 | <DJ-Nekk|d> | it will come out ca 2011 |
| 02:26 | <Gonozal_VIII> | i don't understand that |
| 02:27 | <LordAzamath> | Gonozal_VIII: Basically... Faster train, more capacity, same cost |
| 02:27 | <Gonozal_VIII> | no, i can understand that... |
| 02:27 | <Gonozal_VIII> | but not norwegian |
| 02:27 | <LordAzamath> | haha |
| 02:27 | <Gonozal_VIII> | ;-) |
| 02:27 | <LordAzamath> | I know few words of Norwegian.. |
| 02:28 | <Gonozal_VIII> | i know even fewer |
| 02:28 | <LordAzamath> | Utgang is exit and ingang is entrance :D |
| 02:28 | <LordAzamath> | IIRC |
| 02:28 | <LordAzamath> | I was in Norway erm. two years ago.. |
| 02:29 | <Gonozal_VIII> | you probably read that ingang on a german sign where the E fell off |
| 02:29 | <LordAzamath> | ? |
| 02:29 | <Gonozal_VIII> | it's eingang in german |
| 02:29 | <LordAzamath> | nope.. it was in Oslo |
| 02:29 | <LordAzamath> | I visited Norway two years ago |
| 02:30 | <DJ-Nekk|d> | urc :) |
| 02:31 | <Gonozal_VIII> | does any of you play with daylength patch? |
| 02:31 | <DJ-Nekk|d> | when i played with miniin or chrisin i did... |
| 02:32 | <Gonozal_VIII> | because i made a modification today to enable daily and weekly autosave :-) |
| 02:33 | <DJ-Nekk|d> | that is actually smart... |
| 02:33 | <DJ-Nekk|d> | i remember i played with a factor of 15 or 30 once, and the game crashed at day 26 or something |
| 02:33 | <Forked> | meep |
| 02:33 | <DJ-Nekk|d> | efficiently killing 10 minutes or so of building |
| 02:34 | <Gonozal_VIII> | a lot can happen in a month with daylength 30 |
| 02:34 | <Forked> | Gonozal_VIII: I do, and I saw :) what was the v-> something-> bug though? never seen it |
| 02:34 | <DJ-Nekk|d> | Gonozal_VIII: exact,y |
| 02:35 | <Gonozal_VIII> | vehicle wasn't passed as a pointer anymore or something like that... v changed to this |
| 02:38 | <DJ-Nekk|d> | Btw, Ingang and Utgang is correct LordAzamath/Gonozal_VIII |
| 02:38 | <LordAzamath> | yeah! |
| 02:38 | <LordAzamath> | :) |
| 02:39 | <@peter1138> | LordAzamath, "news" from May 2000? |
| 02:39 | <LordAzamath> | wtf? |
| 02:40 | <@peter1138> | The URL you posted. |
| 02:40 | <Gonozal_VIII> | olds?^^ |
| 02:40 | <LordAzamath> | well.. I read a new new in Estonian.. |
| 02:40 | <LordAzamath> | and then googled for AGV so I could post a link |
| 02:41 | <LordAzamath> | http://www.postimees.ee/080208/esileht/valisuudised/310646.php |
| 02:41 | <LordAzamath> | if you really want |
| 02:42 | <Gonozal_VIII> | keep your olds :P |
| 02:43 | <LordAzamath> | the first sentence means that The world's fastest train, moving in standard gauge, was presented this week in France with Nicholas Sarkozy's participation.... or something like that |
| 02:43 | <Gonozal_VIII> | the trains we use have a top speed of 357 km/h |
| 02:44 | <LordAzamath> | Kümme aastat kestnud arendustegevuse ühe etapina testiti möödunud aastal rongi mootoreid ja saavutati tavaraudteel liikuvate rongide kiirusrekord 574,8 kilomeetrit tunnis. |
| 02:44 | <LordAzamath> | This means 574,8 km/h is top speed |
| 02:44 | <LordAzamath> | but only during testing |
| 02:44 | <Gonozal_VIII> | ah |
| 02:44 | <LordAzamath> | It'll not going to run this fast |
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| 02:47 | <Gonozal_VIII> | nice train |
| 02:48 | <Gonozal_VIII> | and i read that the energy consumption of a conventional highspeed train is about the same as a maglev train with same speed |
| 02:49 | <Gonozal_VIII> | therefore it doesn't make sense to build maglev tracks, except if you build them in low pressure/vacuum tubes |
| 02:50 | <Gonozal_VIII> | and i think that will replace most air traffic some day |
| 02:51 | <@peter1138> | Aircraft will be clean when they implement flight-path catenary... |
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| 02:51 | <Gonozal_VIII> | huh?^^ |
| 02:51 | <@peter1138> | Quite. |
| 02:52 | <Gonozal_VIII> | now that's a strange idea, where did you get that from? |
| 02:52 | <@peter1138> | Just now. |
| 02:52 | <Forked> | Gonozal_VIII: just shout if you need a new win32 binary hosted |
| 02:53 | <Gonozal_VIII> | soon^^ |
| 02:53 | <Gonozal_VIII> | at least i hope... |
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| 02:53 | <Gonozal_VIII> | depends on if the modifications i made work |
| 02:54 | <Gonozal_VIII> | stupid sh crashing all the time |
| 02:55 | <Gonozal_VIII> | the new version already works but lots of people want paxdest so i'll include paxdest |
| 02:55 | <LordAzamath> | Gonozal_VIII: Will your diff then be something like.... GonozalIN? ^^ |
| 02:55 | <LordAzamath> | :P |
| 02:55 | <Gonozal_VIII> | eddi wrote Gonozal_VIIIIN^^ |
