| --- | Log | opened Thu Jan 31 00:00:27 2008 |
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| 09:03 | <Sacro> | http://tt-forums.net/viewtopic.php?f=33&t=36042 <- does this dude need to post source? /me cnnot open deb files |
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| 09:05 | <@Belugas> | i guess he indeed do need to make it so sources are available... |
| 09:06 | <@Belugas> | whatever that actually means |
| 09:06 | <@Belugas> | i need coffee |
| 09:06 | <@Belugas> | badly |
| 09:06 | * | keyweed has coffee \o/ |
| 09:07 | * | Hendikins had a fun shift at work. Murphy's Law++ |
| 09:07 | <Gekz> | lol |
| 09:07 | <Hendikins> | Severe electrical storm. Power failure, track equipment failure, signalling system failure, level crossing failure. |
| 09:07 | <keyweed> | i'm having fun at work. finnished a project, final specs came an hour our after i finnished. |
| 09:08 | <@peter1138> | if you're going to ask for it |
| 09:08 | <Hendikins> | TLS was playing up as well |
| 09:08 | <keyweed> | the specs confirm to what i made, so i'm happy. |
| 09:08 | <@peter1138> | mm |
| 09:08 | <keyweed> | nice sentence. *whacks self* |
| 09:09 | <Gekz> | lol |
| 09:09 | <Hendikins> | Quite honestly, I'm amazed the delays were only 90 minutes |
| 09:09 | <Gekz> | conform |
| 09:09 | <Hendikins> | Well, up to 90 minutes |
| 09:10 | <Hendikins> | "You really want to know how late the next City via Granville train is?" *looks at TLS* "The next one is 43 minutes late, the one behind it is 78 minutes late. So far." |
| 09:11 | <hylje> | nice |
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| 09:11 | <hylje> | keyweed: I WILL FINNISH YOU |
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| 09:11 | <Hendikins> | At least my passengers took it reasonably well. They understand that the weather is beyond my control. |
| 09:12 | <Hendikins> | And the DM/sales clerk reckon I did a great job (because virtually nobody asked them anything) |
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| 09:16 | <SmatZ> | hello |
| 09:17 | <hylje> | hi |
| 09:17 | <Hendikins> | (Yes, I know ranting about work is off-topic, but at least I work in transport) |
| 09:17 | <SmatZ> | !logs |
| 09:17 | <SpComb> | Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) |
| 09:20 | <SmatZ> | Sacro: he has to release sources together with binary - but if you cannot open the archive with binary, you are not receiving binary and so, you have no right to see the sources (in my opinion) |
| 09:22 | <Gekz> | Sacro: ar x *.deb |
| 09:22 | <Gekz> | tada! |
| 09:23 | <keyweed> | hylje: perkele. virtualihamsteri |
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| 09:31 | <SmatZ> | not to mention, he doesn't distribute COPYING with that package |
| 09:31 | <SmatZ> | or am I missing something? |
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| 09:34 | <@peter1138> | "<SmatZ> Sacro: he has to release sources together with binary" |
| 09:34 | <@peter1138> | no he doesn't |
| 09:34 | <SmatZ> | no? |
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| 09:34 | <@peter1138> | he just has to provide it on request |
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| 09:36 | <SmatZ> | well, yes |
| 09:38 | <SmatZ> | if you are using binary, you have the right to see the sources |
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| 10:18 | <CIA-1> | OpenTTD: frosch * r12027 /trunk/docs/ (landscape.html landscape_grid.html): -Documentation: Update 'landscape.html' and 'landscape_grid.html' to reflect reality and add some details. |
