| --- | Log | opened Wed Jun 13 00:00:09 2007 |
| 00:08 | <hylje> | yay! |
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| 00:08 | <Touqen> | w00t |
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| 00:32 | <mikk36> | hey |
| 00:32 | <mikk36> | anyone here good with odbc / paradox ? |
| 00:36 | <hylje> | http://bash.org/?772595 |
| 00:36 | <hylje> | no |
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| 01:31 | <Phazorx> | hmm... got a save crashing on same date every time 10104 + hash patch |
| 01:31 | <Phazorx> | peter1138 are you awake alreadY? |
| 01:32 | <@peter1138> | hash patch? |
| 01:32 | <@peter1138> | hmm |
| 01:32 | <@peter1138> | savegame? |
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| 01:41 | <Phazorx> | peter1138, it is train collision related must say |
| 01:42 | <Phazorx> | shall i dcc or post somewhere? |
| 01:42 | <@peter1138> | post |
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| 01:43 | <CIA-1> | OpenTTD: peter1138 * r10128 /trunk/src/newgrf.cpp: -Fix (r4811): missing printf parameters in newgrf debug message |
| 01:43 | |-| | Frostregen_ changed nick to Frostregen |
| 01:43 | <Phazorx> | http://openttdcoop.ppcis.org/blog/files/phazorx/crashing on 29th Jul 2204.sav |
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| 01:44 | <@peter1138> | spaces in url :o |
| 01:44 | <Sionide> | %20 |
| 01:44 | <Phazorx> | WP :) |
| 01:44 | <Phazorx> | work in opera |
| 01:45 | <@peter1138> | corr, blocked |
| 01:47 | <Phazorx> | ? |
| 01:47 | <@peter1138> | traffic jams |
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| 01:55 | <@peter1138> | ok, got it |
| 01:56 | <Phazorx> | jams are massive, sorry about that |
| 01:56 | <Phazorx> | i left it running while i was asleep :) |
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| 02:14 | <CIA-1> | OpenTTD: peter1138 * r10129 /trunk/src/vehicle.cpp: -Fix (r10111): Test for x == INVALID_COORD instead of v->tile == INVALID_TILE to determine if a vehicle should be removed from the has. |
| 02:15 | <@peter1138> | Phazorx: there you go |
| 02:15 | <Phazorx> | peter, i'm testing unpatched one |
| 02:15 | <hylje> | if a vehicle should be removed from the has? |
| 02:15 | <Phazorx> | thre is one thing i do not like |
| 02:15 | <@peter1138> | +h |
| 02:15 | <Phazorx> | unpatched jams less |
| 02:15 | <Phazorx> | as in it did not |
| 02:15 | <hylje> | :o |
| 02:16 | <hylje> | what |
| 02:16 | <Phazorx> | hylje: i'm playing with PS44 |
| 02:16 | <Phazorx> | as a test kase for SML |
| 02:16 | <Phazorx> | i left it running for a while |
| 02:16 | <Phazorx> | it jammed |
| 02:16 | <Phazorx> | with 104M |
| 02:17 | <Phazorx> | now running with 104 |
| 02:17 | <Phazorx> | it doesnt :/ |
| 02:17 | <@peter1138> | hmm |
| 02:17 | <Phazorx> | and i see some trains making wrong turns :( |
| 02:17 | <hylje> | might have some funnyness about |
| 02:17 | <Phazorx> | peter is there some "look ahead" limit now? |
| 02:17 | <Phazorx> | probably not ur patch but yapf itself |
| 02:18 | <Phazorx> | trains after waiting for a while and declared lost - choose wrong path |
| 02:18 | <Phazorx> | on that safe some trains destined for north drop turn around south |
| 02:18 | <Phazorx> | safe = save |
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| 02:29 | <TheJosh> | openttd is failing to link. http://paste.openttd.org/104 |
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| 02:34 | <TheJosh> | nevermind, has been fixed |
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| 02:59 | <CIA-1> | OpenTTD: maedhros * r10130 /trunk/src/newgrf_text.cpp: -Fix (r4493): SetCurrentGrfLangID returned the wrong language ids for most languages. |
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| 03:04 | <Nickman> | hi all |
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| 04:12 | <CIA-1> | OpenTTD: rubidium * r10131 /trunk/src/ship_cmd.cpp: -Fix [FS#810]: when removing a dock, a ship will always try to reach the old location of the dock even when it cannot anymore because it the old location of the dock is now land instead of water. |
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| 05:32 | <CIA-1> | OpenTTD: truelight * r10132 /trunk/ (18 files in 6 dirs): |