| 02:55 | <LordAzamath> | lol |
| 02:55 | <LordAzamath> | ^^ |
| 02:56 | <Gonozal_VIII> | poking around in the code, not knowig what most of it does... |
| 02:56 | <Gonozal_VIII> | that's fun^^ |
| 02:58 | <LordAzamath> | I should probably do something useful... but I'm a bit tired of drawing/coding atm.. :( |
| 02:58 | <Gonozal_VIII> | but your grf stuff got a lot better since you started |
| 02:59 | <LordAzamath> | ? |
| 02:59 | <LordAzamath> | coding skills? |
| 02:59 | <Gonozal_VIII> | drawing... |
| 02:59 | <LordAzamath> | hmm |
| 03:00 | <LordAzamath> | perhaps |
| 03:00 | <Gonozal_VIII> | coding i don't know |
| 03:00 | <LordAzamath> | actually, I think no for coding.. I mean I have only used the simplest actions :D |
| 03:01 | <LordAzamath> | ActionA, Action7, Action10, ActionD, Action8 and sometimes Action4 |
| 03:01 | <@peter1138> | And all the interesting stuff happens in Action2 |
| 03:01 | <Gonozal_VIII> | see.. i don't even know what action d or 4 are |
| 03:02 | <LordAzamath> | D is for defining default parameters and 4 is for renaming stuf |
| 03:02 | <LordAzamath> | peter1138: All the difficult part is in Action2 too |
| 03:02 | <Gonozal_VIII> | and i would never touch a action 2... they are scary |
| 03:02 | <LordAzamath> | especially var Action2 |
| 03:02 | <LordAzamath> | so I agree with Gonozal :P |
| 03:03 | <Gonozal_VIII> | they jump around like mad and check for the weirdest things... |
| 03:04 | <LordAzamath> | hehe |
| 03:05 | <Gonozal_VIII> | the openttd code is at least readable^^ |
| 03:07 | <LordAzamath> | well.. commented nfo is readable too |
| 03:08 | <LordAzamath> | but not the one you get from decoding |
| 03:10 | <LordAzamath> | wiki.ttdpatch.net is either down, or very slow... |
| 03:13 | <LordAzamath> | does anyone know where is the standalone specs located? or mirrored? The one which is linked in specs page? |
| 03:13 | <LordAzamath> | ttdpatch wiki, I mean |
| 03:15 | <Gonozal_VIII> | aaaand compiling again... |
| 03:16 | <Gonozal_VIII> | that's the good thing about grfs, they compile fast |
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| 03:19 | -!- | Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd |
| 03:23 | -!- | DJ-Nekkid [~DJNekkid@gprs-ggsn6-nat.mobil.telenor.no] has joined #openttd |
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| 03:23 | <Forked> | irc at work!? :p |
| 03:23 | <ln-_> | what? who? |
| 03:23 | <Forked> | DJ-Nekkid I'm guessing (oh and I might be guilty of that too) |
| 03:24 | <ln-_> | outrageous. |
| 03:25 | <Forked> | I work at my ISP .. I thought I was suppose to .. urh .. use the internet .. it's educational.. right? :) |
| 03:25 | <ln-_> | oh, wait, actually i'm also at work at the moment, and on irc. |
| 03:25 | <Forked> | I don't even irc.. I just ssh |
| 03:28 | <Gonozal_VIII> | it works!! |
| 03:29 | <Gonozal_VIII> | i made a new tab in the configure patches menu :-) |
| 03:29 | <DJ-Nekkid> | Forked: what is my host now? |
| 03:29 | <Forked> | DJ-Nekkid: grps-blablabla.telenor |
| 03:29 | <DJ-Nekkid> | aye |
| 03:29 | <Forked> | therefor I guessed "at work" :) |
| 03:29 | <DJ-Nekkid> | hehe |
| 03:30 | <DJ-Nekkid> | yup ... |
| 03:30 | <DJ-Nekkid> | laptop in service-car :) |
| 03:30 | <Forked> | handy |
| 03:30 | <DJ-Nekkid> | sitting outside Aspø atm ... gonna troubleshoot one of your ... clients? |
| 03:30 | <Forked> | ah |
| 03:30 | <Forked> | I'm at the hq.. behind locked doors (leveranseavdelinga) |
| 03:30 | <DJ-Nekkid> | sb.nr 32105461 in case you were wondering :) |
| 03:31 | <Forked> | the customer is deaf (is that spelled right?) .. can't hear a thing |
| 03:31 | <DJ-Nekkid> | btw guys, his HQ is at the 4th and 5th floor, and in the 1st floor is one of our city's pubs ... and it's among the top5 seller of beer :) |
| 03:31 | <DJ-Nekkid> | isn't it death? ;) |
| 03:32 | <Forked> | pretty sure it's not ;) |
| 03:32 | <DJ-Nekkid> | close enouhg |
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| 03:33 | <Forked> | I'm waiting for vdsl2.. mmm |
| 03:33 | <DJ-Nekkid> | me2 :) |
| 03:33 | <DJ-Nekkid> | 125mbit? |
| 03:34 | <DJ-Nekkid> | 2+ |
| 03:34 | <DJ-Nekkid> | 2+' aint fast enough any more |
| 03:34 | <DJ-Nekkid> | :) |
| 03:34 | <Forked> | not with my distance and shitty cabling :\ .. probably more around 40-50Mbit down (650M, alot of it is 0,4mm) |
| 03:34 | <DJ-Nekkid> | well, what im actually is waiting on is "open beta" on your cable tv via dsl |
| 03:34 | <DJ-Nekkid> | im at 1700m so ... |
| 03:35 | <Forked> | vdsl2 is pointless over 1000m afaik |
| 03:35 | <DJ-Nekkid> | damnit! |
| 03:36 | <Forked> | also tv signals are overrated.. one does not need such things :) |