| 10:18 | <ln-> | http://img128.imageshack.us/img128/210/imag0016bwr2.jpg |
| 10:19 | <@peter1138> | jammed :o |
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| 10:35 | <Sacro> | ln-: GMPTE - Greater Manchester Passenger Transport Authority |
| 10:36 | <yorick> | Frostregen on? |
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| 10:37 | <yorick> | I would like to copy a 2048x2048 space with your copy-paste patch ;) |
| 10:38 | <yorick> | @calc 2048^2 / 64^2 |
| 10:38 | <@DorpsGek> | yorick: Error: Something in there wasn't a valid number. |
| 10:38 | <yorick> | @calc 2048^2/64^2 |
| 10:38 | <@DorpsGek> | yorick: Error: Something in there wasn't a valid number. |
| 10:38 | <yorick> | @calc (2048*2048)/(64*64) |
| 10:38 | <@DorpsGek> | yorick: 1024 |
| 10:39 | <yorick> | it would take me 1024 steps to do it now ;) |
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| 10:41 | <yorick> | @calc 2048*2048 |
| 10:41 | <@DorpsGek> | yorick: 4194304 |
| 10:41 | <yorick> | @calc SQRT(4096) |
| 10:41 | <@DorpsGek> | yorick: 64 |
| 10:41 | <@Belugas> | o_O |
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| 10:42 | <yorick> | talking about crazyness? |
| 10:42 | <+glx> | yorick: do that in private |
| 10:42 | <Amis> | hi all |
| 10:43 | <@Belugas> | hey Amis |
| 10:43 | <yorick> | hmm...how much memory would it take for a buffer of 4194304? |
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| 10:43 | <@Belugas> | some bytes :P |
| 10:44 | <yorick> | around 3MB? |
| 10:44 | <@Belugas> | buffer == undefined var. who cares |
| 10:44 | <yorick> | To avoid ram fragmentation, the copy-arrays are pre-allocated. |
| 10:44 | * | Belugas plays with /ignore a bit |
| 10:45 | * | yorick goes modifiing the patch |
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| 10:50 | * | yorick is actually crazy enough to copy whole scenarios using your patch, frostregen :) |
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| 11:06 | <fjb> | Hi |
| 11:07 | <yorick> | hi |
| 11:07 | <fjb> | Is there a known problem with auto update / upgrade in the actual code? |
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| 11:08 | <DaleStan> | peter1138: I'm afraid patchflag 7F is always set; you probably don't want it for dynamicengines. |
| 11:09 | <frosch123> | fjb: a lot if you are using newgrfs. |
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| 11:09 | <yorick> | ok, I raised the limit, but it wont go any further than 255x255 :( |
| 11:10 | <Eddi|zuHause2> | fjb: what kind of a question is that? |
| 11:10 | <fjb> | frosch123: Ok, some vehicles are not replaced automatically. So you don't need a savegame? |
| 11:11 | <frosch123> | An example: Most EMU and DMU can only leave depot if they have a certain length. If you replace the engine, you might end up in an invalid combination |
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| 11:12 | <yorick> | VpSetPlaceSizingLimit seems to be stuck at 254 :( |
| 11:12 | <SmatZ> | hmm you can convert railtype at whole map |
| 11:12 | <LA[lord]> | hello |
| 11:12 | <SmatZ> | is there a different function used? |
| 11:12 | <SmatZ> | hello Lord |
| 11:12 | <fjb> | I didn't mean that. Even autoupdate to the same vehicle (buying the same vehicle again when the old one reached end of it's life) doesn't always work. |
| 11:13 | <yorick> | VpSetPlaceSizingLimit(2047); |
| 11:13 | <yorick> | but it seems to be stuck at 255 |
| 11:13 | <@peter1138> | DaleStan, ah... oh... |
| 11:13 | <@peter1138> | can it be documented? ;) |
| 11:13 | <@peter1138> | and is 0x80 usable? |