| 05:32 | <CIA-1> | OpenTTD: -Codechange: split out the last direct video-buffer read access to the blitter-layer |
| 05:32 | <CIA-1> | OpenTTD: -Add: added a new renderer and blitter to make room for some optimized bpp |
| 05:32 | <CIA-1> | OpenTTD: -Fix: fill the alpha channel in the grf-spriteloader |
| 05:38 | |-| | dihedral [~nathanael@joshua.dihedral.de] has joined #openttd |
| 05:38 | <dihedral> | hello :-) |
| 05:38 | <TrueBrain> | hi |
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| 05:39 | <Noldo> | TrueBrain: is it faster now? ;) |
| 05:39 | <dihedral> | TrueBrain: you are just the person i need for a quick q |
| 05:39 | <TrueBrain> | nope, this new blitter is VERY slow :( |
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| 05:39 | <kaan> | hello |
| 05:39 | <TrueBrain> | hi kaan |
| 05:40 | <dihedral> | is it possible to make a tcp connection to a game and run an rcon command without being an actual 'client' to the game |
| 05:40 | <TrueBrain> | currently: no |
| 05:40 | <dihedral> | or would it be possible to tweack the server to also accept udp rcon packets? |
| 05:40 | <dihedral> | *tweak |
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| 05:41 | <TrueBrain> | the latter might be unsafe |
| 05:41 | <Phazorx> | peter1138: jams were my bad |
| 05:41 | <TrueBrain> | but someone adding a tcp rcon socket sounds like a good diea |
| 05:41 | <@peter1138> | Phazorx: oh? |
| 05:41 | <Phazorx> | should not have nessed with yapf |
| 05:41 | <@peter1138> | Phazorx: you mean i wasted my morning chasing it up? |
| 05:41 | <@peter1138> | i should bill you ;) |
| 05:41 | <Phazorx> | peter jams yes |
| 05:41 | <Phazorx> | bug no |
| 05:41 | <Phazorx> | bug was real |
| 05:42 | <dihedral> | TrueBrain: like on another port? |
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| 05:42 | <@peter1138> | the crashing bug, yes, but i fixed that |
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| 05:42 | <Phazorx> | peter1138: i could have been quiet and u'd be chasing even longer |
| 05:42 | <@peter1138> | :D |
| 05:42 | <Phazorx> | you should respect my time as well since it is 5 aM here :) |
| 05:42 | <@peter1138> | lol |
| 05:42 | <TrueBrain> | dihedral: most likely works best, or add stuff in the current TCP protocol to accept telnet :p |
| 05:42 | <Phazorx> | anyway |
| 05:42 | <@peter1138> | up late or early? |
| 05:42 | <TrueBrain> | I do suggest simple telnet would work |
| 05:43 | |-| | TrueBrain changed nick to TrueColor |
| 05:43 | <Phazorx> | reason for detours were bumped station penalty |
| 05:43 | |-| | TrueColor changed nick to TrueColour |
| 05:43 | |-| | TrueColour changed nick to TrueBrain |
| 05:43 | <dihedral> | or another port so it can be firewalled :-P |
| 05:43 | <Phazorx> | and since concept involves stations on ML used for lanechanging - it forced some of them to take off right path :( |
| 05:44 | <@peter1138> | ah |
| 05:44 | <Phazorx> | i forgot i put -15000 for stations instead of 3000 |
| 05:44 | <@peter1138> | -15000 ? |
| 05:44 | <@peter1138> | *minus* ? |
| 05:44 | <Phazorx> | +15000 |
| 05:44 | <@peter1138> | oh |
| 05:44 | <@peter1138> | ok |
| 05:44 | <Phazorx> | penalty kinda implies negatove score |
| 05:47 | <Rubidium> | dihedral: I've not been able to reproduce your bug yet; will look at it again later today |
| 05:47 | <dihedral> | are you using the bug.sav i made? from 1946-11-02 |
| 05:47 | <dihedral> | crash is in 1946-12-18 |
| 05:48 | <Phazorx> | any relevance to my crash earlier which peter fixed? |
| 05:48 | <Rubidium> | dihedral: it happily goes to 1947 |
| 05:48 | <dihedral> | what did peter fix? |
| 05:48 | <Rubidium> | dihedral: nothing with *any* influence to your bug |
| 05:48 | <dihedral> | Rubidium: if you want access to my server dont hesitate to ask |
| 05:48 | <Phazorx> | peter1138 * r10129 /trunk/src/vehicle.cpp: -Fix (r10111): Test for x == INVALID_COORD instead of v->tile == INVALID_TILE to determine if a vehicle should be removed from the has. |
| 05:49 | <Phazorx> | +h |
| 05:49 | <dihedral> | the game has not vehicles |
| 05:49 | <dihedral> | the game has no players |
| 05:49 | <dihedral> | no clients |
| 05:49 | <dihedral> | just an empty game |
| 05:49 | <Phazorx> | it died from boredom then? |
| 05:49 | <dihedral> | brings a Floating point exception |