| 03:36 | <DJ-Nekkid> | lol |
| 03:36 | <DJ-Nekkid> | tPB 4tw? |
| 03:37 | <Forked> | nope |
| 03:39 | <DJ-Nekkid> | can you check if you can see that client btw? so i dont have to call Svein? |
| 03:39 | <Forked> | I don't use nor like tpb :) |
| 03:39 | <Forked> | sec |
| 03:40 | <Forked> | port is down |
| 03:41 | <@peter1138> | First floor pub? How bizarre. |
| 03:41 | <Forked> | enhet 453 |
| 03:41 | <Forked> | peter1138: ground floor |
| 03:41 | <@peter1138> | Pubs should be in their own building, not with floors above... |
| 03:41 | <DJ-Nekkid> | i always confuse thoose floors |
| 03:42 | <DJ-Nekkid> | *get confused* |
| 03:42 | <DJ-Nekkid> | my god my english suck sometimes |
| 03:42 | <DJ-Nekkid> | /always |
| 03:43 | <Gonozal_VIII> | in english first floor and ground floor is the same... in german the first floor is the one above the ground floor |
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| 03:44 | <@peter1138> | No, in English first floor is also above the ground floor. |
| 03:44 | <LordAzamath> | Gonozal_VIII: peter is right |
| 03:44 | <@peter1138> | It's the Americans who have it all wrong. |
| 03:44 | <Gonozal_VIII> | aaah cool |
| 03:44 | <LordAzamath> | and below ground floor is basement |
| 03:44 | <LordAzamath> | :P |
| 03:45 | <@peter1138> | 08:44. Work at 09:00. |
| 03:45 | <Gonozal_VIII> | americans also don't have a 13th floor and strange things like that |
| 03:45 | <@peter1138> | I should finish getting dressed :o |
| 03:45 | <Forked> | I hate this day already |
| 03:45 | <Forked> | afk |
| 03:45 | <ln-_> | choose a nice dress |
| 03:46 | -!- | LordAzamath is now known as LA[feeling_ill] |
| 03:47 | <@peter1138> | *nod* |
| 03:47 | -!- | peter1138 [~petern@217.151.109.242] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!] |
| 03:50 | <Gonozal_VIII> | if nothing goes wrong now, i'll only have to compile one more time and then i know all updated and merged patchs work and i can upload :-) |
| 03:51 | <DJ-Nekkid> | Gonozal_VIIIIN ? |
| 03:52 | <Gonozal_VIII> | hehe, yes |
| 03:52 | <Forked> | Gonozal_VIII: say when =p |
| 03:52 | <DJ-Nekkid> | Forked: his patch on that server of yours? |
| 03:53 | <Gonozal_VIII> | huh czech.txt doesn't want to be patched :S |
| 03:53 | <Forked> | DJ-Nekkid: what server of mine? web or ttd? |
| 03:53 | <DJ-Nekkid> | that ttd one you talked about the other day |
| 03:54 | <Forked> | oh, no.. not atm.. but havne't really played the last week .. except for some testing pbs yesterday |
| 03:54 | <DJ-Nekkid> | oh |
| 03:54 | <Forked> | I could always put one up though later |
| 03:55 | -!- | TinoM [~Tino@i59F54F99.versanet.de] has joined #openttd |
| 03:55 | <Forked> | I expect there is a new patch collection coming any minute now :p |
| 03:55 | <DJ-Nekkid> | im not playing too much on fridays ... wife-time |
| 03:55 | <DJ-Nekkid> | hehe |
| 03:55 | <Forked> | :) |
| 03:55 | <DJ-Nekkid> | and im also trying to figure out how to use the callbacks... |
| 03:55 | <Forked> | friend of gf might be coming over today.. I heard some talk of "hair dye" then tuned out |
| 03:55 | <DJ-Nekkid> | hehe, no shit sherlock :) |
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| 04:04 | <Gonozal_VIII> | hmmm strange characters in czech.txt are broken |
| 04:04 | <Gonozal_VIII> | probably my fault |
| 04:05 | -!- | Tefad [~tefad@c-71-63-20-187.hsd1.va.comcast.net] has joined #openttd |
| 04:06 | <LA[feeling_ill]> | Gonozal_VIII: ofcourse your fault |
| 04:06 | <Gonozal_VIII> | :P |
| 04:06 | <LA[feeling_ill]> | everything is your fault ;P |
| 04:11 | <Gonozal_VIII> | aaaaand compiling |
| 04:13 | <Gonozal_VIII> | i've compiled like 100 times today... |
| 04:16 | -!- | peter1138 [~petern@petern.bnsnet.co.uk] has joined #openttd |
| 04:16 | -!- | mode/#openttd [+o peter1138] by ChanServ |
| 04:16 | <Gonozal_VIII> | shouldn't you be at work now peter? |
| 04:17 | <DJ-Nekkid> | he prolly is :) |
| 04:17 | <DJ-Nekkid> | i am :) |
| 04:17 | <Gonozal_VIII> | and very productive ;-) |
| 04:17 | <Gonozal_VIII> | oh, compile finished |
| 04:18 | <Forked> | DJ-Nekkid: did you get that lady up and running? :p |
| 04:18 | <DJ-Nekkid> | i started at 0830, now it's 10:17, and ive fixed 2 connections already |
| 04:18 | <DJ-Nekkid> | afaik |
| 04:18 | <DJ-Nekkid> | she was wrong connected in the central |
| 04:18 | <LA[feeling_ill]> | ttdpatch wiki is STILL down :( |
| 04:18 | <DJ-Nekkid> | (to the old DSLAM/ISP, not to yours) |
| 04:18 | <DJ-Nekkid> | LA[feeling_ill]: i have a zip of that page... |
| 04:18 | <DJ-Nekkid> | if u want it |
| 04:19 | <@peter1138> | Gonozal_VIII, yes, I am. |
| 04:19 | <Gonozal_VIII> | it works :-) |
