| --- | Log | opened Fri Jan 11 00:00:46 2008 |
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| 04:38 | <dihedral> | hello peter__ |
| 04:39 | <peter____> | hi |
| 04:39 | <peter____> | i need a web developer / coding guy |
| 04:39 | <peter____> | in the uk, that is |
| 04:41 | <dihedral> | why in the uk? |
| 04:41 | <dihedral> | what is it you need, and any specific location in the uk, peter__? |
| 04:42 | <peter____> | yes, to be located in buckinghamshire |
| 04:42 | <peter____> | this is for permanent employment, not a bit of php on the side ;) |
| 04:44 | <dihedral> | hmm... |
| 04:45 | <dihedral> | why on earth is that underscor line at the end of you nick longer than yesterday? |
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| 04:45 | <dihedral> | does it grow ^^ |
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| 04:48 | <peter____> | peter_ and peter__ were already taken :d |
| 04:49 | <dihedral> | and - when did they last login? |
| 04:49 | <dihedral> | 'cause if it's a while back they can release it again |
| 04:49 | <dihedral> | http://bugs.openttd.org/task/1626 ^^ |
| 04:50 | * | roboman is bored |
| 04:52 | <dihedral> | play hide 'n seek in the dark... we'll come to find you |
| 04:52 | <roboman> | lol |
| 04:52 | <roboman> | I dont feel like playing TTDP/OTTD unless its coop |
| 04:53 | <roboman> | or on someones server |
| 04:53 | <roboman> | with someone |
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| 04:55 | * | roboman wonders where his windows XP disk is |
| 04:55 | <keyweed> | http://www.microsoft.com/technet/security/bulletin/ms08-001.mspx |
| 04:55 | <roboman> | and why his pc wont boot/repair |
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| 05:16 | <peter____> | gah, power brown out :( |
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| 05:30 | <dihedral> | one o |
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| 05:54 | <dihedral> | by the way, storing a game_seed in the config of servers has a side affect |
| 05:54 | <dihedral> | every first map of a dedicated server is then based on that seed |
| 05:58 | <dihedral> | @seen Bjarni |
| 05:58 | <@DorpsGek> | dihedral: Bjarni was last seen in #openttd 1 day, 13 hours, 51 minutes, and 30 seconds ago: <Bjarni> declaring that nobody else enters his garage |
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| 06:07 | <rave> | excellent, the game is still popular I see |
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| 06:15 | <dihedral> | hello Maedhros |
| 06:16 | -!- | rave [~rave@86.157.241.83] has joined #openttd |
| 06:16 | <Maedhros> | hi dihedral |
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| 06:25 | <dihedral> | hey SmatZ |
| 06:26 | <SmatZ> | hello dihedral |
| 06:26 | <SmatZ> | hello :) |
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| 07:57 | <dihedral> | one of the devs might want to check out this statement http://www.tt-forums.net/viewtopic.php?p=655581#p655581 |
| 08:00 | <Maedhros> | hmm |
| 08:00 | <Maedhros> | that post would make more sense in http://www.tt-forums.net/viewtopic.php?f=31&t=35721, but he's already posted there... |
| 08:02 | <dihedral> | i meant the statement about closing industries being a general bug in ottd and soforth |
| 08:17 | * | SmatZ agrees automatic industry closing / construction should be a patch option |
| 08:17 | <SmatZ> | as it is useful for scenarios |
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| 08:28 | <Digitalfox> | Anyone uses a good program to merge 2 or more txt files in just one txt? |
| 08:28 | <Maedhros> | cat ? |
| 08:29 | <Maedhros> | not telling people which OS you're using doesn't help, btw ;) |
| 08:29 | <pv2b> | Digitalfox: is this on windows? |
| 08:29 | <pv2b> | because on most other operating systems (which happen to have a unixlike userland) there's cat. |
| 08:29 | <Digitalfox> | sorry windows |
| 08:30 | <pv2b> | oh :-) |
| 08:30 | <pv2b> | copy file1.txt+file2.txt bigfile.txt |
| 08:30 | <pv2b> | use copy/b if you're doing binary file concatenation |
| 08:30 | <pv2b> | the b is for binary |
| 08:30 | <pv2b> | otherwise windows manages to mess them up somehow |
| 08:32 | <Sacro> | tum te tum |
| 08:33 | <ln-> | Digitalfox: install cygwin |
| 08:35 | <Sacro> | copy does it just fine |
| 08:39 | <Digitalfox> | Well it's 234 txt files each with 2MB, it's txt files with IP's ranges that contains what my ISP considers internal traffic and gives me ilimited traffic to use with that IP's.. |