| 11:14 | <Eddi|zuHause2> | fjb: first step, verify the setting is on, second step, verify you have enough money, third step, post savegame to bugs.openttd.org |
| 11:15 | <frosch123> | ... verify if the engine is still available or already deprecated. |
| 11:15 | <fjb> | First two steps are done already. |
| 11:15 | <fjb> | I can still buy that enigne. |
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| 11:16 | <SmatZ> | verify you have that vehicle available |
| 11:16 | <DaleStan> | Dunno. It might get sign-extended instead of zero-extended; I've never investigated. |
| 11:17 | <fjb> | I have enough money and can buy a copy of that vehicle in the same depot. |
| 11:18 | <frosch123> | Do you have replace-protection, or different replacement rules for groups/all vehicles? |
| 11:18 | <frosch123> | Though replace-protection should not apply to autorenew... |
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| 11:19 | <fjb> | No replacement protection and no special rules for the vicles in that train. |
| 11:19 | <fjb> | In the autoupgrade window I can noct deselect some of the upgrade rules. |
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| 11:19 | <fjb> | not |
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| 11:20 | * | yorick removes the "_limited" part and tries again |
| 11:21 | <Gonozal_VIII> | oh landscape thingy update, that's nice |
| 11:21 | <yorick> | ? |
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| 11:23 | <Eddi|zuHause2> | well, documentation is nice and all, but it really should be up to date ;) |
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| 11:27 | <@Belugas> | there are some parts not up to date Eddi|zuHause2? |
| 11:27 | <@Belugas> | wher? |
| 11:27 | <Eddi|zuHause2> | no, i didn't mean it like that |
| 11:27 | <Amis> | is there any grf that set the planecrash to 0? |
| 11:27 | <@Belugas> | ok, sorry... that is waht i understood Eddi|zuHause2 |
| 11:27 | <Gonozal_VIII> | ch34t0r :P |
| 11:28 | <@Belugas> | Amis, i doubt very much |
| 11:28 | <Eddi|zuHause2> | i meant that the commit message sounded like "documentation was not up to date" |
| 11:28 | <Amis> | its very annoying when a planecrash ruin the whole airport... |
| 11:28 | <@Belugas> | yup |
| 11:28 | <fjb> | Only till they cleaned up that airport. |
| 11:29 | <+glx> | Amis: which plane on which airport? |
| 11:29 | <@Belugas> | but hey.. the game is too easy already, people do need a bit of a challenge from time to time ;) |
| 11:29 | <Amis> | its easy only when you set it to be easy :) |
| 11:30 | <Gonozal_VIII> | no also with everything as hard as possible it's easy |
| 11:30 | <Gonozal_VIII> | especially planes |
| 11:30 | <Amis> | any who knows a good site from where i can get some nice map? |
| 11:31 | <Amis> | i dont have time to make my own and the generator makes the map a bit "general" |
| 11:31 | <Eddi|zuHause2> | maps.google.de |
| 11:31 | <Amis> | i ment scenarios with towns and industries in it |
| 11:32 | <+glx> | there's a subforum for that |
| 11:32 | <Eddi|zuHause2> | then the best guess is to search the forum |
| 11:32 | <DaleStan> | peter1138: It looks like it should be easy to allow patchflags 80..FF. |
| 11:32 | <Eddi|zuHause2> | there's a europe map around somewhere, a slight modification of which was used for wwottdgd |
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| 11:35 | <@peter1138> | DaleStan, weird, Open's documentation states that TTDPatch has 256 flags... |
| 11:35 | <DaleStan> | It does not. Patch has 128 flags. |
| 11:36 | <@peter1138> | Quite. |
| 11:42 | <yorick> | hmm...I think there is something stupid in my calculation, because copying a 2048x2048 area would mean(according to my calculation) 40gb of RAM used |