| 04:20 | <Forked> | DJ-Nekkid: ah |
| 04:20 | <LA[feeling_ill]> | DJ-Nekkid: I want :D |
| 04:21 | <DJ-Nekkid> | im DCC'ing |
| 04:21 | <DJ-Nekkid> | if it works (doubtfull) |
| 04:22 | <LA[feeling_ill]> | am I supposed to get some popup window with agree to download? :D |
| 04:22 | <LA[feeling_ill]> | didin't get any |
| 04:23 | <DJ-Nekkid> | oki |
| 04:23 | <DJ-Nekkid> | add my msn... |
| 04:23 | <DJ-Nekkid> | pm'ed |
| 04:24 | <@peter1138> | So, are you a DJ, and are you naked? |
| 04:24 | <DJ-Nekkid> | yes and no :) |
| 04:24 | <Forked> | DJ-Nekkid: oh and yep, port is up now :) about 16Mbit |
| 04:24 | <DJ-Nekkid> | i know, svein told me on msn :) |
| 04:24 | <Forked> | hah |
| 04:24 | <Forked> | he forgot to log it |
| 04:25 | * | peter1138 puts on some ELP. |
| 04:26 | <Tefad> | extremely large penises? |
| 04:26 | -!- | LA[feeling_ill] [~LordAzama@ip18.cab22.ltln.starman.ee] has quit [Remote host closed the connection] |
| 04:26 | -!- | LordAzamath [~LordAzama@ip18.cab22.ltln.starman.ee] has joined #openttd |
| 04:26 | <@peter1138> | Err, no. |
| 04:27 | <DJ-Nekkid> | extended long play |
| 04:27 | <DJ-Nekkid> | aka EP :O) |
| 04:27 | <Tefad> | what about SP? |
| 04:27 | <@peter1138> | Emeerson, Lake & Palmer... |
| 04:27 | <DJ-Nekkid> | single play? |
| 04:27 | <Tefad> | VHS terms? |
| 04:27 | <@peter1138> | DRM taken to extremes ;) |
| 04:28 | <Tefad> | SP LP E(L)P |
| 04:28 | <@peter1138> | Short play. |
| 04:28 | <DJ-Nekkid> | vinyl |
| 04:28 | <Tefad> | hmm |
| 04:28 | <Tefad> | i've only heard RPMs in coorelation with vinyl |
| 04:31 | <@peter1138> | LP = 12", EP = 10", Single = 7"? or something |
| 04:33 | <DJ-Nekkid> | both EP and LP is 12" |
| 04:34 | <Gonozal_VIII> | http://www.tt-forums.net/viewtopic.php?f=33&t=36127 |
| 04:34 | <Gonozal_VIII> | yay new version |
| 04:34 | -!- | eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has quit [Ping timeout: 480 seconds] |
| 04:35 | <Gonozal_VIII> | could you please host a new binary forked? :-) |
| 04:38 | * | peter1138 is listening to: Emerson, Lake & Palmer - Emerson, Lake & Palmer - Take A Pebble - (10:08/12:31) |
| 04:39 | <@peter1138> | Yay, SPAM! |
| 04:39 | <Gonozal_VIII> | oh noes mp3 script |
| 04:40 | <@peter1138> | Ooh, my audioscrobbler plugin is working again. |
| 04:41 | -!- | nzvip [~svip@192.38.109.188] has joined #openttd |
| 04:41 | * | LordAzamath is listening to Moby - Dream about me (Hotel)... this kind of spam? |
| 04:41 | * | DJ-Nekkid is listening to Nrk Petre - Filmplaneten |
| 04:42 | -!- | eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has joined #openttd |
| 04:44 | <DJ-Nekkid> | no ffs.... |
| 04:44 | <DJ-Nekkid> | it's Filmpolitiet |
| 04:44 | <@peter1138> | I have no equalizer |
| 04:44 | <@peter1138> | Silly rhythmbox... |
| 04:45 | * | LordAzamath is listening to "Positiivsed tulnukad" by "Chalice" on "Taevas ja perse" |
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| 04:45 | -!- | Gonozal_VIII is now known as Guest798 |
| 04:45 | -!- | asgdgdg is now known as Gonozal_VIII |
| 04:46 | * | peter1138 is listening to: Emerson, Lake & Palmer - Emerson, Lake & Palmer - The Three Fates; i) Clotho (Royal Festival Hall Organ) ii) Lachesis (Piano Solo) iii) Atropos (Piano Trio) - (0:09/7:43) |
| 04:47 | * | LordAzamath is listening to "Charango" by "Morcheeba" on "Charango" |
| 04:47 | <@peter1138> | What! There's no Royal Festival Hall Organ in that :/ |
| 04:48 | <LordAzamath> | hmm.. I think that's why we have the "Whatcha listening @ da moment" thread for |
| 04:48 | <@peter1138> | Forum threads suck |
| 04:48 | <Forked> | Gonozal_VIII: compiling |
| 04:50 | <Gonozal_VIII> | i hope it works |
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| 04:53 | * | LordAzamath is listening to "Undress me now" by "Morcheeba" on "Charango" |
| 04:55 | <LordAzamath> | hehe, now I added kopete function to do this automatically :D |
| 04:55 | <LordAzamath> | Now listening to:Get Along by Morcheeba on Charango |
| 04:55 | <LordAzamath> | wonder, if it does it twice... |
| 04:55 | <Gonozal_VIII> | does it work forked? |
| 04:56 | * | peter1138 points at #openttd.spam |
| 04:57 | <Forked> | Gonozal_VIII: trying to do some actual work here.. and it's juist done compiling |
| 04:57 | <Forked> | wont testrun it : |
| 04:57 | <Forked> | p |
| 04:57 | <Gonozal_VIII> | hehe, work |
| 04:57 | <@peter1138> | Actual... work...? |
| 04:57 | <Forked> | trunk_r12083_long_filename_r12083.patch_08.02.2008_10-57-20 |
| 04:57 | <Forked> | what should I name the .rar file? |
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| 04:58 | <Forked> | long_filename_r12083.patch.rar ? |