| 08:39 | <Digitalfox> | " 125.124.178.0/24 - Internacional " for line |
| 08:40 | <Sacro> | write an application! |
| 08:40 | <Digitalfox> | " 124.254.36.0/24 - Nacional " another line |
| 08:40 | <Digitalfox> | yeah if i could, i'm alreday using a program to test each ip in my ISP |
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| 08:40 | <Digitalfox> | in an automatic mode |
| 08:41 | <peter____> | "test" ? |
| 08:41 | <Digitalfox> | yes, my ISP has a web page that when you insert an ip says what it considers to be |
| 08:42 | <Digitalfox> | National or International |
| 08:43 | <Digitalfox> | This program i use test each ip automatic by using that page, and then writes a txt with the category it belongs |
| 08:43 | <skidd13> | Digitalfox: http://www.sarangworld.com/TRACEROUTE/showdb-2.php3 |
| 08:43 | <skidd13> | If you like the city and other stuff too :D |
| 08:43 | <Digitalfox> | skidd13: Thanks but not that |
| 08:44 | <Digitalfox> | http://trafego.adsl.telepac.pt/ |
| 08:44 | <Digitalfox> | this is the web page we can insert a IP |
| 08:44 | <Digitalfox> | Let's say you put 20.0.0.0 it will say it's an internacional IP |
| 08:44 | <skidd13> | The page I posted provides the ip-ranges sorted to countries :D |
| 08:45 | <skidd13> | Basicly the basis for your posted script :D |
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| 08:45 | <Digitalfox> | putting this one 40.252.48.0 will say it's a range in nacional list |
| 08:45 | <pavel1269> | hi |
| 08:45 | <pv2b> | Digitalfox: so what are you trying to achieve? |
| 08:46 | <Digitalfox> | But skidd13 my ISP has to have some kind of agreement with another ISP to consider it nacional otherwise even in portuguese terrain it will say it's internacional |
| 08:47 | <pv2b> | Digitalfox: why are you concatenating the files? |
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| 08:47 | <dihedral> | why not log to a db? |
| 08:47 | <Digitalfox> | Well here in portugal we have some kind of ipfilters with just the nacional ip's our main ISP considers nacional traffic, and we use it with servers we only want people from to join, use it in P2P programs to only download nacional traffic etc... |
| 08:47 | <skidd13> | Digitalfox: If you are in the same country, wheres the problem? |
| 08:47 | <Digitalfox> | Example 62.28.0.0/16 # PT Prime |
| 08:48 | <Digitalfox> | Skidd my ISP doesn't think that way it has to have a specific route and use some kind of agreement |
| 08:48 | <Digitalfox> | For example it Uses AS702 from Verizon, but doesn't like any US AS |
| 08:48 | <pv2b> | Digitalfox: ok, so you have text files with networks considered to be national and international, now what doyou want to do with that data? |
| 08:49 | <Digitalfox> | pv2b, well first i need to remove any ip on txt that says internacional |
| 08:49 | <skidd13> | Digitalfox: Ah not fastest route... cheapest route :D |
| 08:49 | <Digitalfox> | Then i need to convert any /24 to /16 or /17 if needed |
| 08:50 | <pv2b> | Digitalfox: why don't you just store the data about permissible addresses in some kind of tree structure? |
| 08:50 | <Digitalfox> | Then manually i'll have to make a query to see what AS or organization uses that IP so it looks better and people know what ip's they are allowing |
| 08:50 | <pv2b> | that way you'd get pretty fast lookups |
| 08:51 | <pv2b> | i'm interested in what you're trying to do, not how you're doing it :-) |
| 08:51 | <Digitalfox> | Because a lot of portuguese progrmas were made to work with just a txt ip/16 |
| 08:52 | <Noldo> | doesn't that break stuff horribly when behind a nat? |
| 08:52 | <Digitalfox> | nope |
| 08:52 | <Digitalfox> | It just blocks any traffic used by that program that isn't in the list |
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| 08:53 | <Digitalfox> | let's say emule, by loading the txt it will not allow any internacional Ip's to connect |
| 08:53 | <pv2b> | Digitalfox: oh wait, you want to find "blobs" in the permissible/nonpermissible networks and consolidate them into fewer networks to reduce the number of lines? |
| 08:53 | <Digitalfox> | yes |
| 08:53 | <pv2b> | why didnt you just say so? |
| 08:53 | <pv2b> | :D |
| 08:54 | -!- | LA[lord] [~chatzilla@ip157.cab20.ltln.starman.ee] has joined #openttd |
| 08:54 | <Digitalfox> | lol English is not my fisrt language so it's not always easy to speack what i'm thinking |