| 11:42 | <@Belugas> | so it seems there is room for more on our side ;) |
| 11:43 | <@peter1138> | yorick, why stupid? |
| 11:43 | <@peter1138> | 40MB is more likely, but depends ;) |
| 11:43 | <yorick> | yes, but even then, it isn't using 40MB, only 9... |
| 11:47 | <Eddi|zuHause2> | watching a 103 crawl around the map is ... interesting |
| 11:47 | <Eddi|zuHause2> | you actually get to notice the speed limits in some curves ;) |
| 11:48 | <Eddi|zuHause2> | and that is where you actually notice where the "realistic" acceleration gets really unrealsistic |
| 11:48 | <yorick> | in MP, the client waiting in line status doesn't seem to be updated if one disconnects |
| 11:49 | <@peter1138> | heh |
| 11:49 | <@peter1138> | like the sudden deceleration for said curves? |
| 11:50 | <Eddi|zuHause2> | yeah |
| 11:51 | <Eddi|zuHause2> | it goes 200 and then like instantly decelerates to 130 |
| 11:52 | <Eddi|zuHause2> | hm, it's really time to doubletrack parts of this route... |
| 12:00 | * | yorick is doing crazy map operations :) |
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| 12:01 | <LA[lord]> | Yorick is crazy |
| 12:01 | <yorick> | pasting 700x700 pieces is a tiny little bit of crazyness? |
| 12:02 | <yorick> | I found out it isn't capable of pasting 2048x2048 :) |
| 12:03 | <yorick> | hmm...its still pasting, doing it for over 3 minutes now :) |
| 12:05 | <Gonozal_VIII> | copy the map array directly |
| 12:06 | <Gonozal_VIII> | no need to go through all those change functions one by one |
| 12:06 | <yorick> | yes, are you gonna make a patch for doing that? |
| 12:06 | <Gonozal_VIII> | i thought about that... |
| 12:06 | <yorick> | saving the map array in a file and loading it into another |
| 12:06 | <Gonozal_VIII> | but i'll try other things first |
| 12:06 | <Gonozal_VIII> | atm i'm working on a DrawGround(TileIndex tile) |
| 12:07 | <Gonozal_VIII> | function that draws the ground sprite for any tile :-) |
| 12:07 | <yorick> | for water, too? |
| 12:07 | <Gonozal_VIII> | sure |
| 12:08 | <Gonozal_VIII> | that's included in any^^ |
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| 12:09 | <Gonozal_VIII> | but don't expect that to be finished anytime soon, i'm a n00b with the openttd code |
| 12:14 | <Eddi|zuHause2> | we definitely need a way to automatically handle priorities and overtaking |
| 12:15 | <Eddi|zuHause2> | sharing tracks between freight and high speed passengers is way too inefficient |
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| 12:25 | <@DorpsGek> | Eddi|zuHause2: Commit by peter1138 :: r8464 /trunk/src (6 files) (2007-01-30 21:10:04 UTC) |
| 12:25 | <@DorpsGek> | Eddi|zuHause2: -Revert (r4322): Change back to converting to mph in the GUI code, as 1 mph == 1.6 km/h is too far out for some people. |
| 12:25 | <Eddi|zuHause2> | Gonozal_VIII: there you have it |
| 12:26 | <Gonozal_VIII> | ... so it's ok if metrical units are off but not for imperial? |
| 12:26 | <@DorpsGek> | Eddi|zuHause2: Commit by peter1138 :: r4322 /trunk (7 files) (2006-04-08 12:04:23 UTC) |
| 12:26 | <@DorpsGek> | Eddi|zuHause2: - Codechange: Remove conversion of kmh to mph from gui code to within the units conversion system, in string.c. This means displaying kmh requires no conversion, instead of being convert from kmh to mph, and then back to kmh again. |
| 12:27 | <Gonozal_VIII> | people are strange |
| 12:27 | <Gonozal_VIII> | people that use imperial units are strange... |
| 12:27 | <Eddi|zuHause2> | nothing changed for imperial units |