| 05:49 | <dihedral> | and i just tried it again! |
| 05:50 | <Phazorx> | decided to find out if division by zero is really posiible may be? |
| 05:50 | <dihedral> | Rubidium: do i need to compile with some special option to get more output? |
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| 05:52 | <Rubidium> | dihedral: well, a debug compile ran in gdb would be useful, cause then it tells where it crashed |
| 05:52 | <dihedral> | gdb? |
| 05:53 | <Noldo> | woundn't core be enough? |
| 05:53 | [~] | dihedral is compiling with --dedicated --debug |
| 05:54 | <Noldo> | does --debug imply -g ? |
| 05:55 | <Rubidium> | Noldo: it should |
| 05:55 | <TrueBrain> | --enable-debug, I hope :) |
| 05:55 | <Rubidium> | TrueBrain: no |
| 05:55 | <Rubidium> | it's 0.5 |
| 05:55 | <TrueBrain> | auch |
| 05:56 | <TrueBrain> | :) |
| 06:00 | <dihedral> | tell me i have to set debug_level |
| 06:00 | <Rubidium> | no, you just compiled a binary with debug information, so we can actually see where it crashed. |
| 06:00 | <dihedral> | i cannot |
| 06:00 | <CIA-1> | OpenTTD: celestar * r10133 /branches/gamebalance/ (99 files in 10 dirs): [gamebalance] -Sync: r9620:9670 from trunk |
| 06:00 | <Rubidium> | I'd suggest to first run it and check whether the crash still occurs |
| 06:01 | <dihedral> | it does |
| 06:01 | <dihedral> | same date |
| 06:01 | <dihedral> | every time |
| 06:01 | <Rubidium> | even with the new binary? |
| 06:01 | <dihedral> | yes |
| 06:01 | <Rubidium> | ok, try gdb ./openttd |
| 06:02 | <Rubidium> | (hopefully starts gdb ;)) |
| 06:02 | <dihedral> | i called it openttd_debug - just so i dont make a mistake :-P |
| 06:02 | <dihedral> | ok |
| 06:02 | <Rubidium> | doesn't matter, gdb ./openttd_debug in that case ;) |
| 06:02 | <dihedral> | now what |
| 06:02 | <dihedral> | yeah - i know that :-) |
| 06:03 | <Rubidium> | type "run " with the parameters you normally give when you start a dedicated server with that crashing savegame |
| 06:03 | <Rubidium> | something like "run -D -g save/crash.sav" or so |
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| 06:03 | <dihedral> | i never used -g only the command load but that should not make a difference |
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| 06:06 | <dihedral> | nice |
| 06:06 | <Rubidium> | it did crash? |
| 06:06 | <dihedral> | 0x080f86e6 in SndPlayScreenCoordFx (sound=SND_39_HEAVY_WIND, x=0, y=1024) |
| 06:06 | <dihedral> | at sound.c:209 |
| 06:06 | <dihedral> | 209 sound.c: No such file or directory. |
| 06:06 | <dihedral> | in sound.c |
| 06:07 | <dihedral> | sure did |
| 06:08 | <dihedral> | is that helpful? |
| 06:09 | <Rubidium> | can you post the result of a bt on paste.openttd.org? |
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| 06:09 | <@peter1138> | heh |
| 06:09 | <@peter1138> | x = 0 == division by zero ;( |
| 06:09 | <@peter1138> | or something |
| 06:10 | <@peter1138> | ah yes |
| 06:10 | <@peter1138> | if vp->virtual_width is too low |
| 06:10 | <@peter1138> | left / (vp->virtual_width / ((PANNING_LEVELS << 1) + 1)) |
| 06:10 | <raaq> | hi, how do you disable breakdowns in openttd.cfg? |
| 06:10 | <@peter1138> | == boom |
| 06:10 | <dihedral> | just the lines after it quit right? |
| 06:10 | <@peter1138> | raaq: by changing the difficulty setting |
| 06:10 | <@peter1138> | i.e. a long line of numbers. good luck :p |
| 06:11 | <Rubidium> | ooh, dihedral guess you've got resolution at 0,0 right? |
| 06:12 | <dihedral> | sure have |
| 06:12 | <raaq> | hmm |
| 06:12 | <Nickman> | who is working on the NoAI branch? |
| 06:12 | <dihedral> | oh - wait - let me check |
| 06:12 | <raaq> | is that in openttd.cfg? |
| 06:12 | <dihedral> | no 1,1 |
| 06:12 | <@peter1138> | that's still do it |
| 06:12 | <Rubidium> | hmm, 0,0 crashes instantaniously |
| 06:12 | <@peter1138> | panning_levels is 16 |
| 06:12 | <dihedral> | you want my config |
| 06:13 | <@peter1138> | x / 1 / (16 << 1 + 1) |
| 06:13 | <@peter1138> | er |
| 06:13 | <@peter1138> | x / (1 / (16 << 1 + 1)) |
| 06:13 | <raaq> | aah nvm |
| 06:13 | <@peter1138> | = x / (1 / 33) = x / 0 |
| 06:13 | <raaq> | http://wiki.openttd.org/index.php/Diff_custom ;> |
| 06:13 | <@peter1138> | that one |