| 04:58 | <Gonozal_VIII> | without the patch... |
| 04:58 | <Gonozal_VIII> | i think |
| 04:58 | <Gonozal_VIII> | but doesn't matter |
| 04:59 | <Forked> | uploading.. |
| 04:59 | <Gonozal_VIII> | yay thanks |
| 05:00 | <Forked> | I am really looking forward to vdsl2 .. maybe I get some 10-20Mbit upload |
| 05:00 | <Gonozal_VIII> | wow |
| 05:00 | <Gonozal_VIII> | what's vdsl2? |
| 05:00 | <Forked> | http://www.skagset.no/openttd/r12083_long_filename.rar <- there.. if you wnat to update your post :) |
| 05:01 | <Forked> | vdsl2 is .. a fairly new DSL technology.. that gives greater speed on >1000M long lines |
| 05:01 | <DJ-Nekkid> | Forked: ETA of that for Ålesund sentral? |
| 05:01 | <Forked> | DJ-Nekkid: I'm pretty sure I can't comment on that to the outside.. sorry :\ |
| 05:01 | <DJ-Nekkid> | pm then :) |
| 05:02 | <Forked> | but I'm on ÅL .. so you might see when we start testing for real :p |
| 05:02 | <DJ-Nekkid> | hehe |
| 05:03 | <DJ-Nekkid> | hehe... |
| 05:03 | <Forked> | but like I said.. less than 1000M .. or else it turns into adsl2+ |
| 05:03 | <DJ-Nekkid> | i wanna be in that test-group :) |
| 05:03 | <DJ-Nekkid> | nah! hehe |
| 05:03 | <DJ-Nekkid> | i want one! |
| 05:03 | <DJ-Nekkid> | hehe |
| 05:04 | <Forked> | 2+ or worse, I think |
| 05:04 | <Forked> | only read about it |
| 05:04 | <Forked> | arrgh |
| 05:04 | * | Forked curses kapaks |
| 05:05 | <DJ-Nekkid> | im sure it will be better then that! |
| 05:05 | <DJ-Nekkid> | kapaks sux! |
| 05:05 | <DJ-Nekkid> | and the ADSL-ppl in telenor use it as their bible |
| 05:05 | <DJ-Nekkid> | "but kapas say they can have x speed" |
| 05:05 | <DJ-Nekkid> | and i say "but they cant!" |
| 05:05 | <Forked> | "ledig linje" .. well let me use it then |
| 05:05 | <Forked> | bastards |
| 05:05 | * | Forked curses jara a bit too |
| 05:06 | <Forked> | anyway .. http://en.wikipedia.org/wiki/Very_High_Speed_Digital_Subscriber_Line_2 |
| 05:07 | <Forked> | Gonozal_VIII: update your win32 binary link :) |
| 05:07 | <DJ-Nekkid> | but i suppose at my line it will surpass the 15mbit i currently have |
| 05:08 | <Gonozal_VIII> | i would need a new link for that :-) |
| 05:08 | <@peter1138> | Lies. If it was digital you wouldn't need modems... |
| 05:08 | <DJ-Nekkid> | 100 Mbit/s at 0.5 km (1640 ft) and 50 Mbit/s at 1 km (3280 ft), but degrades at a much slower rate from there, and still outperforms VDSL. Starting from 1.6 km (1 mile) its performance is equal to ADSL2+. |
| 05:09 | <DJ-Nekkid> | what would you hook it into then? |
| 05:09 | <DJ-Nekkid> | the lan-port? |
| 05:09 | <Gonozal_VIII> | ooooh |
| 05:09 | <Forked> | DJ-Nekkid: 100Mbit ethernet? |
| 05:09 | <LordAzamath> | is now listening to: "At the River" by "Groove Armada" on "The Best of" |
| 05:09 | <keyweed> | the achieved quality depends on the length of the copper phone line and the quality of it. other factors like interference may also slow you down |
| 05:10 | <DJ-Nekkid> | keyweed: i know ... |
| 05:10 | <DJ-Nekkid> | i work as a telecom installer |
| 05:10 | <DJ-Nekkid> | :) |
| 05:10 | <keyweed> | whatever your ISP sais .. they cannot change the laws of physics |
| 05:10 | <Gonozal_VIII> | updateded |
| 05:10 | <keyweed> | i work as a perl coder for a Dutch ISP :) |
| 05:10 | <Forked> | this why I'm hoping for 40-50Mbit at my 0.65km |
| 05:11 | <DJ-Nekkid> | keyweed: i also know that, and i struggle with one of the ISPs ppl saying "but t |
| 05:11 | <Forked> | for some reason I get top speed out .. (1199kbps) .. hardly anyone gets that on dsl2 .. even on supposedly better cables |
| 05:11 | <DJ-Nekkid> | "byt my books say you can get a <set> line" |
| 05:11 | <keyweed> | i don't know my speed yet. haven't bothered connecting a new modem |
| 05:11 | <DJ-Nekkid> | and i say "no you cant, there is too much <factors> here" |
| 05:12 | <DJ-Nekkid> | Forked: i get close-to-top-speed at mine ... 1080kbps |
| 05:12 | <keyweed> | customers who think the laws of physics are adjustable. we have those too |
| 05:12 | * | peter1138 finds his 8M/400K adequate |
| 05:12 | <Forked> | DJ-Nekkid: I bet you did replaced parts of it with better cables ;\ |
| 05:13 | <DJ-Nekkid> | nope... |
| 05:13 | <keyweed> | i've got a 20/1 line but my current modem can't do that. |
| 05:13 | <keyweed> | i don't care much about speed. i care about reliability |
| 05:14 | <DJ-Nekkid> | keyweed: indeed |
| 05:14 | <DJ-Nekkid> | as much speed as possible for highest possible reliability :) |
| 05:14 | <keyweed> | but this fast line is free. staying on the slower one would have cost me money... |
| 05:14 | <keyweed> | strange place this world. |
| 05:14 | <DJ-Nekkid> | hehe |