| 08:54 | <pv2b> | sounds like you could apply a recursive tree-based consolidation algorithm for that |
| 08:55 | <LA[lord]> | digitalfox, earlier you didn't make THAT much mistakes :D |
| 08:55 | <LA[lord]> | a few days ago |
| 08:55 | <LA[lord]> | :P |
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| 08:55 | <pv2b> | in other words, store everything into a binary tree, which on every node stores blocked/not blocked/mixed |
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| 08:55 | <Digitalfox> | yes |
| 08:55 | * | LA[lord] has GRFMaker finally |
| 08:56 | <pv2b> | then you iterate over the tree with a depth-first search and if a mixed node has two nodes of hte same status, convert that node itself into the same status |
| 08:56 | <pv2b> | then print the output |
| 08:56 | <pv2b> | the end :-) |
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| 08:57 | <pv2b> | now you probably fdon't even need to store it in an actual tree, you just need a quick way to look up whether a certain line exists in the sample, you could easilly use python and a dictioanry for that |
| 08:57 | <pv2b> | sorting by network size |
| 08:57 | <pv2b> | then apply the algo |
| 08:58 | <Digitalfox> | Will try something like that :) |
| 08:58 | <Digitalfox> | Thanks |
| 08:58 | <pv2b> | so basically: |
| 08:59 | <pv2b> | for all network address lengths 32->0: |
| 08:59 | <pv2b> | for all networks of that length: |
| 08:59 | <pv2b> | if the network's immediate binary neighbour also exists in the list: |
| 08:59 | <pv2b> | remove both networks and add the consolidated network |
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| 09:00 | <pv2b> | then just run an algo to eliminate any duplicates you might get |
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| 09:00 | <pv2b> | or any redundant lines |
| 09:01 | <pv2b> | though that will not be neccessary if there are no redundant lines or duplicates in the input to start with |
| 09:01 | <Digitalfox> | ok thanks :) |
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| 09:07 | <Forked> | urgh. utf-8 mandatory in this channel? using irssi, how the ..do I set utf-8 on one channel/network and still use ISO-8859-1 on another :\ |
| 09:08 | <roboboy> | gnight |
| 09:08 | <LA[lord]> | food tight |
| 09:08 | <Noldo> | Forked: which version? |
| 09:08 | <Forked> | 0.8.11 .. but I guess I can upgrade :) |
| 09:09 | <Noldo> | /recode add #channel CharacterSet |
| 09:09 | <Forked> | Irssi: Added #openttd/UTF-8 to conversion database |
| 09:09 | <Forked> | wee |
| 09:09 | <Forked> | I knew there was a command I had forgotten, cheers |
| 09:13 | <pv2b> | utf-8 is nice. |
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| 09:29 | <peter____> | iso-8859-1 is mandatory on some channels? urgh. |
| 09:31 | <Forked> | nah, but for us with these special norwegian chars and having old iso-8859-1 friends .. we try to avoid puking too much on their screen |
| 09:31 | <ln-> | more like windows-1252 |
| 09:32 | <murray> | æøå |
| 09:32 | <Forked> | æøå .. |
| 09:32 | <murray> | utf-8 backwardscompatible my ass |
| 09:36 | <Maedhros> | with 7-bit ascii, yes. it never claimed to be backwards compatible with anything else, as far as i know |
| 09:36 | <Maedhros> | on a different note, i do with i could work out how to display it properly with a combination of freebsd, rxvt-unicode, screen and irssi |
| 09:37 | <Maedhros> | hmm, i seem to have developed a lisp. s/with/wish/ |
| 09:37 | <keyweed> | ((((((lisp)))))) ? |
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| 10:09 | -!- | Greyscale is now known as Greysc[a]le |
| 10:09 | -!- | Greysc[a]le is now known as Greyscale |
| 10:11 | <CIA-1> | OpenTTD: smatz * r11812 /trunk/src/train_cmd.cpp: -Codechange: introduce TrainExitDir() to simplify some functions |
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| 10:16 | <waldo_> | openttd 0.6b keeps telling me it cant open my sample.cat .. its the same as the one i used for 0.5.3 .. also downloaded a new copy of the game and tried with those ... i put them in /data and chmodded them 777 |
| 10:17 | -!- | Dominik [~Dominik@dslb-084-063-041-196.pools.arcor-ip.net] has joined #openttd |
| 10:17 | <waldo_> | still same error msg |
| 10:18 | <waldo_> | are the names case sensitive on a linux system (*.grf and smaple.cat) if so should they be in caps or not |
| 10:19 | <Maedhros> | yes, they are case-sensitive. sample.cat is always lower case. the windows (trg?r.grf) files are lower case, and the DOS (TRG?.GRF) are upper case |