| 06:14 | <dihedral> | http://pub.dihedral.de/openttd/fp1.cfg |
| 06:15 | <Rubidium> | ok, so the cause of the bug has been determined. Will look at it later today (if nobody else already did) |
| 06:15 | <ln-> | bitshifting! |
| 06:15 | [~] | Rubidium is gone for a while ;) |
| 06:16 | <dihedral> | thanks Rubidium |
| 06:17 | <CIA-1> | OpenTTD: celestar * r10134 /branches/gamebalance/ (115 files in 15 dirs): [gamebalance] -Sync: r9670:9700 from trunk |
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| 06:39 | <TrueBrain> | http://devs.openttd.org/~truelight/art19.png |
| 06:39 | <TrueBrain> | doesn't that just make you happy? |
| 06:42 | <Nickman> | it does ;) |
| 06:43 | <Nickman> | what's it for TrueBrain ? |
| 06:43 | <TrueBrain> | to make you happy |
| 06:45 | <CIA-1> | OpenTTD: celestar * r10135 /branches/gamebalance/ (180 files in 13 dirs): [gamebalance] -Sync: r9700:9900 from trunk |
| 06:49 | <Eddi|zuHause3> | evil smilie faces? |
| 06:50 | <TrueBrain> | how are they evil? |
| 06:50 | <Eddi|zuHause3> | red = evil |
| 06:50 | <TrueBrain> | depend on your definition |
| 06:50 | <TrueBrain> | but okay |
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| 06:57 | <Nickman> | celestar is busy it seems ;) |
| 06:59 | |-| | dihedral [~nathanael@joshua.dihedral.de] has joined #openttd |
| 06:59 | <dihedral> | hi |
| 07:01 | <Eddi|zuHause3> | he's got >200 revisions left :) |
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| 07:06 | <CIA-1> | OpenTTD: celestar * r10136 /branches/gamebalance/ (190 files in 17 dirs): [gamebalance] -Sync: r9900:10100 from trunk |
| 07:07 | <Nickman> | what did you say? :D |
| 07:16 | <Eddi|zuHause3> | i said he has 36 revisions left :p |
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| 07:24 | <Nickman> | haha :D |
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| 07:32 | <Thomas[NL]> | How do you filter the new features from the svn log? |
| 07:33 | <Eddi|zuHause3> | svn log | grep -i feature |
| 07:33 | <Eddi|zuHause3> | add -C2 or something |
| 07:35 | <Thomas[NL]> | thank you |
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| 07:55 | <redmonkey> | i've just compiled 0.5.2 on my linux. but what does this mean?: |
| 07:55 | <redmonkey> | yapf/blob.hpp:238: warning: assuming signed overflow does not occur when assuming that (X - c) >= X is always true |
| 07:56 | <redmonkey> | yapf/blob.hpp: In function ‘void EngList_Destroy(EngineID**)’: |
| 07:56 | <redmonkey> | yapf/blob.hpp:238: warning: assuming signed overflow does not occur when assuming that (X - c) >= X is always true |
| 07:57 | <redmonkey> | do i have to worry? |
| 08:04 | <Nickman> | if it compiled succesfully, don't worry ;) |
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| 08:04 | <redmonkey> | yes, compiled successfully |
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| 08:05 | |-| | mode/#openttd [+v glx] by ChanServ |
| 08:17 | <TrueBrain> | http://devs.openttd.org/~truelight/art21.png |
| 08:17 | <TrueBrain> | cool, not? |
| 08:18 | <hylje> | yes |
| 08:19 | <hylje> | is that some title screen |
| 08:20 | <dihedral> | sound.c line 135 static void StartSound(uint sound, int panning, uint volume) |
| 08:21 | <dihedral> | line 195 static void SndPlayScreenCoordFx(SoundFx sound, int x, int y) |
| 08:21 | <dihedral> | sound gets sent to StartSound given as first argument |
| 08:21 | <dihedral> | why then is it uint in StartSound and SoundFx in SndPlayScreenCoordFx ? |
| 08:21 | <Eddi|zuHause3> | <Nickman> if it compiled succesfully, don't worry ;) <- "a warning is something you can safely ignore" :p |
| 08:22 | <dihedral> | just being curious... btw - it's from 0.5.2 :-P |
| 08:27 | <Nickman> | TrueBrain: ghost palins! |
| 08:28 | <Eddi|zuHause3> | it's "planes" |
| 08:28 | <Nickman> | Eddi|zuHause3: when you arn't the developer, you don't have to worry much about warnings ;), but it's much better te fix them in the code |
| 08:28 | <Nickman> | yeah, typo ;) |
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| 08:30 | <dihedral> | anybody feeling 0.5.3RC1 is on the horizon? |
| 08:31 | [~] | TrueBrain looks to the birds in the sky |
| 08:31 | <TrueBrain> | I count just 2 |
| 08:31 | <TrueBrain> | nope |
| 08:31 | <KUDr_wrk> | redmonkey: what g++ version you compiled it on? |