| 05:14 | <Forked> | the dslam and modem are generally quite good at finding a good speed vs good reliance .. at least on my connection |
| 05:15 | <DJ-Nekkid> | Forked: not on mine ... |
| 05:15 | <DJ-Nekkid> | i had to adjust it slightly down... |
| 05:15 | <DJ-Nekkid> | or, Svein did |
| 05:15 | <Forked> | hehe |
| 05:15 | <Forked> | I get close to 19000kbps down .. and 1199 up |
| 05:15 | <DJ-Nekkid> | i can get 16,4 or something |
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| 05:15 | <DJ-Nekkid> | slightly unstable |
| 05:15 | <DJ-Nekkid> | and he did set it to 16, and works like a charm |
| 05:15 | <DJ-Nekkid> | check port 1040 |
| 05:15 | * | madis[LA] is back with ChatZilla |
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| 05:16 | <Forked> | not now, got to get this one done before lunch :) |
| 05:16 | <DJ-Nekkid> | well, when you feel like it :) |
| 05:17 | <DJ-Nekkid> | or if :) |
| 05:17 | <Forked> | hehe |
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| 05:18 | <DJ-Nekkid> | *afk, work* |
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| 05:18 | <Gonozal_VIII> | i think now is a good time to get some sleep |
| 05:18 | <@peter1138> | Reboot to windows time :o |
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| 05:19 | <Gonozal_VIII> | http://www.tt-forums.net/viewtopic.php?f=33&t=36127 *spamspam* |
| 05:20 | * | madis[LA] /kick Gonozal_VIII "No spam here" |
| 05:20 | <madis[LA]> | :P |
| 05:20 | <Forked> | *hamham* |
| 05:21 | <Gonozal_VIII> | good night :-) |
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| 05:27 | -!- | mode/#openttd [+o peter1138] by ChanServ |
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| 05:36 | <Eddi|zuHause2> | <LordAzamath> wiki.ttdpatch.net is either down, or very slow... <- there is usually "wiki2" as backup |
| 05:36 | <madis[LA]> | thanks :D |
| 05:36 | <madis[LA]> | is it possible to separate Action0A from realsprites with eg action10? |
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| 05:37 | <Eddi|zuHause2> | i have no idea ;) |
| 05:37 | <madis[LA]> | so I could have action07 skip only headers, but not sprites... |
| 05:39 | <@peter1138> | huh? |
| 05:39 | <@peter1138> | What are you trying to achieve? |
| 05:47 | <Forked> | hmm |
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| 06:47 | <madis[LA]> | ok.. now a small part of things are done :D |
| 06:47 | <madis[LA]> | of my plan |
| 06:47 | <madis[LA]> | today |
| 06:49 | <madis[LA]> | what do you guys think should I make a grf which help you to set up eyecandy dig depots.. something like in this mockup |
| 06:49 | <madis[LA]> | http://www.hot.ee/madisaasmae/eyecandy.png |
| 06:50 | <@peter1138> | no |
| 06:50 | <@peter1138> | write it as a feature so that they're actually real ;) |
| 06:51 | <madis[LA]> | ? |
| 06:52 | <@peter1138> | was my english complicated? |
| 06:52 | <madis[LA]> | it didn't make sense |
| 06:52 | <madis[LA]> | to me |
| 06:53 | <@peter1138> | how so? |
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| 06:53 | <madis[LA]> | what are actually real? |
| 06:53 | <@peter1138> | the big depots... |
| 06:54 | <@peter1138> | the vehicles sitting in them... |
| 06:54 | <@peter1138> | the shunting yards... |
| 06:54 | <Digitalfox> | madis[LA]: Peter means " Code a feature that allow wagons to be on track without engine " ;) |
| 06:54 | <madis[LA]> | or make the engine transparent |
| 06:54 | <@peter1138> | and shunted around |
| 06:54 | <madis[LA]> | it's actually a screenshot |
| 06:54 | <madis[LA]> | not a mockup :D |
| 06:54 | <Digitalfox> | Unless the newgrf God *Hint* has already created that code |
| 06:55 | <madis[LA]> | and there is only one train in each track |
| 06:55 | <@peter1138> | Digitalfox: no, i don't think Belugas has done it |
| 06:55 | <@peter1138> | madis[LA]: hence it is not real |
| 06:55 | <Digitalfox> | Maybe he has ;) buahahaha |
| 06:55 | <@peter1138> | i didn't mean real as in screenshot vs mockup |
| 06:56 | <madis[LA]> | but until newgrf GOD has done something, why not use this solution? |
| 06:57 | <@peter1138> | i don't see what it has to do with newgrf, heh |
| 06:57 | <madis[LA]> | me neither |
| 06:57 | <madis[LA]> | but Digitalfox mentioned it |
| 06:57 | <@peter1138> | so make a very slow transparent engine, heh |
| 06:57 | <madis[LA]> | done |
| 06:57 | <@peter1138> | so bored people can pretend |
| 06:57 | <madis[LA]> | and transparent wagons too |
| 06:57 | <@peter1138> | that is unnecessary |
| 06:57 | <madis[LA]> | 3/8 lenght |
| 06:57 | <madis[LA]> | so you can add whatever gap in there |
| 06:58 | <@peter1138> | oh, i suppose |
| 06:58 | <madis[LA]> | done |