| 10:25 | <waldo_> | tried both versions i have in both caps and no casp :S |
| 10:25 | <waldo_> | keeps saying the same |
| 10:26 | <waldo_> | http://paste.ubuntu-nl.org/51553/ |
| 10:28 | <pv2b> | waldo_: so wait, where exactly do you keep the files? |
| 10:28 | <pv2b> | full path please |
| 10:29 | <waldo_> | ~/Desktop/openttd-0.6.0-beta2/data/ |
| 10:30 | <waldo_> | /home/waldo/ ... in front of that to be more precise |
| 10:30 | <Maedhros> | it should now be in either ~/Desktop/openttd-0.6.0-beta2/bin/data, or ~/.openttd/data |
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| 10:33 | <waldo_> | ok, now it doesn't say there is a problem with the files anymore .. it just goes back to terminal :S |
| 10:33 | <waldo_> | any way of turning verbose mode on ? |
| 10:33 | <Forked> | try starting it from a terminal |
| 10:33 | <Forked> | ./openttd |
| 10:35 | <waldo_> | doing that ... just goes back to terminal ... just deleted the.cfg files in the /.openttd dir ... same problem |
| 10:35 | <Maedhros> | did you compile openttd yourself? |
| 10:35 | <Maedhros> | chances are you don't have the sdl development headers and so you've ended up with a dedicated server |
| 10:35 | <waldo_> | jeps |
| 10:35 | <waldo_> | i do have the sdl dev libs |
| 10:35 | <waldo_> | ... will dubblecheck |
| 10:36 | <waldo_> | altough i build the previous version myself too .. on this pc |
| 10:37 | <Maedhros> | well, try bin/openttd -d driver=9, and see what it says |
| 10:37 | -!- | Osai is now known as Osai^zZz |
| 10:39 | <waldo_> | http://paste.ubuntu-nl.org/51554/ |
| 10:40 | <waldo_> | just installed another sdl package and so some dev packages with short names fly by ... so maybe i was missing some pkgs .. will rebuild .. gimme a minute |
| 10:41 | <Maedhros> | you need the sdl headers, as well as the libs (they come in seperate packages) |
| 10:42 | <waldo_> | ok ... it worx ... :D |
| 10:42 | <waldo_> | stuuuupid me :S |
| 10:43 | * | dihedral nods |
| 10:45 | <LA[lord]> | dihedral, you still interested in that plane? |
| 10:45 | <LA[lord]> | :P |
| 10:46 | <dihedral> | you got one working? |
| 10:46 | <LA[lord]> | no, bu I asked if you're interested |
| 10:47 | <dihedral> | i'll give you a more definate answer this evening, if that is ok with you |
| 10:47 | <LA[lord]> | ok :) |
| 10:47 | <LA[lord]> | this evening means it's 17:46 here :D |
| 10:47 | <dihedral> | that way i get a chance to talk to the others ^^ |
| 10:47 | <dihedral> | it's one hour earlier here |
| 10:47 | <LA[lord]> | hehe |
| 10:47 | <dihedral> | and i am back home at 1900 |
| 10:48 | <dihedral> | then a chat with the others |
| 10:48 | <LA[lord]> | it makes 20:00 here |
| 10:48 | <LA[lord]> | and because it |
| 10:48 | <dihedral> | _then_ a chat with the others |
| 10:48 | <LA[lord]> | is Friday I'll be up for long |
| 10:48 | <LA[lord]> | ok |
| 10:48 | <dihedral> | ^^ |
| 10:48 | <dihedral> | me too ^^ |
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| 11:03 | <LA[lord]> | Is it possible to make a grf that changes a plane, but it has more sprites then the original plane... e-g if I wan't animation |
| 11:04 | <LA[lord]> | want* |
| 11:04 | <+glx> | yes, but that needs action 0, 1, 2 and 3 |
| 11:04 | <LA[lord]> | mhhm |
| 11:04 | <+glx> | and probably 4 to |
| 11:05 | <LA[lord]> | I know.. It should be a new plane then.. And four is just for naming... That's not a big problem.. |
| 11:05 | <+glx> | because you need to redefine it completely |
| 11:06 | <LA[lord]> | Action1 is logical that it needs to be :D, Action 2 and three.... I have to learn the specs for them.. |
| 11:07 | <UnderBuilder> | why I can't use the livery carriage as static |
| 11:07 | <UnderBuilder> | ? |
| 11:07 | <UnderBuilder> | it tells me that it is unsafe for static use |
| 11:08 | <+glx> | livery carriage? |
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| 11:09 | <UnderBuilder> | http://www.tt-forums.net/viewtopic.php?p=655462#p655462 |
| 11:10 | <Maedhros> | yes, but what tells you what is unsafe for static use? |
| 11:10 | <+glx> | because they are not simple replacement |
| 11:11 | <+glx> | they use at least action 2 |
| 11:11 | <UnderBuilder> | but that grf doesn't change specs |
| 11:12 | <+glx> | it does |
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| 11:12 | <UnderBuilder> | no, only graphics |