| 08:31 | <TrueBrain> | gcc 4.2 |
| 08:31 | <TrueBrain> | I want to bet on :p |
| 08:32 | <redmonkey> | KUDr_wrk: 4.2.0 |
| 08:33 | <KUDr_wrk> | thanks |
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| 08:34 | <redmonkey> | do you need all the warnings? |
| 08:35 | <KUDr_wrk> | yes, if possible |
| 08:35 | <redmonkey> | one sec |
| 08:35 | <KUDr_wrk> | post it somewhere or try DCC it to me |
| 08:38 | <Eddi|zuHause3> | paste.openttd.org |
| 08:39 | <redmonkey> | ===> Compiling subsidy_gui.c |
| 08:39 | <redmonkey> | oops |
| 08:40 | <redmonkey> | http://paste.openttd.org/107 |
| 08:41 | <KUDr_wrk> | thanks |
| 08:41 | <redmonkey> | no problem |
| 08:45 | <KUDr_wrk> | redmonkey: what do you have at blob.hpp line 238? I have here the following: |
| 08:45 | <KUDr_wrk> | FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); } |
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| 08:47 | <redmonkey> | FORCEINLINE void CheckIdx(int idx) { assert(idx >= 0); assert(idx < Size()); } |
| 08:47 | <KUDr_wrk> | yes, the same. So why warning? hmmmmmm |
| 08:48 | <redmonkey> | unfortunately i'm not a programmer, so i don't have a clue :) |
| 08:49 | <KUDr_wrk> | if it means only "assuming signed overflow does not occur" then it is his own optimization hint and he doesn't need to generate warning i guess |
| 08:49 | <Eddi|zuHause3> | looks like a optimisation thing |
| 08:49 | <Eddi|zuHause3> | possibly gcc bug? |
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| 08:57 | <redmonkey> | uhoh. i guess i copy and pasted it in a wrong codepage.. it shows questionmarks("?") instead of "’" |
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| 09:48 | <Noldo> | the compiler is letting you know that the condition is mostly allways true |
| 09:53 | <CIA-1> | OpenTTD: rubidium * r10137 /trunk/src/console_cmds.cpp: -Add: console command to get the current game date. |
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| 09:56 | <CIA-1> | OpenTTD: rubidium * r10138 /trunk/src/sound.cpp: -Fix: when you got a sufficiently small resolution, there is a possibility for a division by zero when a sound is played. |
| 09:57 | <CIA-1> | OpenTTD: rubidium * r10139 /trunk/src/openttd.cpp: -Fix: all inner parts of OpenTTD assume that the resolution is at least 1 by 1, so force the resolution to be always at least 1 by 1. |
| 10:03 | <Ailure> | I call anyone insane if they actually play at 1x1 resolution :p |
| 10:03 | <Ailure> | I know that it's a common trick to lower the resolution for servers so they run faster or something |
| 10:03 | <Rubidium> | dedicated server... |
| 10:03 | <Ailure> | :p |
| 10:03 | <XeryusTC> | it was unstable under a certain resolution though |
| 10:03 | <XeryusTC> | that resolution being 4xx*something IIRC |
| 10:03 | <Ailure> | heh |
| 10:04 | <Ailure> | I remember that OTTD used to crash if you had the console open |
| 10:04 | <Ailure> | while going under a certain resolution |
| 10:04 | <Rubidium> | XeryusTC: all those should've been solved by now |
| 10:04 | <XeryusTC> | yeah, i guessed that :P |
| 10:22 | <CIA-1> | OpenTTD: rubidium * r10140 /trunk/src/industry_cmd.cpp: -Fix [FS#867]: an industry could overbuild a bridge. |
| 10:24 | <CIA-1> | OpenTTD: celestar * r10141 /trunk/src/newgrf.cpp: -Fix (FS#848, r8973): Set the newgrf bit for realistic plane speeds (bulb) |
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| 10:35 | <TrueBrain> | with the new null-blitter, the res matters even less :p |
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| 11:04 | <CIA-1> | OpenTTD: truelight * r10142 /trunk/src/ (blitter/32bpp_simple.cpp fontcache.cpp): -Fix r10132: do something useful with the alpha channel instead of ignoring it |
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| 11:14 | <stillunknown> | TrueBrain: Are you going for full 32bpp support? |
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| 11:14 | <Eddi|zuHause3> | do you suggest him to go for half 32bpp support? |
| 11:15 | <Eddi|zuHause3> | i.e. 16bpp? |
| 11:15 | <@peter1138> | actually... |
| 11:16 | <Sacro> | and then 24bpp |
| 11:16 | <@peter1138> | now that's silly |
| 11:16 | <TrueBrain> | stillunknown: who? me? |
| 11:17 | <@peter1138> | http://fuzzle.org/o/opengl4.png < how's that for art? :p |