| 12:28 | <Eddi|zuHause2> | only the "rounding error" for km/h changed |
| 12:28 | <Sacro> | http://www.bbspot.com/News/2008/01/sony-announces-new-power-outlet-standard.html |
| 12:28 | <Eddi|zuHause2> | and i have never seen an explanation who "some people" are |
| 12:28 | <Eddi|zuHause2> | i liked that change... |
| 12:29 | <yorick> | I need some macro that can click the money cheat for (70,000,000,000/20000000) times |
| 12:30 | <@peter1138> | why? |
| 12:30 | <yorick> | I need 70000000 |
| 12:30 | <yorick> | 000 |
| 12:30 | <Eddi|zuHause2> | use the source, yorick |
| 12:31 | <Eddi|zuHause2> | it's just one value to change... |
| 12:31 | <yorick> | I'm not going/wanting to compile again... |
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| 12:32 | <Gonozal_VIII> | [18:30:47][18:30:47] Eddi|zuHause2: use the source, yorick <-- is it normal to think of star wars there? |
| 12:32 | <Eddi|zuHause2> | yorick: it's not a complete recompile |
| 12:32 | <Eddi|zuHause2> | just a change in a .cpp file |
| 12:32 | <+glx> | Gonozal_VIII: no it's not |
| 12:33 | <Gonozal_VIII> | ok |
| 12:33 | <Eddi|zuHause2> | Gonozal_VIII: no, it's geeky |
| 12:33 | <yorick> | eddi, my pc doesn't like partial recompiles... |
| 12:33 | <Gonozal_VIII> | what your pc doesnt like huh? |
| 12:33 | <Eddi|zuHause2> | yorick: you do something really wrong... |
| 12:34 | <yorick> | it has found a way to just give me a normal openttd binary in 3 seconds |
| 12:34 | <yorick> | as if it downloads it from the website... |
| 12:34 | <Gonozal_VIII> | yes... partially recompiled :P |
| 12:34 | <yorick> | yes, but unpatched |
| 12:34 | <Gonozal_VIII> | so? |
| 12:35 | <yorick> | there is no use to make a patch if it compiles as if its not there |
| 12:35 | <Gonozal_VIII> | only if the file got removed |
| 12:35 | <Gonozal_VIII> | or you're doing something wrong^^ |
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| 12:36 | <+glx> | save before compile :) |
| 12:36 | <yorick> | any dev, now you know that 20,000,000 isn't enough ;) |
| 12:37 | -!- | ToNight [ToNight@87.110.50.67] has joined #openttd |
| 12:37 | <+glx> | I never had this problem |
| 12:37 | <ToNight> | http://nofate.clan.su Please Entred this page you will vote for me!!! (Thanks to all who entered!!) |
| 12:37 | <Gonozal_VIII> | paste your stuff in the scenario editor |
| 12:37 | <yorick> | it cant ;) |
| 12:37 | -!- | ToNight was kicked from #openttd by DorpsGek [do that somewhere else] |
| 12:37 | <yorick> | someone to kick ToNight-yes, thanks :) |
| 12:38 | <Gonozal_VIII> | already happened |
| 12:38 | <Eddi|zuHause2> | close the app before compiling ;) |
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| 12:42 | <yorick> | pasting 2047x2047 seems to go quite well |
| 12:42 | <yorick> | 40MB to paste :) |
| 12:43 | <Amis> | nice nice... all i see you dudes pasting compiling discussing, compiling... i will never be able to understand it :D |
| 12:43 | <yorick> | ouyay illway! |
| 12:44 | <yorick> | translation(you will) |
| 12:44 | <Amis> | aha |
| 12:46 | <CIA-1> | OpenTTD: frosch * r12028 /trunk/src/ (5 files): -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'. |
| 12:46 | <Eddi|zuHause2> | www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2012.%20Mai%201939.png <- you can try to understand that in the mean time |
| 12:46 | <yorick> | I'm going to get some food |
| 12:47 | -!- | yorick is now known as Yorick|AFK |
| 12:47 | <Amis> | lol holy semaphores |
| 12:48 | <Eddi|zuHause2> | www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2028.%20Sep%201927.png <- maybe start easier |