| 11:13 | <LA[lord]> | glx: The animation is not done by Action2.. is it? I read the specs that action two defines graphics ID and there are num_loadtypes, num_loadingtypes and loadtypes... this is not what I was looking for.. Maybe a variational action2? |
| 11:14 | <+glx> | LA[lord]: yes, you want to select what to draw depending of plane state in game |
| 11:15 | <Maedhros> | you would decide which sprites to show based on the animation counter, which you would test with a variational action 2 |
| 11:15 | <+glx> | UnderBuilder: for you it's only graphics, but internally it's a lot more |
| 11:15 | <Maedhros> | glx: if that grf is designed to replace the original graphics, it's not going to be a newgrf, is it? |
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| 11:16 | <+glx> | it's the livery override extension |
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| 11:16 | <Maedhros> | oh, ok |
| 11:16 | <LA[lord]> | the ultimate goal would be that when it flies, then there is a flag animating behind it.. so I found the place where it takes account for height ;) |
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| 11:38 | <LA[lord]> | I found the things I needed, but now I lack knowledge what to do with them :( |
| 11:39 | <UnderBuilder> | then if I can't use it as static, if I create a server, how the people will connect without the grf? |
| 11:41 | <Maedhros> | they won't. same as any other newgrf... |
| 11:43 | <UnderBuilder> | but it changes only graphics |
| 11:48 | <@Belugas> | that is your perception, UnderBuilder |
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| 11:48 | <@Belugas> | [11:20][11:20] <+glx> UnderBuilder: for you it's only graphics, but internally it's a lot more |
| 11:48 | <@Belugas> | and glx told you so already |
| 11:48 | <UnderBuilder> | but you only see the graphics change |
| 11:49 | <hylje> | the internal part is what matters |
| 11:50 | * | Belugas nods at hylje |
| 11:55 | <bumblebee> | i probably have a very stupid question, im new to this game so please be nice :P on the winter mod there is a lot of paper mills that need wood, but there is no woods were i can transport it from, what is it i am missing?? i am sure there is a really obvious answer but i can`t see it :P |
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| 11:55 | <hylje> | bumblebee: forests need highland |
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| 11:56 | <bumblebee> | what you mean? |
| 12:00 | <bumblebee> | hylje ?? |
| 12:02 | <Jortuny> | is the openttd server browser down? |
| 12:04 | -!- | Greyscale is now known as Greysc[a]le |
| 12:05 | <@Belugas> | it looks as if the main openttd.org is down, yes |
| 12:05 | <Maedhros> | bumblebee: as far as i remember, forests can only be built above the snow-line |
| 12:05 | <Jortuny> | oh I didn't even think to check there :D |
| 12:05 | <Maedhros> | bumblebee: so if you don't have any hills that are high enough, you won't get any forests |
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| 12:05 | <Jortuny> | was just wondering if my network config was acting up or if it was a known problem |
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| 12:06 | <bumblebee> | aha, i play with a flat map , maybe thats why |
| 12:06 | <bumblebee> | ty Maedhros |
| 12:06 | <Maedhros> | np |
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| 12:07 | -!- | mode/#openttd [+o DorpsGek] by ChanServ |
| 12:11 | -!- | Belugas [~belugas@216.191.111.226] has quit [Quit: On snow, everyone can follow your traces] |
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| 12:13 | <CIA-1> | OpenTTD: frosch * r11813 /trunk/src/ (blitter/32bpp_anim.cpp gfx.cpp gfx_func.h screenshot.cpp): -Fix [FS#1602]: Switch _screen to the output buffer and disable usage of 32bpp-anim animation buffer during giant screenshots. |
| 12:15 | <@Belugas_Gone> | /msg nickserv recover Belugas quentin |
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| 12:20 | -!- | peter____ is now known as peter1138 |
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| 12:20 | -!- | mode/#openttd [+o peter1138] by ChanServ |
| 12:20 | <@peter1138> | hee |
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| 12:25 | <dihedral> | peter1138: got your nick back? ^^ |
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| 12:27 | -!- | Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: Tschüß] |
| 12:27 | -!- | peter1138 is now known as peter__ |
| 12:27 | <@peter__> | no ;) |