| 11:17 | <hylje> | :o |
| 11:18 | <stillunknown> | TrueBrain: You or your alter ego. |
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| 11:18 | <Sacro> | peter1138: its very... abstract |
| 11:18 | <TrueBrain> | I don't have an alter ego |
| 11:18 | <TrueBrain> | I think |
| 11:20 | <@peter1138> | Sacro: 5 is a bit more conventional |
| 11:20 | <Sacro> | 5bpp? |
| 11:20 | <@peter1138> | opengl5.png |
| 11:21 | <@peter1138> | still f00ked though |
| 11:21 | <CIA-1> | OpenTTD: truelight * r10143 /trunk/ (12 files in 5 dirs): |
| 11:21 | <CIA-1> | OpenTTD: -Add: store the filename of the grfs opened and allow easy access to the name |
| 11:21 | <CIA-1> | OpenTTD: -Codechange: store the SpriteID in the spritecache too |
| 11:21 | <CIA-1> | OpenTTD: -Add: add a PNG loader for graphical files |
| 11:21 | <CIA-1> | OpenTTD: -Documentation: added a document to explain the PNG format |
| 11:21 | <@peter1138> | :o |
| 11:21 | <hylje> | opengl renderer?! |
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| 11:24 | <@peter1138> | hylje: *cough* er, no? |
| 11:24 | <CIA-1> | OpenTTD: truelight * r10144 /trunk/docs/32bpp.txt: -Fix r10143: forgot some svn:eol-style |
| 11:24 | <hylje> | oh ok |
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| 11:25 | <kaan> | oh man, training was hard today |
| 11:25 | <TrueBrain> | poor kaan |
| 11:25 | |-| | Sacro [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd |
| 11:25 | <kaan> | thanks, more please ;) |
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| 11:26 | <TrueBrain> | I have a hard day coding :p |
| 11:26 | <kaan> | ohh, poor thing ... |
| 11:26 | <TrueBrain> | have = had :p |
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| 11:27 | <stillunknown> | TrueBrain: Is this like the 32bpp format that was already floating around, or something new? |
| 11:28 | <TrueBrain> | it is lightly based on several patches |
| 11:28 | <stillunknown> | Is it safe to assume the 32bpp renderer is slow? |
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| 11:28 | <TrueBrain> | yes |
| 11:29 | <TrueBrain> | 3 to 4 times slower than 8bpp-optimized |
| 11:32 | <stillunknown> | I wonder if a if a switch to disable certain rendering above a certain zoom level is usefull. |
| 11:32 | <TrueBrain> | why exactly? |
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| 11:33 | <stillunknown> | When looking at a huge map, with many trains, the rendering of those trains can make it difficult to go to the desired position. |
| 11:33 | <TrueBrain> | so you have to zoom in a bit :p |
| 11:33 | <TrueBrain> | disallowing the zoom-levle won't really help |
| 11:33 | <TrueBrain> | but okay, as I want to add a zoom-in level, and not all blitters iwll support that 1, 2, 3 |
| 11:34 | <TrueBrain> | there most likely will be a function to disallow zoom-levels for certain blitters |
| 11:34 | <stillunknown> | I wouldn't disallow the zoom level. |
| 11:34 | <TrueBrain> | oh, you mean the rendering of things |
| 11:34 | <stillunknown> | Just disable certain rendering. |
| 11:34 | <TrueBrain> | for that you have smallma ;) |
| 11:34 | <TrueBrain> | hehe |
| 11:34 | <stillunknown> | smallma? |
| 11:34 | <TrueBrain> | smallmap |
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| 11:34 | <XeryusTC> | stillunknown: when you get to know TrueBrain a bit better you'll read through his random typo's |
| 11:35 | [~] | TrueBrain kicks XeryusTC (bitch) |
| 11:35 | <XeryusTC> | :P |
| 11:35 | |-| | grzywacz [~grzywacz@195.69.83.194] has joined #openttd |
| 11:35 | <grzywacz> | hi |
| 11:35 | <TrueBrain> | hi grzywacz |
| 11:35 | <XeryusTC> | he never fails to amaze me with his sentences that make no sense though :P |
| 11:35 | <XeryusTC> | oi! |
| 11:36 | |-| | Wolf01 [~wolf01@host202-235-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd |
| 11:36 | <Wolf01> | hello |
| 11:36 | <XeryusTC> | oi! |
| 11:36 | <Rubidium> | hmm, is XeryusTC TrueBrain's bitch? :D |
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| 11:37 | <XeryusTC> | Rubidium: fortunately not, i can't even imagine how it would be like to have met TrueBrain IRL |
| 11:37 | <Ailure> | YIFF |
| 11:37 | <Ailure> | eh |
| 11:37 | <Ailure> | I mean |
| 11:37 | <Ailure> | sup all |