| 06:58 | <madis[LA]> | but only for toyland |
| 06:58 | <@peter1138> | make the engine refittable |
| 06:58 | <madis[LA]> | because it's WIP |
| 06:58 | <madis[LA]> | ? |
| 06:58 | <Digitalfox> | No sense of humor.. :( |
| 06:58 | <@peter1138> | dunno if that can change its length |
| 06:58 | <@peter1138> | i want real shunting :D |
| 06:58 | <madis[LA]> | engines can't |
| 06:58 | <@peter1138> | engines can't what? |
| 06:59 | <madis[LA]> | change lenght |
| 06:59 | <madis[LA]> | only wagons |
| 06:59 | <@peter1138> | why not? |
| 06:59 | <madis[LA]> | dunno |
| 06:59 | <@peter1138> | engines certainly can have different lengths |
| 07:00 | <madis[LA]> | This property does not work for the first vehicle in a train (i.e. the engine). |
| 07:00 | <@peter1138> | that's bollocks |
| 07:00 | <madis[LA]> | from wiki |
| 07:00 | <@peter1138> | ukrs has used shorter engines since... well, years ago. |
| 07:00 | <madis[LA]> | http://wiki2.ttdpatch.net/tiki-index.php?page=Action0Trains#Shorter+train+vehicles+%2821%29 |
| 07:00 | <@peter1138> | yes, i can read |
| 07:00 | <Sacro> | MOAR PBS UPDATES PLS |
| 07:01 | <@peter1138> | never trust 'facts' in a wiki :p |
| 07:01 | <@peter1138> | Sacro: MORE PBS SERVERS! |
| 07:01 | * | peter1138 ponders doing his |
| 07:01 | <Forked> | hmm I could do that.. |
| 07:02 | <Sacro> | peter1138: go on then D: |
| 07:02 | <Sacro> | with UKRS |
| 07:02 | <Sacro> | and blackjack |
| 07:02 | <Sacro> | and hookers |
| 07:02 | <@peter1138> | what? |
| 07:02 | <Forked> | infact.. forget the UKRS and the blackjack |
| 07:03 | * | peter1138 is compiling |
| 07:03 | <@peter1138> | no, don't forget UKRS |
| 07:04 | <@peter1138> | gah, my chosen server is slow :( |
| 07:04 | <@peter1138> | hmmz |
| 07:06 | <@peter1138> | Sacro: have you played with it on a server yet? |
| 07:06 | <@peter1138> | gah, still compiling :o |
| 07:07 | <Sacro> | peter1138: indeed i have, co-op server has one |
| 07:08 | <@peter1138> | ah |
| 07:08 | <@peter1138> | so they have |
| 07:08 | <@peter1138> | http://www.openttd.org/server_detail.php?id=14630 |
| 07:08 | <@peter1138> | hmm, i don't have a windows build :p |
| 07:10 | <Sacro> | peter1138: there's one bck on the forums |
| 07:10 | <@peter1138> | 12072 it seems |
| 07:10 | <Sacro> | mmm? |
| 07:11 | <@peter1138> | it is r12072 not r12062 |
| 07:12 | <Sacro> | hmmm |
| 07:12 | <@peter1138> | ah well, i can't play now anyway |
| 07:12 | <@peter1138> | but i'll leave it on |
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| 08:08 | <@peter1138> | So... |
| 08:09 | * | peter1138 waits for 2003r2 to install. |
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| 08:34 | <fjb> | Hello |
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| 08:47 | <fjb> | Hm, I found a workaround for the problem that the trains don't go into the depot with YAPP. Building the depots in non PBS sections helps. |
| 08:50 | <Tekky> | I think the best solution may be to disable automatic depot servicing in PBS areas and require trains to use go to depot orders for servicing in PBS areas. |
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| 08:51 | <fjb> | The trains don't follow the order to go into the depot for service. They go into the depot, but not only for service but always. |
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| 08:52 | <Vikthor> | Tekky, I agree, but that would cause insane amount of "bug" reports regardless of how much you will advertise it :D |
| 08:53 | <@peter1138> | can the train be told check if it needs to go to a depot before reserving a path...? |
| 08:53 | <Noldo> | why not? |
| 08:54 | <Noldo> | when is it checked now? |
| 08:54 | <fjb> | peter1138: That sounds like the solution if it is possible. |
| 08:54 | <Tekky> | fjb: are you using the order "service in depot" or "go to depot"? |
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| 08:55 | <fjb> | Tekky: I used "service in depot". It always reserved the path to the depot then, not only when it needs service. |
| 08:56 | <Tekky> | oh, then it's a bug.... just a moment, let me check whether that happens in my game. |
| 08:56 | <Sacro> | hey Tekky |
| 08:56 | <fjb> | It happens with v2 and v3 |
| 08:57 | <Tekky> | hi Sacro :) |
| 08:57 | * | Sacro is in a rather boring lecture |
| 08:57 | <fjb> | Forcing a train into the depot (with the depot button in the train status window) makes the train bypass the depot, go to the station, reverse there and go back to the depot. |
| 08:59 | <madis[LA]> | arggh.. I'm stuck. how do I define for an engine that it doesn't have capacity? |
| 08:59 | <DaleStan> | Set the capacity to zero? |