| 12:27 | <@peter__> | just my ops :D |
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| 12:33 | -!- | Draakon [~chatzilla@88-196-98-23-dsl.trt.estpak.ee] has joined #openttd |
| 12:33 | <Draakon> | hello |
| 12:33 | <Draakon> | any Internet experts here? |
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| 12:36 | <@peter__> | what's an Internet expert? |
| 12:36 | <Forked> | someone who knows all RFCs by heart? |
| 12:36 | <Forked> | hi btw.. |
| 12:36 | <Forked> | <-new guy |
| 12:37 | <Prof_Frink> | Oh no. We're Forked. |
| 12:37 | <Draakon> | no |
| 12:37 | <Draakon> | well i think its wrong place to tell my problem |
| 12:37 | <Draakon> | so NVM |
| 12:38 | <Forked> | I didn't mean to be rude.. was just a suggestion :\ |
| 12:38 | <Draakon> | it wasnt you |
| 12:39 | <Sacro> | it was me :( |
| 12:39 | <Draakon> | no |
| 12:39 | <Lego--> | :) i think noone would introduce himself as an expert, since any expert knows that there are miriads of problems he might not know the exact solution to, and by pretending to be an expert before hearing the actual problem it is highly probable he will get embarassed afterwards, if he cant solve it; and anyone who isnt an expert anyway wont pretend to be one either, since he will get embarassed either way |
| 12:39 | <Draakon> | its wrong place to for me to tell my problem |
| 12:41 | <@Belugas> | Draakon, best place for finding infos is actually google, wiki, yahoo whatever... in other words, searching |
| 12:41 | <Draakon> | i know |
| 12:41 | <@Belugas> | not bitching, just pointing out an issue |
| 12:41 | <Draakon> | this place was just a click away :D |
| 12:41 | <Sacro> | *Belugas = issue |
| 12:42 | <@Belugas> | Sacro? |
| 12:42 | <Sacro> | Belugas: you be pointing :p |
| 12:42 | <@Belugas> | lol |
| 12:44 | <hylje> | what typeless language has low-level pointers using unary *? |
| 12:45 | <Forked> | now I'm curious as to what the problem is/was :\ |
| 12:45 | <Draakon> | :S |
| 12:46 | <Draakon> | i cant update trunk with SVN(aka in my computer) |
| 12:46 | <Draakon> | says that this or that one exists already |
| 12:46 | <Draakon> | folder* |
| 12:47 | -!- | frosch123 [~mtce@pascal.math.tu-clausthal.de] has quit [Remote host closed the connection] |
| 12:49 | <@Belugas> | it means that the patch you try to apply contains the creation of a file, and for some reasons, the given file is already on your folder(s) |
| 12:50 | <Draakon> | i dont try to apply a patch |
| 12:50 | <+glx> | well it's more that a new file is svn already exists on your computer (probably because you applied a patch that is now in svn) |
| 12:50 | <@Belugas> | same as updating... |
| 12:50 | <Draakon> | i am trying to update clean source code |
| 12:50 | <@Belugas> | a file of same name exists on your folder |
| 12:51 | <@Belugas> | svn update tries to create it |
| 12:51 | <@Belugas> | it fails |
| 12:51 | <@Belugas> | so, check the name fo the file, |
| 12:51 | <+glx> | source code may be clean, but the dir is not |
| 12:51 | <@Belugas> | yup |
| 12:52 | <Draakon> | how can i do updates with SVN then? |
| 12:52 | <+glx> | as svn revert doesn't remove files created by patches |
| 12:52 | <+glx> | remove the file and retry |
| 12:52 | <Draakon> | that means src folder too |
| 12:52 | <@Belugas> | wherever it is required |
| 12:52 | <Draakon> | as it failed on that part too |
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| 12:53 | <+glx> | oh you are using svn up on a source tree from zip? |
| 12:53 | <+glx> | ie you never used svn co |
| 12:53 | <UnderBuilder> | typo in spanish translation: it says 'Vagon de blindado' when it should say 'Vagon blindado' |
| 12:53 | <Draakon> | glx: your right :P |
| 12:54 | <UnderBuilder> | and 'Furgon de Correos' sould be 'Furgon de Correo' |
| 12:54 | <+glx> | better svn co in another place :) |
| 12:54 | <Draakon> | glx: did already |
| 12:57 | * | Draakon compiles now :) |
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| 13:06 | <Sacro> | Draakon: you're |
| 13:06 | <Draakon> | ?? |
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| 13:07 | <Draakon> | hmm |
| 13:08 | -!- | Greysc[a]le is now known as Greyscale |
| 13:08 | <Draakon> | i see a problem with No Industry Closing patch and ECS Vectors |
| 13:08 | <@Belugas> | Draakon, it's english prof Sacro mentionning that you said "glx: your right :P" while it should have been "glx: you're right :P" |
| 13:08 | <@Belugas> | lol |