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| 11:37 | <XeryusTC> | ceil() |
| 11:37 | <TrueBrain> | @kick XeryusTC (bitch) |
| 11:38 | <XeryusTC> | hey! i dont have to take this kind of shit from you [/cartman] |
| 11:40 | <TrueBrain> | yeah, you do |
| 11:41 | |-| | boekabar1 changed nick to boekabart |
| 11:43 | <grzywacz> | Is this a dev-channel as well? |
| 11:43 | <Sacro> | as well as what? |
| 11:43 | <grzywacz> | As well as user-social-whining-whatever. |
| 11:43 | <grzywacz> | :P |
| 11:43 | <Sacro> | hmmm, its normally just a dev channel |
| 11:43 | <grzywacz> | Good. |
| 11:44 | <XeryusTC> | Sacro: no |
| 11:45 | <Ailure> | [18:41][18:41] <grzywacz> As well as user-social-whining-whatever. |
| 11:45 | <Ailure> | PBS |
| 11:45 | <Ailure> | and |
| 11:45 | <Ailure> | HIGHWAYS NOW! |
| 11:45 | <hylje> | NewEverything! |
| 11:45 | <Ailure> | becuse I demand it |
| 11:45 | <Rubidium> | Ailure: where are those patches? |
| 11:45 | <Ailure> | also let me find that highway mockup that's been posted 234234 times now |
| 11:46 | <Ailure> | ;P |
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| 11:46 | <Ailure> | haha |
| 11:46 | <Ailure> | I hope I didn't scare him away. |
| 11:46 | <kaan> | hehe |
| 11:47 | <kaan> | wouldnt it be cool if we could like make this game into the sims for train drivers? |
| 11:48 | <Ailure> | mmm |
| 11:48 | <Ailure> | I really like the idea of watching the train driver while he's in the bathroom |
| 11:48 | <kaan> | ohhh, and a nudity patch too! |
| 11:48 | <Ailure> | Isn't the nudity on some trucks enough? ;) |
| 11:49 | <kaan> | never enough nudity! |
| 11:49 | <Ailure> | (There was some road vehicle newGRF that had naked women on the buses...) |
| 11:49 | <kaan> | LOL |
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| 11:49 | <kaan> | look, we are making them all leave :D |
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| 11:50 | <Ailure> | http://grfcrawler.tt-forums.net/details.php?do=details&id=83 |
| 11:50 | <Ailure> | ah yes |
| 11:50 | <Ailure> | this one |
| 11:50 | <Ailure> | they're quite small though :p |
| 11:51 | <kaan> | oh, i must say that i think the artist has too much time on his hands. |
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| 11:53 | <Ailure> | He's multiplying |
| 11:53 | <kaan> | yup, we scared him good :P |
| 11:54 | <Eddi|zuHause3> | is he Scaro now? |
| 11:54 | <kaan> | probably |
| 11:56 | <grzywacz> | Hm? Me? Scared away? Nah. |
| 11:56 | <Sacro_> | eh? |
| 11:56 | [~] | grzywacz points up |
| 11:57 | <Sacro_> | hmm? |
| 11:57 | <Ailure> | just do !logs and read :p |
| 11:58 | <Sacro_> | !logs |
| 11:58 | <SpComb> | Logs: http://zapotek.paivola.fi/~terom/logs/openttd |
| 11:59 | <Sacro_> | ahh |
| 11:59 | <Sacro_> | my wifi is being an arse |
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| 12:06 | <@peter1138> | Eddi|zuHause3: ping? |
| 12:07 | <Eddi|zuHause3> | ponh |
| 12:07 | <@peter1138> | Eddi|zuHause3: was it you who experienced the vehicle disappearing? |
| 12:07 | <Eddi|zuHause3> | yes |
| 12:07 | <@peter1138> | still there, i presume |
| 12:07 | <Eddi|zuHause3> | i have not tested in a while |
| 12:07 | <@peter1138> | vehicle.cpp:902, try changing 0xFFFF to 0xFFF |
| 12:07 | <@peter1138> | the array size is 0x1000, not 0x10000... |
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| 12:09 | <Eddi|zuHause3> | compiling takes a while |
| 12:10 | <@peter1138> | :( |
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| 12:12 | <Eddi|zuHause3> | it's taking awfully long... |
| 12:12 | <@peter1138> | there's loads of c++ shit now ;) |
| 12:13 | <Eddi|zuHause3> | does not fix it |
| 12:14 | <XeryusTC> | Eddi|zuHause3: get a better cpu |
| 12:15 | <Eddi|zuHause3> | i mean the modification does not fix the drawing problem :) |
| 12:18 | <@peter1138> | :-( |
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| 12:25 | <Wolf01> | do you are merging the 32bpp? |
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| 12:27 | <Rubidium> | uhm, "the" 32bpp? |
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| 12:28 | <Eddi|zuHause3> | someone is probably doing something to 32bpp, but i'd not exactly call it "merging" |
| 12:29 | <Noldo> | adding 32bpp related features to the trunk |