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| 09:00 | <madis[LA]> | yes I thought that too |
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| 09:02 | <@peter1138> | lol |
| 09:02 | <@peter1138> | that coop is funny |
| 09:02 | <@peter1138> | they've completely missed the point on how to use the signals |
| 09:03 | <Sacro> | oh fsck |
| 09:03 | <Sacro> | got to move |
| 09:03 | <madis[LA]> | but I hthink I'm getting blind, because I can't find anything about capacity in action0Trains... only refittable cargo classes and 1D, but these are for refitting |
| 09:03 | <hylje> | these new fancy scwancy pbs signals? |
| 09:03 | <madis[LA]> | ok.. 14 - cargo capacity ^^ |
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| 09:04 | <Tekky> | fjb: I cannot confirm that "service in depot" doesn't work. It works just as intended with me. However, it is possible that a train doesn't need servicing when it first encounnters the "service in depot" order and therefore skips it. But a few seconds later, when it actually passes near the depot, it decides that it needs servicing and tries to get to the depot anyway, which fails. |
| 09:04 | <fjb> | peter1138: coop people are often doing funny things. Where did they miss how to use the signals? |
| 09:06 | <fjb> | Tekky: That is strange. I alway see the trains passing the depot (and a going to depot message shows a very short time at the bottom of the vehicle status window). |
| 09:06 | <Tekky> | fjb: yes, that sounds to me like a failed attempt of automatic depot servicing. |
| 09:07 | <fjb> | Tekky: How far are your signals apart at your line? |
| 09:07 | <Tekky> | that has nothing to do with the "go to depot" or "service at depot" order. |
| 09:07 | <Tekky> | 6 tiles |
| 09:08 | <fjb> | Tekky: With the service at depot order the train always visits the depot in my game. |
| 09:08 | <@peter1138> | fjb: they still use "exit block" signals |
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| 09:08 | <@peter1138> | they still place signals every other tile |
| 09:09 | <fjb> | peter1138: That are bad habits. I didn't like that style even without PBS. But I think I have seen the screenshot that you were talking about. And I also wondered. |
| 09:09 | <@peter1138> | quite |
| 09:10 | <Tekky> | with PBS, it is now much more meaningful to increase capacity by offering several tracks to use. There is no need to increase capacity by placing a signal on every square anymore. |
| 09:11 | <fjb> | peter1138: But it is always not easy to change the habbits one is used to. |
| 09:11 | <Tekky> | you should have not more than one signal per train length in the new PBS system. |
| 09:12 | <fjb> | It looked always awful to have signals on every tile. |
| 09:12 | <hylje> | plus signals every other tile means bridges and other gaps need to have themselves doubled |
| 09:12 | <hylje> | to compensate |
| 09:13 | <fjb> | And it prevented trains from reversing to solve a lock. |
| 09:13 | <Ammller> | fjb: there is about 5 years experience in it |
| 09:14 | <@peter1138> | ttp://fuzzle.org/o/Screenshot.png |
| 09:14 | <@peter1138> | :( |
| 09:14 | <@peter1138> | at least the platforms don't have entry signals, i suppose |
| 09:14 | <fjb> | Ammller: Yes, it is. Very specialized for a very specialized style. |
| 09:14 | <Ammller> | for high traffic |
| 09:15 | <fjb> | High traffic with very short trains and only old industries and flat land. |
| 09:16 | <hylje> | short being..? |
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| 09:18 | <fjb> | up to 6 or 7 tiles. Most are about 5 tiles long. |
| 09:18 | <@peter1138> | Sacro, play bitch :p |
| 09:18 | <Sacro> | buh? |
| 09:18 | * | Sacro is back in the same lecture |
| 09:18 | <Sacro> | but a different theater |
| 09:18 | <@peter1138> | boo :( |
| 09:18 | <@peter1138> | i setup a server for you |
| 09:18 | <Sacro> | orly? |
| 09:18 | <@peter1138> | and you repay me by being in a lecture! |
| 09:18 | <Sacro> | well i am supposed to be listening to... err... |
| 09:18 | <Sacro> | Software Engineering and Human Computer Interaction |
| 09:19 | <@peter1138> | heh |
| 09:19 | <Sacro> | but instead I am playing Peggle |
| 09:19 | <Sacro> | doy ou have windows binaries available? |
| 09:19 | <@peter1138> | ... |
| 09:19 | <Ammller> | fjb: tell me a kind of train/map compination we didn't make... |
| 09:19 | <@peter1138> | thought you already had them :o |
| 09:19 | <Ammller> | -p+b |
| 09:21 | <fjb> | Ammller: I cann only tell from your screen shots. But you layout is not the best for new industries that don't have an endless high output. |
| 09:22 | <Sacro> | peter1138: on my desktop at home |
| 09:22 | <Sacro> | i'm on the lap |