| 13:08 | <@Belugas> | no kidding :P |
| 13:08 | <hylje> | the more the best |
| 13:08 | <Draakon> | More precisely Iron Ore Mines |
| 13:08 | <Draakon> | Every Iron ore mine has a fixed ore body randomly predetermined during the construction phase at between 100Kt and 600Kt |
| 13:09 | <Draakon> | what happens if that 100Kt has been transported and... |
| 13:09 | <Draakon> | ...no industry closing patch is on? |
| 13:09 | <Draakon> | should that Iron Ore Mine has 100Kt ore body? |
| 13:10 | <hylje> | i believe that functionality works over patch settings |
| 13:10 | <hylje> | being a different mechanic |
| 13:10 | <@Belugas> | totally |
| 13:10 | <Draakon> | so that iron ore mine will not close but will stop production? |
| 13:10 | <@Belugas> | and No Industry Closing is just not caring about anything but the author's immediate needs |
| 13:11 | <UnderBuilder> | idea for the multi-climate map: you can select the climates separately, eg temperate only, temperate + snow, temperate + desert, temperate + toyland, or even temperate + snow + desert + toyland :D |
| 13:11 | <hylje> | toyland..? |
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| 13:12 | <UnderBuilder> | yes... lol |
| 13:12 | <Draakon> | Multi-Climate should not have toylan |
| 13:12 | <Draakon> | toyland |
| 13:12 | <Draakon> | brb food |
| 13:13 | <UnderBuilder> | maybe a not so agressive toyland, removing all the annonying items |
| 13:13 | <@Belugas> | [13:15][13:15] <Draakon> so that iron ore mine will not close but will stop production? <-- the guy simply boost at maximum productions. He;s using brute force to keep insutries alive. |
| 13:13 | <hylje> | blockland |
| 13:13 | <@Belugas> | that will and does break grfs |
| 13:15 | <@Belugas> | gaaaa... |
| 13:15 | <@Belugas> | the guy simply "boosts", "... to keep industries..." |
| 13:16 | <hylje> | i read that more than one a time |
| 13:16 | <hylje> | did you by chance change your thoughts mid-sentence? |
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| 13:16 | <pavel1269-2> | why doesn't anyone just disallow to industies go under their "minimal" production? :) |
| 13:17 | -!- | pavel1269-2 is now known as pavel1269 |
| 13:18 | <LA[lord]> | Where could I find (and Pavel don't say that *I* can't :P )the info about ttd-trains and their real life models.. |
| 13:18 | <LA[lord]> | wiki is crap at this |
| 13:18 | -!- | Mark20 [~Mark@vnc.streamservice.nl] has joined #openttd |
| 13:18 | <LA[lord]> | all entries in wiki say "Real-life Equivalent |
| 13:18 | <LA[lord]> | The MJS250 resembles the American EMD SW600 switching engine. The EMD model was designed in 1954 however. " |
| 13:19 | <Mark20> | hello, does somebody know if it is possible to install openttd with apt-get on ubuntu? |
| 13:20 | -!- | Maedhros [~jc@host86-137-34-102.range86-137.btcentralplus.com] has quit [Quit: leaving] |
| 13:21 | <LA[lord]> | ok, pavel1269, you are allowed to say that I can't but then point me to the place where you can :D |
| 13:21 | <Draakon_> | argh! |
| 13:21 | <LA[lord]> | wut happinid? |
| 13:21 | -!- | dih [~dihedral@dslb-084-057-252-151.pools.arcor-ip.net] has joined #openttd |
| 13:21 | <Draakon_> | i cant eat in peace and internet plays me some jokes |
| 13:22 | -!- | stillunknown [~stillunkn@82-136-225-75.dsl.ip.tiscali.nl] has joined #openttd |
| 13:22 | -!- | dihedral [~dihedral@joshua.dihedral.de] has quit [Quit: leaving] |
| 13:22 | <LA[lord]> | so you have to laugh and are distracted from eating? |
| 13:22 | <Draakon_> | no |
| 13:22 | <Draakon_> | i eat my dinner |
| 13:22 | -!- | Draakon [~chatzilla@88-196-98-23-dsl.trt.estpak.ee] has quit [Ping timeout: 480 seconds] |
| 13:22 | <Draakon_> | but when i got here, i got disconnected |
| 13:22 | -!- | Draakon_ is now known as Draakon |
| 13:23 | <dih> | howabout not eating infornt of your computer if you have problems with it ^^ |
| 13:23 | <LA[lord]> | yeah.. |
| 13:23 | <Draakon> | oeh |
| 13:23 | <Draakon> | i am not eating infront of my computer |
| 13:23 | <LA[lord]> | but you are eating... you are replying... |
| 13:23 | <Draakon> | no |
| 13:23 | <LA[lord]> | how come? |
| 13:24 | <Draakon> | i sayed i have finished my dinner! |
| 13:24 | <LA[lord]> | oh.. |
| 13:24 | <dih> | odd world ^^ |
| 13:24 | <Draakon> | yuo |
| 13:24 | <Draakon> | yup*' |
| 13:25 | <LA[lord]> | nope.. only dih and Draakon are odd.. we down here are perfectly fine :D |
| 13:25 | <Draakon> | no |