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| 12:34 | <CIA-1> | OpenTTD: rubidium * r10145 /trunk/src/ (intro_gui.cpp main_gui.cpp oldloader.cpp strings.cpp): -Fix: make compiling with networking disabled (again) possible. |
| 12:35 | <TrueBrain> | s/adding/added/ |
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| 12:45 | <@peter1138> | optimised! |
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| 12:53 | <Progman> | something annoying part in the new order system, you cannot lose the focus of an entry if you click on the order windows background anymore |
| 12:54 | <kaan> | peter1138: are you trying to say something specific? |
| 12:55 | <Eddi|zuHause3> | he's trying to say "optimized" but cannot spell it correctly :p |
| 12:55 | <Ailure> | oooptemezed |
| 12:55 | <kaan> | oh, I see. |
| 12:56 | <kaan> | i better get me some dinne :) |
| 12:56 | <kaan> | *dinner |
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| 13:09 | <stillunknown> | Is there a good reason why vehicles are not a double linked list? |
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| 13:10 | <dihedral> | allo there |
| 13:11 | <Rubidium> | 'allo 'allo |
| 13:12 | <Wolf01> | http://www.tt-forums.net/viewtopic.php?t=32516 lol... i remember this behaviour existed as a bug :D |
| 13:12 | <@peter1138> | Eddi|zuHause3: what was the "missing vehicle formula? |
| 13:12 | <@peter1138> | +" |
| 13:13 | <@peter1138> | 1024 something something something |
| 13:13 | <Eddi|zuHause3> | (x, 1024+x) or the other way round |
| 13:13 | <Eddi|zuHause3> | whatever is the top left border |
| 13:13 | <Eddi|zuHause3> | it's probably symmetric, but i did not test that |
| 13:14 | <Eddi|zuHause3> | wait, i have a savegame somewhere |
| 13:14 | <@peter1138> | ideally paused with a missing vehicle in the viewport ;) |
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| 13:20 | <Eddi|zuHause3> | http://www.informatik.uni-halle.de/~krause/Muenchen%20Transport,%2012.%20Jan%201930.sav |
| 13:21 | <Eddi|zuHause3> | it's not paused at the right moment, but the train is going back and forth |
| 13:21 | <Eddi|zuHause3> | you can clearly see it |
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| 13:21 | <Eddi|zuHause3> | http://www.informatik.uni-halle.de/~krause/Muenchen%20Transport,%2019.%20Jan%201930-a.png |
| 13:21 | <Eddi|zuHause3> | http://www.informatik.uni-halle.de/~krause/Muenchen%20Transport,%2019.%20Jan%201930-b.png |
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| 13:21 | <@peter1138> | server is not responding :o |
| 13:21 | <Eddi|zuHause3> | urgs... |
| 13:22 | <Eddi|zuHause3> | damn them! |
| 13:24 | <Eddi|zuHause3> | it'll work again eventually, but probably not tonight... |
| 13:25 | <Eddi|zuHause3> | i'll go upload it to bugs.openttd.org |
| 13:27 | <dihedral> | how about makeing exclusive transport rights a feature one can disable? |
| 13:27 | <Eddi|zuHause3> | if only there was a fast way to transfer it directly from the server... my home connection is not exactly fast |
| 13:35 | <CIA-1> | OpenTTD: belugas * r10146 /trunk/src/newgrf_industrytiles.cpp: |
| 13:35 | <CIA-1> | OpenTTD: -Codechange: Silence a compiler warning |
| 13:35 | <CIA-1> | OpenTTD: -Codechange: Comment style beautifying |
| 13:35 | <CIA-1> | OpenTTD: -Codechange: define (tentatively) var 0x44 and 0x61 for industry tiles |
| 13:36 | <CIA-1> | OpenTTD: rubidium * r10147 /trunk/src/oldloader.cpp: -Fix: the oldloader did clear some bits for road vehicles that shouldn't be cleared in some cases. |
| 13:36 | |-| | alanin changed nick to Alanin |
| 13:38 | <Eddi|zuHause3> | what exactly does "tentatively" mean? |
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| 13:39 | <Rubidium> | Eddi|zuHause3->LookupInDictionary("tentatively") |
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| 13:41 | <@Belugas> | Eddi|zuHause3 : like... not sure if it is the correct way of doing, but it sure do look fine. However, "i make no claim to correctness, speed, or anything" |
| 13:41 | <@Belugas> | harhar :D |
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| 13:48 | <Eddi|zuHause3> | peter1138: http://bugs.openttd.org/task/869 |
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| 13:51 | |