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| 12:51 | <Eddi|zuHause2> | www.informatik.uni-halle.de/~krause/Ravenswald%20Transport,%2020.%20Okt%201947.png <- or if you feel like a challenge today ;) |
| 12:53 | <Eddi|zuHause2> | soo... this train took half a year (x4) through the map |
| 12:54 | <CIA-1> | OpenTTD: frosch * r12029 /trunk/ (7 files in 2 dirs): -Feature: Allow trees on shore. |
| 12:55 | <Eddi|zuHause2> | ooohhh aaaaahhh |
| 12:55 | <hylje> | whoa |
| 12:55 | <hylje> | ... mmm, trees... |
| 12:55 | <Eddi|zuHause2> | that's a feature certainly nobody expected ;) |
| 12:57 | <frosch123> | You should have a heart for the trees on the title screen. |
| 12:59 | <Eddi|zuHause2> | i find the title screen quite annoying |
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| 12:59 | <Eddi|zuHause2> | expecially the sound of the road crossings |
| 12:59 | <Digitalfox_> | Let's all give a big *hug* to frosch123 :) |
| 12:59 | <Wolf01> | yes i hate it |
| 12:59 | <Wolf01> | hello :) |
| 13:00 | <Eddi|zuHause2> | common typo ;) |
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| 13:12 | <Yorick> | trees on shores :O |
| 13:16 | <fjb> | My first try on painting isometric: http://www.myimg.de/?img=isom4cea7.png |
| 13:16 | <fjb> | It's nothing great. |
| 13:17 | <Eddi|zuHause2> | i did an assignment for art class with vector graphics in school |
| 13:17 | <Eddi|zuHause2> | hm... timeout |
| 13:18 | <fjb> | Oh, is the server that slow again? :-( |
| 13:18 | <Eddi|zuHause2> | second timeout |
| 13:18 | <Amis> | what timeout? |
| 13:18 | <fjb> | I was never good at art classes. |
| 13:18 | <Gonozal_VIII> | works fine for me |
| 13:19 | <mcbane_ZZzzz> | same here. loading smoothly |
| 13:19 | <Eddi|zuHause2> | third time is the charm |
| 13:19 | <fjb> | I did that im gimp, counting pixels. It is just for fun, I'm no artist. |
| 13:20 | <Amis> | its like a candy house :D |
| 13:20 | <Eddi|zuHause2> | hm... didn't really work... |
| 13:20 | <fjb> | Yes, it is too bright. |
| 13:21 | <Amis> | a few days to practice and youll have the best town set :D |
| 13:21 | <fjb> | I don't think so. I'm not good at painting. |
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| 13:22 | <Amis> | say "i can do it" and you will be able to do it :) |
| 13:22 | <fjb> | And it needs much praktice to make it looking better. |
| 13:23 | <Eddi|zuHause2> | it can't be much worse than TTRS :p |
| 13:23 | <Eddi|zuHause2> | that set has some weird colouring |
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| 13:24 | -!- | mode/#openttd [+v peter1138] by ChanServ |
| 13:24 | -!- | mode/#openttd [+v orudge`] by ChanServ |
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| 13:24 | -!- | mode/#openttd [+v Belugas] by ChanServ |
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| 13:24 | <Yorick> | I like the urban renewal set more... |
| 13:25 | <Yorick> | but it has to be coded for newhouses use |
| 13:25 | <Eddi|zuHause2> | i haven't seen that one yet, i believe |
| 13:25 | <Yorick> | looks very nice :) |
| 13:25 | * | Yorick is doing another crazy paste operation |
| 13:25 | <Amis> | lol... |
| 13:26 | <fjb> | Hm, what makes the TTRS colors that weird? |
| 13:26 | <Yorick> | red, green |
| 13:26 | <Yorick> | yellow |
| 13:26 | <fjb> | Is that the combination of different stiles? |
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| 13:27 | <Yorick> | no, the scyscrapers are all yellow |
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| 13:27 | <Yorick> | sky* |
| 13:27 | <Yorick> | http://users2.tt-forums.net/ttdur/ttdur.htm |
| 13:28 | <Eddi|zuHause2> | you don't often see green houses in cities |