| 13:25 | <Draakon> | your odd too |
| 13:25 | <LA[lord]> | who is my odd and what's he in too? |
| 13:26 | <LA[lord]> | :P |
| 13:26 | <Draakon> | you don't read proppely |
| 13:26 | <LA[lord]> | you don't write properly |
| 13:26 | <LA[lord]> | it should've been 'you're odd too' |
| 13:26 | <Draakon> | so what? |
| 13:27 | <LA[lord]> | :P |
| 13:27 | <Draakon> | do you have to make a big number out of it? |
| 13:27 | <dih> | you 2 - get yourselves a room |
| 13:27 | <LA[lord]> | no..I mean, yes.. but then certainly not.. am.mm.. |
| 13:28 | <LA[lord]> | dih it isn't very difficult we both live in Estonia :D |
| 13:28 | -!- | Ailure [Cat@194.47.44.155] has quit [Ping timeout: 480 seconds] |
| 13:28 | <LA[lord]> | and I'm just bored a little bit.. |
| 13:28 | <LA[lord]> | so no offence Draakon |
| 13:28 | <Draakon> | btw do you guys know there are 3 types of english? they are: American, Australian and england english. |
| 13:28 | <dih> | move to #dihedrals.bitches |
| 13:28 | <Draakon> | no |
| 13:29 | <dih> | british english |
| 13:29 | <LA[lord]> | yup |
| 13:29 | <pavel1269> | <LA[lord]> ok, pavel1269, you are allowed to say that I can't but then point me to the place where you can :D <--- you can't |
| 13:29 | <pavel1269> | :) |
| 13:29 | <Draakon> | and in one of those types your is written properly |
| 13:29 | <LA[lord]> | And Scots have their own dialect |
| 13:30 | <dih> | nope |
| 13:30 | <dih> | in all 3 your is your and you're is you are |
| 13:30 | <Draakon> | if so then it belongs as subgroup in British English, LA |
| 13:30 | <LA[lord]> | Your means 'sinu' like in sentece 'Sinu tee jahtub ära' |
| 13:31 | <Draakon> | hey |
| 13:31 | <Draakon> | why why talk about this in here? |
| 13:31 | <LA[lord]> | not 'sina oled tee jahtub ära' :D |
| 13:31 | <LA[lord]> | dunno |
| 13:31 | <LA[lord]> | I said I'm bored |
| 13:31 | <dih> | well then texan is 'subgroup' of american english, and i dont think they'll like that ^^ |
| 13:31 | -!- | peter__ [~petern@217.151.109.242] has joined #openttd |
| 13:31 | <Draakon> | we talk about OpenTTD here so lets talk about it |
| 13:31 | <dih> | hey peter__ |
| 13:31 | <peter__> | Hello |
| 13:32 | <Sacro> | dih: no, proper english |
| 13:32 | <dih> | no to what? |
| 13:32 | <peter__> | Oh, you require us to use proper English, do you? |
| 13:32 | <Sacro> | not british english |
| 13:32 | <Sacro> | tis just English |
| 13:32 | <Draakon> | stop talking about English, talk about OpenTTD |
| 13:32 | <Sacro> | anything else is a bastardisation |
| 13:32 | <dih> | Sacro: i said British english, because that is slightly more correct than england english ^^ |
| 13:33 | <LA[lord]> | Draakon, why didn't you join #dihedrals.bitches ? |
| 13:33 | <Draakon> | because i dont want to |
| 13:33 | <LA[lord]> | I did and I'm alone there now |
| 13:33 | -!- | peterbrett_ [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has joined #openttd |
| 13:33 | <dih> | LOL |
| 13:33 | <dih> | i'll send you my bot |
| 13:34 | <dih> | is JJ there? |
| 13:34 | <LA[lord]> | yes |
| 13:34 | <LA[lord]> | Sacro was once too... |
| 13:35 | <dih> | LOL |
| 13:35 | <dih> | i did not know sacro was my bitch ^^ |
| 13:35 | <Sacro> | i can be whatever you want me to be |
| 13:35 | <Draakon> | well i am not your bitch either |
| 13:36 | <dih> | Sacro: no you cannot |
| 13:36 | <LA[lord]> | <LA[lord]> @eightball are you Dihedral's bitch? |
| 13:36 | <Sacro> | oh :( |
| 13:36 | <LA[lord]> | <JJ> No chance. |
| 13:36 | <dih> | dihedral is written with a lowercase d |
| 13:37 | <dih> | D is just sheer ugly |
| 13:37 | <Draakon> | @eightball is LA[lord] dihedral's bitch? |
| 13:37 | <Draakon> | :P |
| 13:37 | <LA[lord]> | <LA[lord]> @eightball am I dihedral's bitch? |
| 13:37 | -!- | Wolf01 [~wolf01@host35-237-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd |
| 13:37 | <LA[lord]> | <JJ> No chance. |
| 13:37 | <dih> | LA, no need to post it all in here |
| 13:37 | <dih> | just invite Draakon there ^^ |
| 13:37 | <Wolf01> | hello |
| 13:37 | <dih> | hey Wolf01 |
| 13:37 | <Draakon> | i wont join |
| 13:37 | <LA[lord]> | <LA[lord]> @eightball is Draakon dihedral's bitch? |
| 13:37 | <LA[lord]> | <JJ> NO! |
| 13:38 | * | dih slaps LA |
| 13:38 | <Draakon> | there |
| 13:38 | <Draakon> | that is the reason |
| 13:38 | -!- | peterbrett [~peter@cpc2-oxfd6-0-0-cust544.oxfd.cable.ntl.com] has quit [Ping timeout: 480 seconds] |
| 13:38 | <LA[lord]> | That bot is wise |
|