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| 13:28 | <Yorick> | hey, apperently, the pasting is done! |
| 13:30 | <Amis> | Pasting done. Time spent: 64 years. Have a nice day! |
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| 13:32 | <Yorick> | aaw |
| 13:34 | <Yorick> | my own way of solving unregistered cargos! |
| 13:37 | <Yorick> | k. but I'm now stuck with a townless scenario... |
| 13:38 | <Yorick> | worse, I'm stuck with a townless world scenario! |
| 13:40 | <fjb> | Is this better? http://www.myimg.de/?img=isom734c7.png |
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| 13:44 | <CIA-1> | OpenTTD: miham * r12030 /trunk/src/lang/ (brazilian_portuguese.txt italian.txt japanese.txt): |
| 13:44 | <CIA-1> | OpenTTD: -Update: WebTranslator2 update to 2008-01-31 19:43:58 |
| 13:44 | <CIA-1> | OpenTTD: brazilian_portuguese - 1 changed by tucalipe (1) |
| 13:44 | <CIA-1> | OpenTTD: italian - 2 changed by lorenzodv (2) |
| 13:44 | <CIA-1> | OpenTTD: japanese - 7 fixed by ickoonite (7) |
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| 13:45 | <Yorick> | every day on 19:45? |
| 13:45 | -!- | Digitalfox [~chatzilla@bl7-185-228.dsl.telepac.pt] has joined #openttd |
| 13:46 | <+glx> | when he has time and doesn't forget ;) |
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| 13:49 | <@Belugas> | and when there is stuff to commit hehe |
| 13:50 | <Yorick> | still, any translators needed? |
| 13:53 | <fjb> | Hm, was the size of that shed ok? |
| 13:54 | <+glx> | Yorick: http://translator2.openttd.org/languages/GlobalStat <-- says there's enough translators for most languages |
| 13:55 | <+glx> | 94 bad strings, up-to-date, 6 translators assigned <-- let's slap them ;) |
| 13:55 | <Yorick> | 1501 bad strings, up-to-date, 4 translators assigned ;) |
| 13:56 | <mcbane_ZZzzz> | but there are a lot which have only one bad string |
| 13:56 | <Yorick> | a string got added yesterday, I think |
| 13:56 | <+glx> | but latvian is unfinished |
| 13:56 | <+glx> | ie not in releases |
| 13:56 | <Yorick> | the dutch is pretty much rubbish... |
| 13:57 | <Yorick> | Simplified_chinese |
| 13:57 | <Yorick> | 266 bad strings, up-to-date, 4 translators assigned |
| 13:57 | * | Yorick is learning chinese |
| 14:02 | <Amis> | good night where theres night. bye |
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| 16:17 | <CIA-1> | OpenTTD: peter1138 * r12031 /trunk/src/ (town_cmd.cpp unmovable_cmd.cpp): -Fix [FS#1689,FS#1719]: Prevent towns from removing or claiming ownership of player owned tiles when growing. |
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| 16:33 | <Wolf01> | 'night |
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| 16:37 | <ln-> | http://www.parovoz.com/newgallery/pg_view.php?ID=117945 |
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| 16:39 | <Gonozal_VIII> | pouring liquid metal down some hill? |
| 16:39 | <SmatZ> | killing the attackers! |
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| 16:40 | <Gonozal_VIII> | that's boiling oil.... |
| 16:40 | <Gonozal_VIII> | but i guess liquid metal would be more efficient |
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| 16:41 | <Gonozal_VIII> | so... wtf is that ln? |
| 16:41 | <mcbane_ZZzzz> | yes but you need a lot more heat =) |
| 16:42 | <ln-> | Gonozal_VIII: no clue, i'm expecting someone to tell me. |
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| 16:43 | <Gonozal_VIII> | maybe it's lava... they're transporting and dumping lava :D |
| 16:43 | <SmatZ> | :D |
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